Dancer Archive
Thread: afk dancers
Most nights on the Naritus server, Moenia cantina has a decent crowd and a smallish (8 or so) but lively troupe of musicians/dancers. Last night for some reason, there was 1 AFK macroing dancer and 2 AFK Macroing musicians, and nobody else to perform. They weren't all labelled "AFK" so it took me a few minutes to realize they weren't going to respond. There were a few patrons but they were equally unresponsive.
I /listened to one of the musicians to get a beat to dance to, and started "button pressing." I tried roleplaying with the patrons who came in but most of them were utterly unresponsive. The performers were all AFK so there was nobody to RP with in that regard. Now, my PC was certainly getting experience for flourishes, and I am supposed to be trying to 'grind' her to Dance IV on the entertainer tree I suppose (she was at about 25K out of 45K needed), and I could've done that for a long time, but you know what?
I was bored. Bored because there was no roleplay going on. No interaction, no emoting, no talking. My attempts at it were ignored.
So, I quit dancing, donned my outdoor gear, and went out surveying. I checked in at the cantina every once in a while until there was a group of people there to actually RP with, and THEN I stayed and danced.
So you are right... entertainment is not about button pressing. It's first and foremost about rolelaying. But this is, after all, a roleplaying game. Many people choose to forget, or perhaps never realized, that fact.
C
Sinda wrote:
The reality is that there are always those who believe their morality is superior to everyone else's, which gives them the right to sit in judgement.
Spoken like a TRUE inferior.
Thank you for reinforcing the point.
If you are anything at all like this in game, you are an embarrassment to our profession.
if the goal is to _play_ the profession, and to have fun, you
don't need to go afk, because the way is the goal. You dont have
to be master to have fun.
And of course you can master _all_ professions in much less
realtime, when you do afk exp routines. So use afk'xping for
surveying, combat, crafting etc and when you done all, for
jedi too
this will be much faster than actually playing the game.
slapjack wrote:
Hey why does everyone hate afk dancers? I mean i'm online dancing in cnet from server shutdown to server restart. i pull the absolute max amount of time dancing that I can. I sleep in the morning and play at night. But my skill boxes take like 200k xp and i get maybe 100 a minute. thats 6k an hour. I can be online for 23 hours a day. so thats 138k xp a day but only if i'm online all day long. and thats just dancing xp. thats not even mentioning ent healing xp, which healing someone with 1k bf only gives me like 300, of which my next skill costs an obscene amount of xp. And i'm 1044 in dancer so i'm doing my highest dance. Most people ARENT on for 23 hours a day. Most are on for 3 or 4 maybe! so lets see 6k an hour, for 4 hours, 24k a day. When 1 skill costs over 200k. You'd be grinding for weeks. And thats ONLY the dancing xp which comes the fastest(if you could call it that) The only way to master this proffession in a reasonable amount of time IS by being afk.
(not everyone is so devoid a life that they can sit at their keyboard for 16 hours a day and sleep for the other 8 hours in the day)
Mastering Dancer isn't a race! Why is it people feel they have to take the least amount of time to get that 'Master' title?
It took me a little over two months to Master Dancer. I didn't spend all hours of my day playing. When I wasn't I was logged off. I didn't spend all my time in the cantina. I'd go on hunts, visit the sights, etc. I actually tried to ENJOY the game!
If you're just hologrinding, then I feel sorry that you're forced to do it. But don't try to justify that it's a valid thing to do. SOE has said that it's legal, but they aren't very happy that it's happening.
And that's the real pity that I'm amazed SOE never realized. Why would they thing that combat players would want to entertain or that entertainers would want to do combat to become a jedi.
I've been passively working towards Jedi myself. So far, the professions I wanted to do have been ones I wanted to try. None of the holos were Dancer, darn it! ![]()
Once I find a profession I don't want to do, I'm not doing it. I'll just wait for the Jedi quests.
So again, I feel sorry for people that need to do Dancer when they don't want to. As much as I still think it destroys our profession, I can understand why you'd want to AFK grind it.
Good luck
And herein lies the basis of the flaw, now known, in the hologrind Jedi system.
The devs wanted to reward, with the FCSC slot,the players who had in-depth knowledge of a great deal of the game. They thought that by driving people to master professions that they would become well-rounded, very knowlegeable players. If any profession is mastered in a hurry, AFK or not, one misses all of the subtleties and nuances of the profession that the devs hoped would be gained. Instead of players with broad scope of the game, they insteadgerminated people who have done vast majorities of the numbers-game, but have little to no better knowledge of the game other than how to maximize output of the macro systems. Rather than encouraging immersion, they've encouraged working the system.
They see the mistake now, and are working to correct it with a new Jedi system. I can't blame the devs either... it seemed like a good idea at the time, I'm sure, and just went awry in a way they didn't envision.