Dancer Archive
Thread: solving the inspiration buffs problem
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GanymedePharuu
Thu Apr 07, 2005 10:57 am
#1
i've been trying to keep up with the ideas being tossed around about these new "inspiration buffs". some people seem to think that entertainers should have the right to sell a "product". and others feel there should be more of an entertainment for the sake of entertainment philosophy.
i think i've come up with an idea that might appease both sides of the issue. it would allow these new buffs to remain passive, while allowing dancers and musicians to earn a decent living.
well here's my idea in two parts:
part 1 -
i always though it didn't make sense that any dancer or musician could walk into any cantina and just set up and start playing (and i hate when they do it in the vestibule).
now, what if each NPC cantina had a cap on how many musicians and dancers could perform there at any time?
say 10 of each. it would be like the cantina had a "house band". except to prevent "cantina camping" you would get booted after a certain amount of time (maybe 4 hours? 8 hours? 10 hours? i dunno).
and to reward masters, you would get access to perform at the more popular cantinas the further up the elite entertainer skill you are. for instance a novice could only perform at the local Player city cantinas, while a master could have their pick from cities like Coronet, Theed, Bestine, ect...
part 2 -
patrons (everyone who isn't performing at the cantina at that time) would have to pay a cover charge to enter the NPC cantinas (player cantinas could set their own cover charges). the amount would vary depending on what city it was. smaller cities (with lower skilled performers) would cost less, while the major cities would cost the most. the performers would be paid whenever they're done performing and leave the cantina. they would be paid a cut of the door during the time they were performing. this cover charge could also be a credit sink for the economy either by a percent of the door going back to the NPC world, or have the performers pay a certain amount to perform (amount would vary on the city).
not only would this system help to prevent buffbots from setting up whereever they want, but it would also give people more reasons to travel to various NPC cities, and Player cities.
it would also add to the immersion as it would be more realistic in that the group of entertainers, in any cantina at any given time, would be a limited number and could form a more cohesive performance.
and also, like i said, it could become a credit sink to balance the economy.
i'd like to know what entertainers think of this idea.
i think i've come up with an idea that might appease both sides of the issue. it would allow these new buffs to remain passive, while allowing dancers and musicians to earn a decent living.
well here's my idea in two parts:
part 1 -
i always though it didn't make sense that any dancer or musician could walk into any cantina and just set up and start playing (and i hate when they do it in the vestibule).
now, what if each NPC cantina had a cap on how many musicians and dancers could perform there at any time?
say 10 of each. it would be like the cantina had a "house band". except to prevent "cantina camping" you would get booted after a certain amount of time (maybe 4 hours? 8 hours? 10 hours? i dunno).
and to reward masters, you would get access to perform at the more popular cantinas the further up the elite entertainer skill you are. for instance a novice could only perform at the local Player city cantinas, while a master could have their pick from cities like Coronet, Theed, Bestine, ect...
part 2 -
patrons (everyone who isn't performing at the cantina at that time) would have to pay a cover charge to enter the NPC cantinas (player cantinas could set their own cover charges). the amount would vary depending on what city it was. smaller cities (with lower skilled performers) would cost less, while the major cities would cost the most. the performers would be paid whenever they're done performing and leave the cantina. they would be paid a cut of the door during the time they were performing. this cover charge could also be a credit sink for the economy either by a percent of the door going back to the NPC world, or have the performers pay a certain amount to perform (amount would vary on the city).
not only would this system help to prevent buffbots from setting up whereever they want, but it would also give people more reasons to travel to various NPC cities, and Player cities.
it would also add to the immersion as it would be more realistic in that the group of entertainers, in any cantina at any given time, would be a limited number and could form a more cohesive performance.
and also, like i said, it could become a credit sink to balance the economy.
i'd like to know what entertainers think of this idea.
GanymedePharuu
Thu Apr 07, 2005 11:04 am
#2
i thought up this idea while reading through the threads about the "inspiration buffs". i think this idea could make the passive system work, without screwing entertainers.
well here's my idea in two parts:
part 1 -
i always though it didn't make sense that any dancer or musician could walk into any cantina and just set up and start playing (and i hate when they do it in the vestibule).
now, what if each NPC cantina had a cap on how many musicians and dancers could perform there at any time?
say 10 of each. it would be like the cantina had a "house band". except to prevent "cantina camping" you would get booted after a certain amount of time (maybe 4 hours? 8 hours? 10 hours? i dunno).
and to reward masters, you would get access to perform at the more popular cantinas the further up the elite entertainer skill you are. for instance a novice could only perform at the local Player city cantinas, while a master could have their pick from cities like Coronet, Theed, Bestine, ect...
part 2 -
patrons (everyone who isn't performing at the cantina at that time) would have to pay a cover charge to enter the NPC cantinas (player cantinas could set their own cover charges). the amount would vary depending on what city it was. smaller cities (with lower skilled performers) would cost less, while the major cities would cost the most. the performers would be paid whenever they're done performing and leave the cantina. they would be paid a cut of the door during the time they were performing. this cover charge could also be a credit sink for the economy either by a percent of the door going back to the NPC world, or have the performers pay a certain amount to perform (amount would vary on the city).
not only would this system help to prevent buffbots from setting up whereever they want, but it would also give people more reasons to travel to various NPC cities, and Player cities.
it would also add to the immersion as it would be more realistic in that the group of entertainers, in any cantina at any given time, would be a limited number and could form a more cohesive performance.
and also, like i said, it could become a credit sink to balance the economy.
i'd like to know what entertainers think of this idea.
well here's my idea in two parts:
part 1 -
i always though it didn't make sense that any dancer or musician could walk into any cantina and just set up and start playing (and i hate when they do it in the vestibule).
now, what if each NPC cantina had a cap on how many musicians and dancers could perform there at any time?
say 10 of each. it would be like the cantina had a "house band". except to prevent "cantina camping" you would get booted after a certain amount of time (maybe 4 hours? 8 hours? 10 hours? i dunno).
and to reward masters, you would get access to perform at the more popular cantinas the further up the elite entertainer skill you are. for instance a novice could only perform at the local Player city cantinas, while a master could have their pick from cities like Coronet, Theed, Bestine, ect...
part 2 -
patrons (everyone who isn't performing at the cantina at that time) would have to pay a cover charge to enter the NPC cantinas (player cantinas could set their own cover charges). the amount would vary depending on what city it was. smaller cities (with lower skilled performers) would cost less, while the major cities would cost the most. the performers would be paid whenever they're done performing and leave the cantina. they would be paid a cut of the door during the time they were performing. this cover charge could also be a credit sink for the economy either by a percent of the door going back to the NPC world, or have the performers pay a certain amount to perform (amount would vary on the city).
not only would this system help to prevent buffbots from setting up whereever they want, but it would also give people more reasons to travel to various NPC cities, and Player cities.
it would also add to the immersion as it would be more realistic in that the group of entertainers, in any cantina at any given time, would be a limited number and could form a more cohesive performance.
and also, like i said, it could become a credit sink to balance the economy.
i'd like to know what entertainers think of this idea.
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