Dancer Archive
Thread: Poll: XP Reduction Final Results (& Correction)
2. Are you in favor of reducing the Entertainer Healing Experience requirement for mastering Dancer? If yes, please state what percentage of the current value you would consider an appropriate reduction.
no - 9 (34%)
no - 4 (19%)
Message Edited by Esharra on 04-13-2005 08:22 AM
Eaca wrote:
Problem with reducing EH xp costs is it makes power leveling people via cloning or ship destruction real easy, but not reducing it makes it next to impossible for somebody not PLed to level in a reasonable time... Damned if you do damned if you don't
I don't know, I personally would much rather stop caring about holding back "power levelers" and start rewarding normal Social players. The current system does reward bots and afkers, which are two methods used by power levelers, not normal Social players.
The current system makes afking/botting seem (a) smarter and (b) nicer than actually playing the prof with its Social goal, being there in game with people socializing.
So, yeah, lowering XP requirements is a decent way to start making AFK leveling look not so much "smarter." An even better system would be some kind of set progression with periods of training being offered, much like the Village Phases (but hopefully our phases would be shorter running, lol... let's not lose our minds here, we are talking about dancing), but I just don't see that happening right this sec.
Message Edited by Panthu on 04-13-2005 11:11 AM
Message Edited by Drygo on 04-13-2005 08:49 AM