Dancer Archive

Thread: Walking is going it seems.....

Caerwynn
Wed Nov 09, 2005 7:04 am
#1

....our only options will be running or jogging!


http://forums.station.sony.com/swg/board/message?board.id=npe_discussion&message.id=54982


(yes I do know how to do clickies, in theory, but they never come out right)


Esharra could you please try and get it through to someone with half a brain on the dev team that one of the few delights left for we ents is performing en masse? How are we supposed to position ourselves neatly for performances?


As for we RPers, that was going to be my one refuge if combat was going to be no longer my thing. Running around like an idiot is going to bork RP for me.


I am hoping that this is something that will be fixed once NGE goes live, but Tiggs' post in the above thread isn't too encouraging.




Caerwynn (Caerwynn') Royce Grand Master Entertainer and Smuggler
Guild Leader of the Dune Sea Desperadoes. Member of Nebula
Various girls with skills and stuff.

Esharra
Wed Nov 09, 2005 8:33 am
#2

clicky



Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


Chessack
Wed Nov 09, 2005 11:24 am
#3



Caerwynn wrote:
Esharra could you please try and get it through to someone with half a brain on the dev team




Good luck.

The entire dev team doesn't seem to have half a brain all put together.


C



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Dejah Thoris
Dancer, Musician, Image Designer
Kor Spera, Corellia, Naritus
ZinaTheMaker
Wed Nov 09, 2005 11:39 am
#4

walking is something that needs to stay. period.


in the mos eisley cantina, we frequently have stormtroopers who walk into the cantina to survey the scene. rollplaying ensues and sometimes arrests take place, and the prisoner is carted off.


ever see a squad of stormies burst run into the cantina on a regular patrol and then burst out with a prisoner? takes away from the RP aspect...



Zina
Best served chilled
Mundt
Wed Nov 09, 2005 12:42 pm
#5


Gee, ifI ever get marriedI get to sprint down the aisle....
ZinaTheMaker
Wed Nov 09, 2005 12:47 pm
#6






Mundt wrote:

Gee, ifI ever get marriedI get to sprint down the aisle....





Goes both ways...If the marriage is bad, at least you can sprit off the alter LOL



Zina
Best served chilled
Cindal
Wed Nov 09, 2005 2:02 pm
#7

Marriage is not Star Warzy....hence no need to have the ability to walk.


I'm sure that there is less than 1% of the player base who get married in game. Watch out, they might remove you with the next expansion...





Cin or do you say Sin
~ Master Dancer/Master Bio-Engineer ~
~ Let la lune de miel begin ~
"You know you're loved if you've been *pillow*'ed."

CandiDance
Wed Nov 09, 2005 2:25 pm
#8

What just amazes me is that on the forums about NGE that many many players are vindictive and spiteful that we have the audacity to request to have walk stay in the game. Geeze!
Chessack
Wed Nov 09, 2005 2:42 pm
#9



ZinaTheMaker wrote:
ever see a squad of stormies burst run into the cantina on a regular patrol and then burst out with a prisoner? takes away from the RP aspect...




SWG is not an RPG anymore. It's an FPS. So they aren't going to worry about taking away the "RP aspects".

C



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Dejah Thoris
Dancer, Musician, Image Designer
Kor Spera, Corellia, Naritus
Caerwynn
Wed Nov 09, 2005 4:08 pm
#10






Chessack wrote:





ZinaTheMaker wrote:
ever see a squad of stormies burst run into the cantina on a regular patrol and then burst out with a prisoner? takes away from the RP aspect...






SWG is not an RPG anymore. It's an FPS. So they aren't going to worry about taking away the "RP aspects".

C




*hangs up dancing shoes and leaves the stage*



Caerwynn (Caerwynn') Royce Grand Master Entertainer and Smuggler
Guild Leader of the Dune Sea Desperadoes. Member of Nebula
Various girls with skills and stuff.

MiraLuka3
Thu Nov 10, 2005 12:47 pm
#11

From the Dev Tracker


We have added walking back in. It will be bound to Left Shift. The walk movement speed has been changed back to the original 1.5 m/s. This change does not alter the new run movement rate.


Additionally, we have found an issue regarding movement speeds and older characters. If you have made a character, and we alter the movement rates, your characters speed does not get updated.


We will fix this ASAP so that these movement changes are propagated correctly.



Mira Luka
The Last Tailor Correspondent
Join the SWGTailor forums and keep our community alive!

I quit because of the NGE. Goodbye, my friends.
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