Dancer Archive
Thread: Role in GCW (post your thoughts in GCW forum)
Xyrdre wrote:
Gah! You beat me to it.
Yep, Auraboron (the new GCW correspondent) and I have been talking about inclusion of roles for entertainers in the GCW, and I let him know that we have Dancers here with some great ideas. And... by the way, he did mention the need for stronger roles for entertainers (as well as all non-combat professions) unprompted. So yep, he's thinking about us too... yay!
Seems to be a refreshing change from the previous GCW correspondent (one of whose first actions as a newly appointed Corr was to start a major flame war on one of the Entertainer boards that was deleted within hours, if I remember correctly).
From the way you tell it, this new guy, on the other hand, seems to have the right approach to what is really a general (i.e. profession-independent) Correspondent job.
Social hub for the server. If they can add in some content that augments that, I'll be all for it. I don't want chances for me to get attacked, or for bands of thugs to start a war inside the cantina... I just want little enhancements to our ability to gather and distrube information. Be it events, battles in progress, NPC activity, rewards from NPCs for relaying information... something along those lines.
I *do not* want the cantina to become yet another crafting or combat enviroment. I already have plenty of places to do those things.
But,willDancers have to choosesleeper mods for combat instead of development of a real ent gameplay role?
That is, and has been, my point in discussions - that without having any clearword from the devs on theircurrent train of thought for entertainer direction, that without any in-concept thread, that without any communication that there will be a solid ent gameplay roleto fulfill the promise of the'exciting new profession inMMO gaming',it would be far too easy for them to assume that what entertainers want from their gameplay is justto find easier tie-ins to the combat game.
The point is that looking in that direction without havingan ideathat it will not be the 'new way' alone for entertainers in SWG makes me very nervous. AsPanthu mentioned, dev response from the past has been a bit tricky to interpret as to whether or not we'd have to choose one direction alone and stick to that.If Iknew that a trueentertainer game was in the works, rather than simply finding little ways to edge the social playstyle professions closer and closer to the combat playstyle, I'd be thrilled to say "Yes! Give us more fun stuff!" In the flux, I don't know if that right now is at the same time saying, "and you don't need to bother with developing gameplay options for the social playstyle, because now we have a bit moreaccess to that combat content." That's what has me worried.
I'm cautiousof anything that might steer future development of these professions away from entertainer gameplay as entertainers, and instead turn thought towardsentertainers into a sideline combat role alone. We do have dancers that enjoy combat as well (myself included), but we also have many dancers who have been waiting and waiting for real entertainer gameplay and are not interested in the combat tie-ins. Both would be good... but if only one can be chosen, we'd need to know that a choice was being proposed and find out which way entertainers want their gameplay to go.
Xyrdre wrote:
Gah! You beat me to it.
Yep, Auraboron (the new GCW correspondent) and I have been talking about inclusion of roles for entertainers in the GCW, and I let him know that we have Dancers here with some great ideas. And... by the way, he did mention the need for stronger roles for entertainers (as well as all non-combat professions) unprompted. So yep, he's thinking about us too... yay!
I'm also arguing for you guys to get sleeper generic combat mods.
(Similar to the +7 melee defense a Master Dancer gets)
While it wouldn't have an impact on your dancing, it may help you survive an trooper attacking you if you get scanned and caught for having a little spice related"pick-me-up" in your backpack for when you want to dance all night, and need some spices to keep it going. Or if someone asks you to pass a new gun on to one of your guildies, and it happens to be sliced so you get scanned and attacked walking through town with it.
Is that something any of you would support? Say, +15 or +20 unarmed mods at Master Dancer box for example? I know dancers that can kick over their heads, and could easily kick most people in the face, if pressed, for example.
Might not come into play all the time, but would augment maybe having Novice Brawler in your template for example... Or, enchance a TKM/Dancer style template.
What do you all think? Should I keep fighting for something like that for you guys, or is that something you couldn't care less about?
DarkY0da wrote:
No no no... don't stop. I would be all for sleeper mods of different types for all the professions. Like Sleeper mods in combat professions that help out some with a non-combat profession and sleeper mods for combat in non-combat professions. I would love at some future point to even have hybrid skill box options for a ton of different combos. Something that would give everyone more options and that could help make more people have slightly different abilities.
QFE Xyrdre...
Auraboron wrote:
QFE Xyrdre...
Auraboron wrote:
I'm also arguing for you guys to get sleeper generic combat mods.
(Similar to the +7 melee defense a Master Dancer gets)
While it wouldn't have an impact on your dancing, it may help you survive an trooper attacking you if you get scanned and caught for having a little spice related"pick-me-up" in your backpack for when you want to dance all night, and need some spices to keep it going. Or if someone asks you to pass a new gun on to one of your guildies, and it happens to be sliced so you get scanned and attacked walking through town with it.
Is that something any of you would support? Say, +15 or +20 unarmed mods at Master Dancer box for example? I know dancers that can kick over their heads, and could easily kick most people in the face, if pressed, for example.
Might not come into play all the time, but would augment maybe having Novice Brawler in your template for example... Or, enchance a TKM/Dancer style template.
What do you all think? Should I keep fighting for something like that for you guys, or is that something you couldn't care less about?
Well as one of the many Dancer/TKA around I certianly wouldn't say no toit but it might be better if we do get little combat mods that they be more generic like the force sensitive melee accuracy so dancers that want to mix a bit of combat in could go for any of the brawler professions and if they were added I think in the master box would be best. If it's only a small mod and takes alot of skill points to get it would be less likely for a pure combat person not intrested in dancer except for the small mods to be willing to put the skill points into it and we don't get another afk dancer in cnet for a few days
Auraboron wrote:
Xyrdre wrote:
Gah! You beat me to it.
Yep, Auraboron (the new GCW correspondent) and I have been talking about inclusion of roles for entertainers in the GCW, and I let him know that we have Dancers here with some great ideas. And... by the way, he did mention the need for stronger roles for entertainers (as well as all non-combat professions) unprompted. So yep, he's thinking about us too... yay!
I'm also arguing for you guys to get sleeper generic combat mods.
(Similar to the +7 melee defense a Master Dancer gets)
While it wouldn't have an impact on your dancing, it may help you survive an trooper attacking you if you get scanned and caught for having a little spice related"pick-me-up" in your backpack for when you want to dance all night, and need some spices to keep it going. Or if someone asks you to pass a new gun on to one of your guildies, and it happens to be sliced so you get scanned and attacked walking through town with it.
Is that something any of you would support? Say, +15 or +20 unarmed mods at Master Dancer box for example? I know dancers that can kick over their heads, and could easily kick most people in the face, if pressed, for example.
Might not come into play all the time, but would augment maybe having Novice Brawler in your template for example... Or, enchance a TKM/Dancer style template.
What do you all think? Should I keep fighting for something like that for you guys, or is that something you couldn't care less about?
Message Edited by Isleh on 02-20-2005 11:22 PM
Warryyr wrote:
This was my contribution
Entertainers
As you'll see quite often in cantinas and basically anywhere Entertainers entertain, the NPC's sure do enjoy some nice music and a good Dancer. Sometimes they just start clapping the second you put that Fizzz up to your mouth or do that first step in a dance. NPC's love player entertainment.
hahaha!! That they sure do - I have a screenie buried somewhere of myself and about 30 stormtroopers from our Imperial Stronghold in New Suntir, Lok all clapping and cheering at my dancing outside the bases. Its hilarious, indeed a source of much amusement for myself and guildmates- I miss that feature since it was removed a while back as the stormies haven't clapped or cheered for a long long time. The officers inside the bases still respond, but the ones patrolling outside ignore you now which is a shame.
But as to the idea - love it! It gets back to the idea of all different types of espionage and subterfuge, and I always like ideas of being able to do things like use our smoke bomb techniques or /distract lighting effects to blind or cover the enemy, perhaps they choke on the smoke and are unable to use special attacks for 20 seconds because they are coughing/disabled, or even use our /dazzles as a form of beacon on the horizon (my gawd, how many times have i been on some mountain somwhere trying to get the person to see me at a distance when they are having a /waypoint breakdown?? Good all /dazzle3 does the trick each time
) I think any kind of content that expands our usefulness outside the realm of healing/buffing and allows us to participate in things like the GCW if we so choose gets the thumbs up.