Dancer Archive

Thread: Poll: Dream Dancer!

Panthu
Fri Oct 15, 2004 11:05 am
#1

So, I know we talk about what we don't like and what needs to be fixed or improved a lot in here, but what if there were no boundaries? What if you didn't have to worry about game balance andcode limitations any more than you wanted to yourself. What would be your dreamDancer gameplay and environment?


Who would you interact with? How would the actual dancing work? How does income fit into your picture? What would a normal day be like? What would a big event be like? What kind of cool things would we get in your world?


*tries to figure out how to incorporate lasers into her Dancer Dream Design*




P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

TheSillyOne
Fri Oct 15, 2004 11:30 am
#2

"Sweatbox, Lazerbeams, Flashing lights! Feel the spice.....Feel the spice of life!! Oh my, Stary eyed suprise...sundown to sunrise. Dance all night!!! "




In my world ( a rather interesting place by the way--you're all invited for a visit sometime) we'd have an easy way to coreograph our own flourishes. The interface would be something like a video editor and you could cut and blend any move from any danceand combine flourishesin a completely customisable way(lyrical twirlie into formal kneel into exotic twisty turn thingall in one flourish--or something like that).


We'd have every kind of prop you could want. Ribbons, feather boas, top hats and cane, fire!, poles, ect.


Our movements would be fluid and returning to the base dance from a flourish would look natural.


We'd be able to control our movement on the dance floor and dance our way to a new location (but not while in a flourish..only on the base dance as changing direction while in a flourish would probably lead to some pretty funky looking stuff).


Folks would come to see the shows because they want to, not because they have to and when they come to a show it will look different from the last show they went to see because each dancer can completely customize thier dance.


Of course we'd still need the standardized dances as well to be able to make a group performance.





-silly-


Save your breath. You'll need it later to blow up your date.
Reachwind
Fri Oct 15, 2004 11:56 am
#3


  • Dance would have an impact on the economy of the game.

  • Dance would have an interactive element that rewarded players that put effort into it.

  • Dance would be fun for someone who wasn't really into video game math.

  • Dance would be just as important to the health of the game as combat.

These would be my objectives. The way I would make this work would be as follows.....


Dancers would be able to provide buffs from their performances. HOWEVER - These buffs would be interactive and require significant effort to produce. All dancers would be able to dance all dances but they would learn new flourishes (which would work somewhat like combat attacks) as they increased in skill. The skill of the person playing the dancer would have an effect on the size and duration of the buff. A perfect dance would give a perfect buff. Buff requirements would be random with a simon says style routine you needed to follow to give a buff. The buffs would not be macroable at all as they would be randomly generated at the start of the buff each time.


A dancer that did not flourish would gain no experience. A dancer that flourished but did not follow the simon says pattern would also not gain experience.


Healing would work like it currently does. A passive effect that the player needing the healing would control. HOWEVER - The healing would cost the player needing it... Players would get the healing they paid for. If you tip dancer 1 credit you heal 1 BF or 1 mind wound etc. This way players would be actively funding entertainers. AlsoIwould make dancers heal one type of mind problem and musicians the other.

Warryyr
Fri Oct 15, 2004 1:12 pm
#4






Vorpaks wrote:

Basically I want to be able to write/compose a space opera, with dance/love scenes, dance/fight scenes, and dance/death scenes. I'm really looking forward to ripping off the Bard. This would include, of course, custom designed music for the play, fast and easy image design between scenes...

(goes all starry eyed)




omg, wow - that would be awesome!!!


Wasn't Star Wars initially considered to be a "space opera" too?



Dreamland
Fri Oct 15, 2004 1:22 pm
#5

I want all that stuff vorpaks saidand the acrobat class people talked about months ago, Or just some way for dance abilities to lead to more gracefulness and hence better ability in the melee professions, so as to compliment my swordsman ability. It already has a small step in that direction with the tiny little combat mods it gives.
SumemerNights
Fri Oct 15, 2004 1:55 pm
#6






TheSillyOne wrote:

we'd have an easy way to coreograph our own flourishes. The interface would be something like a video editor and you could cut and blend any move from any danceand combine flourishesin a completely customisable way(lyrical twirlie into formal kneel into exotic twisty turn thingall in one flourish--or something like that).


We'd have every kind of prop you could want. Ribbons, feather boas, top hats and cane, fire!, poles, ect.


Our movements would be fluid and returning to the base dance from a flourish would look natural.


We'd be able to control our movement on the dance floor and dance our way to a new location


Folks would come to see the shows because they want to, not because they have to


/Dreamy isnt it =)

Drygo
Fri Oct 15, 2004 3:52 pm
#7

Panthu, how dare you ask this question. Now, you're going to make me sit here and type all this up.


Well, first, of course, afk is totally and completely nonexistent for longer than 15 minute intervals. I have to say that because a lot of people come up with great ideas, and the reason I think they totally wouldn't work is because of afk. I mean, even the call for a Cantina in Aurrillia, I could see fraught with afk entertainer problems. It's a whole can of worms that prevents many great ideas in their current form to be unviable. But, this is the perfect dancer world...and that means there's no afk, so that is a prerequisite for anything I may write below.



  • The basics--I'd definitely like to see more tools to help with choreography, including /startbands, /changedances, group effects. Of course, all base dances must be fixed in order to help put on a production, as does drifting.

  • Props. I'd like to see us gain a new prop every box or two...similar to musicians getting instruments. Novice Ents could get something like ribbons. A master Dancer may acquire a pole that they could set down anywhere, just like a Nala or Omni Box (but no targetting issues like the Nala or Omni, heh). This of course means a new exotic, with a full 8 flourishes used on the pole.

  • Unpopular to some, but I would like to play the role of a "celebrity" in an technological age. I'd like to produce videos for public consumption. I'd also like the ability to broadcast. This could even include other professions. Artisans of some variety could produce plasma screens. People could buy videos or turn into the Drygo station if I'm on. Celebrity status and fame points could be a byproduct of the amount of viewers one has. In this scenario, we should also be able to broadcast not just individuals, but bands, and dancing troupes. Extra experience could be gained through /bandflo's for everyone. After all, this is a "performance," not a bunch of people dancing around haphazardly in a Cantina.

  • The ability to actually sing songs with a computer generated voice. There could be 8 songs to sing that go along with what the musician is playing perhaps, to avoid copyright issues,like with dancing and music. ID's could "customize" our voices.

  • I have always liked the idea of a spy role, as Warryr mentioned above. Quests like the Hutt Casino that only entertainers (including disguises done by ID's) and smugglers could do, that would benefit not only us, but the entire playerbase. I'm unsure how it would work exactly, but I like the idea.

  • I would love the Cantina to return, or become, the hub of information gathering. I want the Cantina to be a place where smugglers are dealing spice and slicing. This means the smugglers need some love, so their spices can be more viable again. Perhaps certain "transactions" that take place in a Cantina could be given bonusses (such as a better spice buff). I want /whisper to really work. I want people to RP and talk out loud, but whisper so others can't hear what they're saying, since everyone knows every language. Tables could act like this as well. People talking at a table would have their conversations be private. I've always wished for people to actually sit at tables in a Cantina. I want the bar area to work the exact same way. Private conversations. Bonusses to chef foods that are served at the bar.

  • I want to see glasses of alcohol on the tables, that people can actually have a sip with a graphical animation. I'd like to see someone who's had 5 of these drinks start slurring their words and stumbling around. Basically I want the Cantina to be so amusing that people always want to go there because it's just too fun not to go, which would basically make the "fear" of Cantinas becoming abandoned a nonreality.

  • The above would free up the possiblity of our mechanics being used out in the field more often. For example, battle fatigue healing in camps. Buffs everywhere with a droid (but better buffs in the Cantina), broadcasting, selling holodiscs, etc.

  • Money would be made by selling holodiscs, as well as people that want to tune in to the broadcast that have to pay a set fee. Buffs of course, would be money makers.

  • There would be an FS Quest geared directly towards entertainers. This quest would unlock better buffing stats.

To sum up, basically my idea of preserving the Cantina would be to make it so nobody would ever want to leave. But, if we *did* want to leave, or there was part of the playerbase that wanted buffs via discs, or someone to come along to heal battle fatigue, or wanted to watch us from home on their plasma TV during a house party, it would be viable without ruining the atmosphere of the Cantina. And, we'd have loads of new props to do our thing.




- I support hawtpants
Esharra
Fri Oct 15, 2004 4:49 pm
#8






Drygo wrote:

Panthu, how dare you ask this question. Now, you're going to make me sit here and type all this up.





This.is.going.to.take.days!



Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


LadyMorana
Fri Oct 15, 2004 8:24 pm
#9


One of the things I love to do is sing. What I would love to have is a "dance" that is really just a nice base animation for singing. Maybe with a few flourishes for adding dramatic hand movements to emphasize parts of your song. Two of these "dances" would be ideal: one for a fast song, and one for a slow song.


Add to that a microphone, a slinky red dress, and a black piano to lounge across, and I'll be a happy entertainer. lol





~~~~~~~~~~~~~~~~~~
Morgaine - Eclipse * Morana - Sunrunner
The dancing shoes have been put away
The pets have all been set free
Apr 03 - Nov 04
Shyloche
Sat Oct 16, 2004 12:01 am
#10

I would like a more immersed feel. I would love to have a popularity rating. Charts where everyone could go find out who the hottest, most famous dancer and musician are. Galaxy wide, planetwide, and even for that city. It would be cool to customize the dance a bit as you like also.



Gorath, Chilastra, Wanderhome.

Elder SL, Rifleman, Pistoleer, Scout, Marksman, Tailor, WS, Merchant, Entertainer, Dancer, Musician, Pikeman, TK, Smuggler, Commando, Combat Medic.
Currently Officer, Medic, Entertainer, Jedi, Smuggler, Domestic Trader

Rence
Sat Oct 16, 2004 12:17 am
#11

I would like to see penalties on afk dancers. like a 30%-70% mind enhancment penalty in place.

What does it matter to the player that isn't there.


Live players benefit the game so much more then the players who leave the character running all the time just wasting server space, and causing lag.


It would be nice for the game (people in charge of the game) to recognize it.


Sometimes I think that violent NPC should hunt the afk players first. If someone kills NPC before it reaches any afk players so be it. AFK shouldn't mean Always Free from being Killed. There should be some kind of risk factor if you're not tending your character while logged on. And almost all the dancers dance with weapons anyways so they should be ready to protect themselves anyhow.



Trust comes from honesty
Warryyr
Sat Oct 16, 2004 12:43 am
#12

Oh, oh, oh!


Umm...5'7" Twi'lek, light blue hue, oh wait.....my bad, not what you're asking.


I would say my Dream Dancer in this game would get involved with more of the content around him/her. Maybe add aDistract factor, based partly on skills and partly on outfits. Dancers (and maybe Musicians) would have some sort of "Sneak" bonus, where they could calmy wander up to NPC's and start dancing, and the NPC's would all clap. Then combat folks could slip by and not get attacked! Dancers could focus more in the strategy of combat, rather than the slash n hack part of it.


My Dream Dancer would also be able to spy - we're all so privy to sensitive information in cantinas as it is. It seems like a natural extenstion. We could gain information by being in the cantina, that would be valuable to the entire playerbase. Like, maybe where a large Imperial force is forming, or where a Rebel uprising is being planned. If ATK Dancers hear of this going on, they can spread the word and their combat friends to the location first.


I wouldn't change the cantina scheme really, as that should be our "home base." But, I'd like to see encouragement to escape those four walls and get outside, and be an active part in other facets of the game.


Finally, my Dream Dancer would have better access to their fans. Maybe a terminal where people in other parts of the galaxy can sit in empty cantinas, and put out an APB for live Entertainment! Sort of like a Bounty Hunter mission, but we're not going to kill - we're going to heal and maybe buff. The details would be specified by the requestee. As Dancers, we could pick up these missions from a cantina terminal and head out to help the person who requested an Entertainer at their cantina. That would facilitate easier requests for bands and dancers for large parties andstuff.


Oh! And I'd love a poster to hang in my Cantina, which could be renamed anytime I like (like backpacks) and it would let me notify the public when I'm usually entertaining! Maybe even some sort of city billboard


Thanks, Panthu! Cool thread! I'm loving reading through this...

Vorpaks
Sat Oct 16, 2004 12:52 am
#13

/agree with silly

I've been trying to write a description of that for a while and totally muddling it.

If there was some way to smoothly combine regular emotes into the dance... and also props like weapons you could fire while dancing that would do no damage (including sabers!) and holographic images of landscape scenes like water trees etc.

Basically I want to be able to write/compose a space opera, with dance/love scenes, dance/fight scenes, and dance/death scenes. I'm really looking forward to ripping off the Bard. This would include, of course, custom designed music for the play, fast and easy image design between scenes...

(goes all starry eyed)



Paks
Master Ranger/Master Creature Handler
-I support ATK play

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