Dancer Archive
Thread: Master Dancer, So what?
Sorry about the title, but I'm really bad with that kinda thing. I'm also sorry if this doesn't make sence.
Right so I'm a master dancer (also musican and entertainer) and I'm now at a loss what to do. I've been to nearly all the cantinas or hotels for thoseciteswhich don't have cantinas. But I'm just doing the same job as a non master. And it's annoying cause not only do I have to contend with the AFK underwear dancers, but now a lot of the patrons come in, sit down and then go AFK. Not to mention that tips seems to of compleatly dried up now.
What can a master pistoleer do that a novice couldn't well fight batter, so more of the games content is open to him.
I'm thinking, now I'm master I'll go try some theme parks. Waste of time, I get killed by a durin, so when the first mission in Jabba's is to go kill some tuskans I haven't a hope. There goes my chance of seeing the big green guy. What we need is a way to get to do the theme park missions, say with the first guy there he sends you to a place to entertain, and there is a % of passing or failing. Say a master has a 95% sucess rate and that goes down to 50% for a novice. And for eachnpc hat gives out the queststhe percentages get lower, so in the end you can be dancing for jabba, and if he likes you (50% chance for a master, 5% for novice) you can walk away free, if not you dancer snack for hispet.
So can't get into themeparks, don't get tips whats left to do, dancer missions, and I find some NPC out in the wild, and they give me some jobs. So off I walk to the hotel where the mission is pointing, go to the starge area and start dancing. After half an hour still dancing as there has been no reward given, odd when I was novice I danced for about 10 minutes and got the reward. So I give up on it, over half an hour for what, roughly 400 credits, I get more for doing delivery missions, and in about half the time.
Sorry it didn't make much sence, I hope I got what I was thinking across.
The most important thing an entertaienr can allways do is polish up the act. I have been dancing a long time and I'm allways amazed to discover there are allways new things I can do by mixing all the ingrediants of dancing in a different way. Sadly it seems there are very few serious entertainers around, or they are hiding! *glare* With a good band behind her a dancer can really enjoy herself. Last but not least realize you are free now, your a master you can dance anywhere you please! If the cantina is full of AFK macroed pantiedancers the guys are getign ehaled you can go dance on the beach or the starport where ever you feel like showing off.
How exactly do you expect to do the theme parks with no combat experience? Or do you have any and didn't say anything?
Sure everybody questions, what next?If you no longer find the profession enjoyable since you have become master maybe it is time to do something else. I am a Master Dancer as well and I feel free, I can dance whenever I want, where ever I want, and whatever dance I want without having to worry about experience. I talk, joke, dance, and have fun! Or if I don't feel like dance I'll go out with friends and get killed...ermmm I mean go out and kill stuff ![]()
I don't know what server you are from (if you listed it I wasn't paying attention) but in the cantina that I dance in we very rarely have undie dancers, and if we do we give them clothes to cover themselves with. Sure we have a few AFK macro'ers but no one really pays attention to them.
As for tips, they come and go. I don't really have that much of a problem with them.
Relica Tremayne
Master Dancer / Master Image Designer / Teras Kasi Novice
Eclipse
I agree with the poster. There should be some kind of reward for master dancer, or something we are able to do better besides hula and lyrical without the awkward pauses.
I have fun dancing but truthfully, I would be much more satisified with the game if there was some light at the end of the tunnel for us. I would love to be able to buff someone or dance in places not permitted by non masters or anything to make it feel like the journey was worth it. And why does it say under master dancer that ranged and melee def are +7...is that for us or the watcher? If its for us many of us dont need it. For the watcher...that would be good.
So, I remain a Novice Dancer and I dance when the mood strikes. If I get the XP for a skill, I'll train it, but it's not vital. Maybe 3 months down the road I'll go 'Hey, look at that, I'm a Master Dancer, who'd have thought it would happen.'
I'll brush up my routines - kill my basic 8 flourish macro that's served me so well to reach Novice Dancer and replace it with something with better timed pauses, better arranged flourishes and such to make a real dance.
I'm also pursuing Bartending - thanks in no small part to the relative ease of making Jawa Beer - which I will sell in a variety of brands: Molson Corellian, Ithorian Head (a microbrewery), and so forth.
As for you, did you list 3 master professions? That's one heck of an accomplisment - and if the entertaining doesn't do it for you any more, I'd say pursue other avenues - you've accomplished an impressive feat. Either start a new character on another server and try something new, or drop one of those professions for a life of action and excitement.
See, unlike a Master Pistoler, we entertainers don't master our art to use it towards some goal. Mastery of our art is the goal.
So, cheers, congratulations, and good luck finding your next life's goal.
Adaral Edulin/Mos Espa/Tempest
The plus seven's have nothing to do with our dancing or healing - they are designed to make training in some combat area more realistic.
If you choose to master more than one elite profession (ie, music AND dance, as the poster said and as I am working on), then you won't have many points left to train or keep anything you have in combat.
Two totally separate things here, in my opinion. If you have achieved master, and even if you've not, there are a lot of things you can do... join a private cantina or a guild, so you're not forced into public areas. Work on putting together choreographed shows.. do something new and different. Don't expect changes in the game to make the profession interesting for you if you're feeling burned out - find ways to make it interesting for yourself. If you're on StarSider, ADaM works on weekly performances, has a private cantina, and puts together short shows that we do for paid gigs. I've been on a different planet or in a different player city almost every night for the last few weeks. It's great fun, and is what all the hard work led to, for me.
Separately, your idea regarding theme parks might not be a bad one - where it realistically fits into the storyline. Jabba's for example, wouldbe a good place for some sort of dancer or musician missions to work. That is probably NOT true for the Emporer's Retreat. Unless Darth and the Emporer were music fans and I missed it somehow
Ultimately, achieving mastery of any profession just means you've gone as far as you can in experience for now- it doesn't mean you've done everything you can do. The game allows you to make some choices about how you do things after that - with the additional skill points. If you triple master, that is your option, and is a good thing, but it *also* completely counter-acts what has already been in place to allow people to explore other career areas and skills. You are the only one who can decide which way you want to go as far as surrendering some things so you can work in those other areas.
Okay, so we can heal fatigue and mind wounds a little faster. We've got some really ugly-looking broken dances. We still fall on our ass constantly. Oh, yeah, and we get some silly lightshows that don't give XP, last a second, and eat XP like the Cookie Monster with a bag of Mrs. Fields'. Yay.
We need something special. Every other profession has something unique, like buffs for the Doctors, or slicing for the Smugglers. The combat specialists all have their special attacks. We just get more of the same.
So... what? What if BF beyond a certain level became some sort of "over-fatigue" that couldn't be healed by Entertainment Healing? What if you needed a dedicated Fatigue Healing skill to do it? Once a combat-type went over the set level, the BF number indicator turns bright red, and then only a hybrid profession's skill will budge it. Once it drops below the magic level, Ent. Healing works again. In order to be fair, however, we'd also have to change the Cantina so that "over-fatigue" would heal slowly by itself, like wounds in the Med Center do, in case no Musician or Dancer could be found.
Anyway, this is just idle speculation that's probably just generated at my frustration with the new, extra-lame flourishes.
Kaelya Thaell, Novice Dancer
Mos Entha, Tatooine, Valcyn Galaxy
Kae