Dancer Archive
Thread: Insurance, Clothing, Inventory and Dancers
I'm a Master Dancer and I take my job very seriously. I carry several expensive, high quality outfits, many of which have healing bonuses not to mention sentimental value. I feel I need to have several really great outfits in inventory to be able to provide the best entertainment I can for my customers. Unfortunately, if I now must insure these outfits everytime I feel the need to go run combat missions for cash, which I do periodically because lets face it, tips aren't consistent, ent missions are a huge joke and to get badges and participate in other aspects of the game, one must go into combat. Now I'm pretty good with my pistol, but a Twi'lek just wasn't built to be an uber combat survivor, nor are my stats migrated to support that very well. So as you can imagaine, I die frequently. I can see this insurance thing getting a bit expensive if I want to continue carrying my normal selection of outfits when I travel to other planets where I do not have a safety deposit box to leave clothes in while I'm out adventuring.
I already feel limited by ridiculous inventory constraints in this profession. I mean should a pair of hotpants really take up the same amount of space in my inventory as other items like camps, rifles, crafting stations, heavy harvestors or some of the other huge sized bizarre stuff folks carry in thier pants? It seems like I should be able to carry more clothes with less inventory constraint or something. Now adding to that problem, I must insure all my clothes everytime.
Ok, enough whining. I'm just frustrated. I know all professions are going to be feeling the pain from this change, not just the dancers. I just wonder if anyone considered this and thought about making ent missions less assinine. Honestly, I hate spending the majority of my gameplay time trying to scrounge up cash, I prefer to have fun dancing and healing.
Anyone have any ideas for this besides just carrying a few outfits? (I love to change my clothes while I dance, and I really think my customers appreciate it, they're just not all thoughtful enough to tip me with that in mind) Too bad they can't have lockers for the dancers inside the cantina.
Breccia of Bria
Don't forget you have a safety deposit box. ![]()
It might not be much, but you could probably store some of your outfits in the bank while you are out running missions. That way, they won't get damaged. While the bank only works on one planet, you could maybe even have a small house on another planet near the cantinas you like.
I agree, carrying around a full dancer wardrobe isn't going to be a good idea anymore. *sighs* I wish it only applied to the things we wear when we die.
I feel exactley the same Noreenf, I usually carry a backpack full of clothes i use to dance in at all times but after 2 deaths and several 4000 credit insurances last night, i stored all but one outfit in my house.
I think personally a much fairer system would be item decay only on what you have equiped or possibly what you have equiped when incapacitated.
As it stands this system simply takes the fun out of clothing.
Regards
Fade
I can see how hotkeys might be an issue, and since I don't use them I won't speak to that.
C
I'm not certain I like the additional death penalty, but if it cuts down on the inappropriate clothing being worn out in the field, especially by female avatars (fleshwraps, bikinis, etc), then it might have its upsides.
- J