Dancer Archive
Thread: novice dance has 1 small question.
If you go up say fatigue to 4 first, then back to wound, it goes medium, slow, very slow, ultra-slow, back to medium speed, etc. So you get a bit of a "breather" where things seem to go by faster halfway through. Otherwise it is medium - medium - slow - slow - slower - slower - OMG this is so slow - OMG this is so slow... etc.
C
It doesn't matter which you do first, can keep both even UNLESS you have a Combat Medic friend or feel like paying one to help you out. In that case most certainly go with Wound first, then BF later.
FeeeeedMeeee wrote:
I am not quite to novice dancer will have it after I dance a little more tonight, like 20k dancing. I have maxed my entertainment healing and was wondering should I go up both heling branches together or should I focus on one first. If so which one should I focus on wound healing or BF. I know everyone says to level dances first but I am thinking of getting 2 boxes of that then 1 of branch one so I can do those special effects
**Side note, only 10k healing xp till master, yay me!**
Remember BF comes from all wounds. So if you take 100 health, 50 mind, and 50 action wounds, you might have 200 BF along with 50 mind wounds. When the mind wounds are healed you are now still healing BF, and will be for some time to come (150 left).
So if you are looking for healing speed, I would say go up the fatigue tree first, as mind wounds tend to be less numerous than total fatigue, since the mind wounds represent only 1/3 of the possible stats to be wounded in, but BF comes from all wounds. Also, most creatures (not NPCs or humans, but creatures) target action or health, rather than mind. So I almost always have 80% of my wounds in the red and green bars, and 20% in the blue bars... but I have 100% of my BF in my, well, BF... :-)
If I had it to do over again, I'd have followed my friend, Master Dancer Jaylin Taylor's, advice, and done all 4 fatigue boxes before going anywhere near wound healing. She TOLD me to do that... I just didn't listen. /sigh... Dejah can be such a pain some times, when I am playing her "right". LOL.
C
Chessack... Combat Medic poisons = Wounds. So I'll definately stick with my wounds first thing.
Chessack wrote:
Actually, Ravenmist... if you are looking for healing speed I would do BF first. People almost always have more BF than wounds so BF healing with = levels in both goes slower. Heck Dejah is at level 3 fatigue and only level 2 wound and she heals all the mind wounds of people much faster. Their mind wounds show healed full and I am still getting BF heal xp for another minute or two afterwards.
Remember BF comes from all wounds. So if you take 100 health, 50 mind, and 50 action wounds, you might have 200 BF along with 50 mind wounds. When the mind wounds are healed you are now still healing BF, and will be for some time to come (150 left).
So if you are looking for healing speed, I would say go up the fatigue tree first, as mind wounds tend to be less numerous than total fatigue, since the mind wounds represent only 1/3 of the possible stats to be wounded in, but BF comes from all wounds. Also, most creatures (not NPCs or humans, but creatures) target action or health, rather than mind. So I almost always have 80% of my wounds in the red and green bars, and 20% in the blue bars... but I have 100% of my BF in my, well, BF... :-)
If I had it to do over again, I'd have followed my friend, Master Dancer Jaylin Taylor's, advice, and done all 4 fatigue boxes before going anywhere near wound healing. She TOLD me to do that... I just didn't listen. /sigh... Dejah can be such a pain some times, when I am playing her "right". LOL.
C
Yes CMs can give mind poisons that give mind wounds but don't they also give BF? Or do mind poisons act differently?
Either way, yeah, unless there is something specific going on like a CM friend helping you, healing is healing is healing and it doesn't matter much what boxes you pick.
C
Chessack wrote:
Don't poisons and diseases that give wounds also give BF though? My wook swordsman got hit with disease once that hammered his health (not mind) and he was able to heal up his own wounds but he ended up with like 250 BF. I went all over tatooine looking for an ent to heal him up.
Yes CMs can give mind poisons that give mind wounds but don't they also give BF? Or do mind poisons act differently?
Either way, yeah, unless there is something specific going on like a CM friend helping you, healing is healing is healing and it doesn't matter much what boxes you pick.
C
The mind poisons only damage your mind stats, they don't give BF. Least not that I've ever noticed and I've been used as a test rat on many occasions, hehe.
Hmm.. well they might come to think of it.. but if they do its very little because with a Poison on me watching a Dancer my mind will be totally black from wounds, usually adding up faster then they can be healed if the poison is good but my BF will stay at 0.. its possible tho a little BF is happening but not enough to add up to much. You'll definately get more out of healing the wounds then the BF with Combat medics..
A few notes about entertainment healing xp...
1. It's all the same. Whether you're healing battle fatigue or mind wounds, you get "entertainment healing xp." I mean, obviously - you can put it into either spec line. As far as I know, being higher in the tree for fatigue or wound healing doesn't make you earn the healing xp any faster, I think that is purely a function of how high you are in the knowledge tree. If I'm wrong someone please correct me.
2. It's all the same, part 2. Whether dancing or playing music it's still entertainment healing. So what? Well...you know how once you master dancer, and you hit the max dance xp, but you still keep getting entertainment healing xp? You can use that stuff if you ever want to train in musician. Or let's say you're a musician and you get a hankering to dance - same deal. Kinda cool. ![]()
3. The cap on entertainment healing xp is insanely high. Someone told me in-game how much it is the other day...I can't remember but it's something like four or five times the cap on musician and/or dance xp.