Dancer Archive
Thread: Dancer's Mind Buffs
I was wondering if any dancers could fill me in on the mind buffs you guys give. I've heard about the buffs, but it seems not many people know of them, and nobody I've talked to knows what causes them. If anybody could sheda little light I'd really appreciate it.
thanks
Our buffs need some work but as they stand now it works like this. At Master level if someone watches a dancer for 15 minutes then stops watching their mind bar gets buffed up for 30 minutes. Basically for every minute they watch the buff will last for 2. Really not that great but its the biggest thing I'm working on improving right now.
To add to what Ravenmist said:
Master Musicians buff Focus and Willpower. Master Dancers buff Mind pool. The Dancer buff is a max of +50%, but I believe the Musician buff is higher - it indirectly raises Mind pool as well, but more than anything affects mind regen.
The duration and strength depend on how long a dancer is /watched or a musician is /listened to. You get 2 minutes duration for every minute watched (up to 30 minutes' max duration), and the strength of the buff may also rely on how long you /watch as well, I'm not sure.
The trick is that when you're ready to stop, you must /stoplisten or /stopwatch (select it on the radial menu is the easiest), or the dancer must /stopdance. That's when the buff goes into effect, along with the duration timer. There is a division of opinion on whether you still get the buff is you just run out of range.
Sinda wrote:
There is a division of opinion on whether you still get the buff is you just run out of range.
You can run out of range of the Entertainer and the buff will take effect. I've tested this several times and it has always worked for both Watching an Elite Dancer as well as listening to an Elite Musician.(And both at the Same time)
What I haven't tested as of yet is the theory that if you stop watching/listening and then start watching/listening again if the buff will double-up(stack). I've heard various reports regarding that it does/doesn't work and have yet to test this theory. Will do so the next time I'm in Tyrena ![]()
Sinda wrote:
The duration and strength depend on how long a dancer is /watched or a musician is /listened to. You get 2 minutes duration for every minute watched (up to 30 minutes' max duration), and the strength of the buff may also rely on how long you /watch as well, I'm not sure.
The strength depends on your Dancing Mind Enhancement skill (Musician Mind Enhancement for the other buff, natch). The buff is 1/2 your score. I have Dancing Technique IV, so I give a +37.5% buff. A Master has a score of 100, so he gives +50%.
Even a Novice Dancer should enhance the mind by +5%. I haven't verified this, but it is consistent with what I've seen for people with Dancing Technique III and IV, as well as Master Dancers. People won't even notice a 5% increase really.
And yeah, it should last longer to be more worthwhile.
What I haven't tested as of yet is the theory that if you stop watching/listening and then start watching/listening again if the buff will double-up(stack). I've heard various reports regarding that it does/doesn't work and have yet to test this theory. Will do so the next time I'm in Tyrena
Vortexala, please let us know what you find out, ok? I'm very dubious that it would stack past the buff cap - and as we all know, there aren't any bugs in this game. Right? ![]()
Kuildeous, thank you for the enlightenment. You are correct, I believe. I'm sure it's almost impossible to tell whether one got a 5% buff ... and someone else noted that certain armor might hinder the display of results (bug?) from buffing. There are variables here that need to be controlled for accurate conclusions, or heck - maybe a Dev would actually come in and lay out the details on how this stealth change actually works? ![]()
Sinda, when you wrote that the mind buff is a max of +50%, do you mean +50% of your mind pool ?
I know that I buffed mind player up to 4000 by telling them to stop and watch again every 2-5 minutes.
I also noticed that when I changedance the buff stop to be applied
PS : I'm sorry to ask detail that can look stupid but even If I understand english pretty well, I can miss some sentence meaning.
0-14: 1.0 normal
(stop watching, start watching)
(first buff activates, increasing mind by 0.5 original)
15-29: 1.5 normal
(stop watching, start watching)
(second buff activates, increasing mind by 0.5 previous, 0.75 original)
30-44: 2.25 normal
(first buff deactivates, dropping mind by 0.5 original)
interim: 1.75 normal
(stop watching and do your thing)
(third buff activates, increasing mind by 0.5 previous, 0.875 original)
45-59: 2.625 normal
(second buff deactivates, dropping mind by 0.75 original)
60-74: 1.875 normal
(third buff deactivates, dropping mind by 0.875 original)
finish: 1.0 normal
So to get a buff of 2.625 (+162.5%) for 15 minutes after leaving and then 1.875 (+87.5%) for fifteen minutes after that, you need to first watch (and very carefully time things) for forty-five minutes ahead of time. Unless you have something very very nasty to fight, this is probably even less desirable to people than watching for 15 minutes for a 30 minute +50%.
I can't wait for the day that Master Elite Entertainers can provide me with an hour and a half mind buff...
Cielago wrote:
Sinda, when you wrote that the mind buff is a max of +50%, do you mean +50% of your mind pool ?
I know that I buffed mind player up to 4000 by telling them to stop and watch again every 2-5 minutes.
I also noticed that when I changedance the buff stop to be applied
Cielago, see Ravenmist's response. When i refer to +50%, that's (Your Mind Pool)+(Your Mind Pool x 50%). Apparently what you witnessed was the effect Ravenmist referred to - they stack (it's a bug) but due to short duration the first buff in is going to lapse before the second one is very old.
PS : I'm sorry to ask detail that can look stupid but even If I understand english pretty well, I can miss some sentence meaning.
No need to apologize at all. We're all learning new facts here based on each other's testing and experience. That's whatthe board is for ![]()