Dancer Archive

Thread: Dancer's Mind Buffs

Hypnosan
Tue Sep 23, 2003 6:59 am
#1

I was wondering if any dancers could fill me in on the mind buffs you guys give. I've heard about the buffs, but it seems not many people know of them, and nobody I've talked to knows what causes them. If anybody could sheda little light I'd really appreciate it.



thanks




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Ravenmist
Tue Sep 23, 2003 7:05 am
#2

Our buffs need some work but as they stand now it works like this. At Master level if someone watches a dancer for 15 minutes then stops watching their mind bar gets buffed up for 30 minutes. Basically for every minute they watch the buff will last for 2. Really not that great but its the biggest thing I'm working on improving right now.

Sinda
Tue Sep 23, 2003 7:12 am
#3

To add to what Ravenmist said:


Master Musicians buff Focus and Willpower. Master Dancers buff Mind pool. The Dancer buff is a max of +50%, but I believe the Musician buff is higher - it indirectly raises Mind pool as well, but more than anything affects mind regen.


The duration and strength depend on how long a dancer is /watched or a musician is /listened to. You get 2 minutes duration for every minute watched (up to 30 minutes' max duration), and the strength of the buff may also rely on how long you /watch as well, I'm not sure.


The trick is that when you're ready to stop, you must /stoplisten or /stopwatch (select it on the radial menu is the easiest), or the dancer must /stopdance. That's when the buff goes into effect, along with the duration timer. There is a division of opinion on whether you still get the buff is you just run out of range.






Sinda Blackstar
Master Dancer/Teras Kasi Novice
"Looking at what parts of your game players tend to automate is a good way to determine which parts of the game are tedious and/or not fun." - Raph Koster
Rebeeka
Tue Sep 23, 2003 8:24 pm
#4

I spent some time watching patrons that would just run away and, as far as I could tell, the buff would activate. I have heard some people say the buff appeared but their actual stat never increased. I suspect that was the result of the ridiculous HAM costs on armor lowering their Willpower to the point where their Mind just wasn't regenerating. I know I tried on some armor once and it lowered my Willpower to a 9. Since our buff doesn't automatically fill out the bar when the effect takes place, many people (wearing armor) are probably getting buffed but not actually seeing any benefit since their Mind stat doesn't fill up the bar to the new bar fast enough given the short duration the buff lasts.



Rebeeka Tal-Deln
Master Rodian Dancer
vortexala
Tue Sep 23, 2003 9:48 pm
#5






Sinda wrote:

There is a division of opinion on whether you still get the buff is you just run out of range.




You can run out of range of the Entertainer and the buff will take effect. I've tested this several times and it has always worked for both Watching an Elite Dancer as well as listening to an Elite Musician.(And both at the Same time)


What I haven't tested as of yet is the theory that if you stop watching/listening and then start watching/listening again if the buff will double-up(stack). I've heard various reports regarding that it does/doesn't work and have yet to test this theory. Will do so the next time I'm in Tyrena




~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
Kuildeous
Wed Sep 24, 2003 5:43 am
#6






Sinda wrote:

The duration and strength depend on how long a dancer is /watched or a musician is /listened to. You get 2 minutes duration for every minute watched (up to 30 minutes' max duration), and the strength of the buff may also rely on how long you /watch as well, I'm not sure.





The strength depends on your Dancing Mind Enhancement skill (Musician Mind Enhancement for the other buff, natch). The buff is 1/2 your score. I have Dancing Technique IV, so I give a +37.5% buff. A Master has a score of 100, so he gives +50%.


Even a Novice Dancer should enhance the mind by +5%. I haven't verified this, but it is consistent with what I've seen for people with Dancing Technique III and IV, as well as Master Dancers. People won't even notice a 5% increase really.


And yeah, it should last longer to be more worthwhile.




RIP: Tasha Jalul - Radiant
Love Star Wars, but the few role-players I could find on the servers were outnumbered by powergamers who wanted only l337 l00t and mad skillz. I can't justify paying $15 a month to play a game by myself.
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Sinda
Wed Sep 24, 2003 5:58 am
#7

What I haven't tested as of yet is the theory that if you stop watching/listening and then start watching/listening again if the buff will double-up(stack). I've heard various reports regarding that it does/doesn't work and have yet to test this theory. Will do so the next time I'm in Tyrena



Vortexala, please let us know what you find out, ok? I'm very dubious that it would stack past the buff cap - and as we all know, there aren't any bugs in this game. Right?


Kuildeous, thank you for the enlightenment. You are correct, I believe. I'm sure it's almost impossible to tell whether one got a 5% buff ... and someone else noted that certain armor might hinder the display of results (bug?) from buffing. There are variables here that need to be controlled for accurate conclusions, or heck - maybe a Dev would actually come in and lay out the details on how this stealth change actually works?





Sinda Blackstar
Master Dancer/Teras Kasi Novice
"Looking at what parts of your game players tend to automate is a good way to determine which parts of the game are tedious and/or not fun." - Raph Koster
Cielago
Wed Sep 24, 2003 7:20 am
#8

Sinda, when you wrote that the mind buff is a max of +50%, do you mean +50% of your mind pool ?


I know that I buffed mind player up to 4000 by telling them to stop and watch again every 2-5 minutes.


I also noticed that when I changedance the buff stop to be applied


PS : I'm sorry to ask detail that can look stupid but even If I understand english pretty well, I can miss some sentence meaning.




Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



Ravenmist
Wed Sep 24, 2003 8:45 am
#9

The buffs do double stack. That is something I've tested already about two weeks ago. Doesnt' do you much good tho since the first buff will wear off 15 minutes later. If they raise the duration of our buffs expect this to be fixed tho. (for medics sitting around healing tho this is a handy trick for the time being as they can watch a master musician and stop every 15 minutes to get a double stacked focus and willpower buff, = never ending healing ability. This is also a good trick for those working on image design.)
Hypatian
Wed Sep 24, 2003 9:15 am
#10

You can "stack" dancer buffs as you say, Cielago, but this reduces the duration by a large amount. You have two choices at that point, either use the stacking (and deal with the lower duration), or finagle things using the fact that it's the current total that's multiplied, not the original (and deal with the much longer buffing time.) Here's what it would take to have a good 30 minutes buffed to 1.875 normal:

0-14: 1.0 normal
(stop watching, start watching)
(first buff activates, increasing mind by 0.5 original)
15-29: 1.5 normal
(stop watching, start watching)
(second buff activates, increasing mind by 0.5 previous, 0.75 original)
30-44: 2.25 normal
(first buff deactivates, dropping mind by 0.5 original)
interim: 1.75 normal
(stop watching and do your thing)
(third buff activates, increasing mind by 0.5 previous, 0.875 original)
45-59: 2.625 normal
(second buff deactivates, dropping mind by 0.75 original)
60-74: 1.875 normal
(third buff deactivates, dropping mind by 0.875 original)
finish: 1.0 normal

So to get a buff of 2.625 (+162.5%) for 15 minutes after leaving and then 1.875 (+87.5%) for fifteen minutes after that, you need to first watch (and very carefully time things) for forty-five minutes ahead of time. Unless you have something very very nasty to fight, this is probably even less desirable to people than watching for 15 minutes for a 30 minute +50%.



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vortexala
Wed Sep 24, 2003 10:25 am
#11

That's just way too much work put in for such a low payoff

I can't wait for the day that Master Elite Entertainers can provide me with an hour and a half mind buff...



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
Sinda
Wed Sep 24, 2003 11:15 am
#12






Cielago wrote:

Sinda, when you wrote that the mind buff is a max of +50%, do you mean +50% of your mind pool ?


I know that I buffed mind player up to 4000 by telling them to stop and watch again every 2-5 minutes.


I also noticed that when I changedance the buff stop to be applied






Cielago, see Ravenmist's response. When i refer to +50%, that's (Your Mind Pool)+(Your Mind Pool x 50%). Apparently what you witnessed was the effect Ravenmist referred to - they stack (it's a bug) but due to short duration the first buff in is going to lapse before the second one is very old.






PS : I'm sorry to ask detail that can look stupid but even If I understand english pretty well, I can miss some sentence meaning.






No need to apologize at all. We're all learning new facts here based on each other's testing and experience. That's whatthe board is for






Sinda Blackstar
Master Dancer/Teras Kasi Novice
"Looking at what parts of your game players tend to automate is a good way to determine which parts of the game are tedious and/or not fun." - Raph Koster
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