Dancer Archive

Thread: So.. whatever happened to those new flourishes/ flourish fixes?

Kanbrea
Mon Aug 16, 2004 9:49 am
#1

I've just started playing SWG again after a several month hiatus. I recall a long time ago that there was supposed to be some work being done to fix the odd flourishes that were added after launch, and that some new moves were allegidly going to be added. Anyone have any idea what happened with all that?
Ravanne_Esi
Mon Aug 16, 2004 10:41 am
#2

Never happened, probably never will.




Ravanne Esi
Master Dancer, Master Entertainer, Master Musician
Ragin' Rancor Enterprises
New Hope, Naboo
-

picklesSW
Mon Aug 16, 2004 10:47 am
#3

New dance on the way, no word on old flourishes. My bet is it's too late, they probably never motion captured a full set of flourishes for the exotics. It's ok in my book if they want to focus on new dances rather than fill in the old ones. I'd rather not have them try to hand animate any.




Ravanne_Esi
Mon Aug 16, 2004 11:40 am
#4






picklesSW wrote:
New dance on the way, no word on old flourishes. My bet is it's too late, they probably never motion captured a full set of flourishes for the exotics. It's ok in my book if they want to focus on new dances rather than fill in the old ones. I'd rather not have them try to hand animate any.






Let's see? One new dance after well over a year vs six dances that are badly broken or unfinished, more if you include the absolutely crappy hand animated flourishs. Doesn't sound like such a good deal to me.





Ravanne Esi
Master Dancer, Master Entertainer, Master Musician
Ragin' Rancor Enterprises
New Hope, Naboo
-

Warryyr
Mon Aug 16, 2004 11:51 am
#5

Devs don't do **edit** for us. And never will.


So, probably to you nothing much has changed.


Welcome back.



Tiaga
Mon Aug 16, 2004 4:08 pm
#6

I've brought the issue up on the corr forum in the past and not gotten an answer. I'll give it another shot.

And I could use your help. Can anyone track down a dev post where they said the hand animated flourishes would be replaced? Indirect statements such as from Correspondents count; it would help me with a more focused search on the corr forum.



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CM_JaneDoe
Mon Aug 16, 2004 5:56 pm
#7






Goldy_Lhim wrote:




We grouped and he killed them in about 2 hits each and I was able to loot them....


...There is no possible way for a non-combat person like myself to complete these quests solo.









This is off the subject alright, but i dont see ANY wrong with this (Above, quote). Im a dancer myself and i didnt expect the FS quests to involve dancing. A non combat person can get help from a combat person and that is as it should IMO.



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Panthu
Mon Aug 16, 2004 6:07 pm
#8






Tiaga wrote:
I've brought the issue up on the corr forum in the past and not gotten an answer. I'll give it another shot.

And I could use your help. Can anyone track down a dev post where they said the hand animated flourishes would be replaced? Indirect statements such as from Correspondents count; it would help me with a more focused search on the corr forum.






I just left you a list in the Corr forum. Plus a couple of other Dev posts on old issues.






P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Kanbrea
Mon Aug 16, 2004 9:10 pm
#9

/cheer to Panthu and Tiaga!


I had honestly expected all that to have been fixed by now. Thank you both for looking into the matter, and I'm sure anyone who dances will apreciate the effort
picklesSW
Tue Aug 17, 2004 12:05 am
#10

"Let's see? One new dance after well over a year vs six dances that are badly broken or unfinished, more if you include the absolutely crappy hand animated flourishs. Doesn't sound like such a good deal to me."

Sorry, guess I wasn't clear. I wasn't stating whether I was happy with the rate of content additions for dancers. I'm merely stating that if new content comes in the form of new dances rather than finishing old dances, that's fine with me. I can understand that it may be hard or impossible to get the original talent in to motion capture additional flourishes for a dance they performed two years ago.

As for them not doing anything for us, maybe they're not doing stuff for us specifically...but they're killing hologrinding, they've promised to remove recursive macros (bye bye AFK and buffbots) and they're adding new interactive missions which give as a reward a new dance/song/instrument. Certainly they could be doing more, especially in the way of communication, but in my opinion, things are looking up compared to six months ago.

Hate to be the voice of optimism in a land of pessimism, but there it is.




Warryyr
Tue Aug 17, 2004 12:22 am
#11






picklesSW wrote:
"Let's see? One new dance after well over a year vs six dances that are badly broken or unfinished, more if you include the absolutely crappy hand animated flourishs. Doesn't sound like such a good deal to me."

Sorry, guess I wasn't clear. I wasn't stating whether I was happy with the rate of content additions for dancers. I'm merely stating that if new content comes in the form of new dances rather than finishing old dances, that's fine with me. I can understand that it may be hard or impossible to get the original talent in to motion capture additional flourishes for a dance they performed two years ago.

As for them not doing anything for us, maybe they're not doing stuff for us specifically...but they're killing hologrinding, they've promised to remove recursive macros (bye bye AFK and buffbots) and they're adding new interactive missions which give as a reward a new dance/song/instrument. Certainly they could be doing more, especially in the way of communication, but in my opinion, things are looking up compared to six months ago.

Hate to be the voice of optimism in a land of pessimism, but there it is.





Yeah, i'm not a happy camper around here today. The new Force Sensitivity process really pissed me off, since non-combatants are required to fight in order to gain access to the Village. What horrible game design. This new thing that they've spent sooooooooooo much time on barely even involves us. It's not right.

Groovymarlin
Tue Aug 17, 2004 12:34 am
#12

I'm loving the idea of a whole new dance, but what if it looks like Footloose?


Eek.


On the other hand, it sucks royally that the three dances granted to us at Master level don't have full flourishes. And one of them is even broken (lyrical2 base dance animation not viewable by anyone but the dancer herself).


When I was testing the new entertainer quests, for my beginning audition the judges asked me to do Lyrical, and perform flourishes 7 and 5, I believe. As you know, those flourishes are actually from Basic. It just about made me puke.



La'lepa Ofo

Master Dancer :: Master Swordswoman :: Force Sensitive
AFKing is not entertaining - support real entertainers

Goldy_Lhim
Tue Aug 17, 2004 12:47 am
#13







Warryyr wrote:


Yeah, i'm not a happy camper around here today. The new Force Sensitivity process really pissed me off, since non-combatants are required to fight in order to gain access to the Village. What horrible game design. This new thing that they've spent sooooooooooo much time on barely even involves us. It's not right.






I went to to TC2 to try out my template of Doctor/Dancer on the new FS quest.


It took me a little over an hour to kill the first 2 SITH Shadows but I did it with a republic blaster, composite armor and buffs.


Second set of SITH shadows were just impossible. They repeatedly knocked me down with dizzy. After about 20 min I just made a recursive /stand macro cuz the only button I was repeatedly pushing was the stand button, I have no weapon skills to acutally smack, just running on autoshoot.


After an hour I still had not even killed one of them gave up and asked my boyfriend to bring his character out to help me. We grouped and he killed them in about 2 hits each and I was able to loot them. Basically my were going to run out before i could kill all of them. There is no possible way for a non-combat person like myself to complete these quests solo.


I made it to the lag fest pit of the village and logged because... well I had been playing for 5hours trying to get to the village when my boyfriend got there in 30 min and I felt a little annoyed



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