Dancer Archive
Thread: Dancer Grind Increasing Entertainer Healing XP
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kErosion
Fri Jan 09, 2004 3:43 pm
#1
Spent some time last night experimenting with having group members Mind Diseased to increase Entertainer Healing XP. While this helped a little bit, we wound up adding two Combat Medics to the group, and had them Mind Heal eachother over and over again. As soon as they began this, the Entertainer Healing really skyrocketed. Starting at Novice Dancer, I wound up with Fatigue Healing III in the time it took to get halfway to Knowledge II.
kayxfour
Mon Jan 12, 2004 9:31 pm
#3
The problem if finding two combat medics willing to do this, its hard enough to find one just to stick around. On my server it costs 3-6k just for a CM to mind disease someone.
Vanth
Sun Jul 04, 2004 3:13 am
#5
Another good idea is to find someone willing to survey rads and a couple of people thad need medic xp. Have the surveyor stand just outside the door and have the medics try and keep the health and action healed. Surveying rads not only gives mind wounds, but it also causes BF. I have seen CM's mind disease someone, but the xp is not as much since the disease only causes wounds and not BF.
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