Dancer Archive
Thread: Rumors about how our profession works
Message Edited by Drygo on 06-05-2004 10:07 AM
Message Edited by DarkY0da on 06-05-2004 11:54 AM
1.) Do we receive more experience if the wounded are grouped with us? I say no.
No. Although, sort of in an odd way... provided the people are in group at least two minutes (so in effect you are ALSO buffing them) you'd get a TINY bit more healing experience.
2.) Do the wounded heal faster if they are grouped with us? I say no.
No, being in group makes no difference to healing rate.
3.) Do we get more experience if the wounded is both listening to a musician and watching a dancer? I say no, but I do admit that this one I am not 100% sure of because I've never really experimented with it. Back when I levelled up dancer the first time, I got all my healing before my dancing. Things were different then.
No. Although the patron will heal faster if both watching and listening I believe. (In effect it will LOOK like you get more experience, but it is higher exp for a shorter duration, amount healed and therefor experience remains the same.)
4.) Do we get experience for healing mind damage, as opposed to mind wounds? I say no.
No. Battle Fatigue and wounds are all we get experience for.
5.) If you get diseased by a combat medic and watch somebody else, will you still get the healing exp while you are dancing? If I recall, the answer to this question is also no. But, this is another one that I am unsure of.
Absolutely not. SOMETIMES you can finesse this but it rarely works. Basically if you get diseased and are not dancing, then start listening to a musician (don't watch another dancer) then start dancing you might give the group (not you) some experience, but it isn't worth bothering with since it rarely works.
6.people insist that you get xp when someone else does a bandflo. I'm POSITIVE that dancers don't...but do musicians? Again, thanks.
The only person that gets exp for a bandflo is the person who issued the command, all others simply use action. This is the same for both dancers and musicians.
Electro wrote:
6.people insist that you get xp when someone else does a bandflo. I'm POSITIVE that dancers don't...but do musicians? Again, thanks.
The only person that gets exp for a bandflo is the person who issued the command, all others simply use action. This is the same for both dancers and musicians.
Thanks Electro, somehow I myself missed that bandflo question.
Here are some interesting things about bandflos which I didn't learn until a few months ago.
- Musician-initiated bandflos do not cause dancers to flourish, and dancer-initiated bandflos do not cause musicians to flourish, even if the musicians and dancers are grouped together. You can only cause your same class (i.e., dancer or musician) to flourish with a bandflo.
- You can turn bandflos off and on. If you don't want to accept any, just type /bandflo off. You'll get a system message that you're no longer accepting them. To turn them back on, type /bandflo on.
- You can macro bandflos just like regular flourishes. Check with your bandmates before running it though. ![]()
- Musicians can actually bandflo specific instruments. Something like /bandflo 1 slitherhorn would make just the slitherhorns in the group do a flourish 1. (I am not a musician so I'm not positive of the syntax.)
- As stated above, only the person who initiates the bandflo gets xp for the flourish. One way to get around this is to trigger your own flourish as soon as someone else has started a bandflourish. You'll do the bandflo flourish instead of the one you kicked off, but you'll still get the xp for the command that you issued. This can be tricky and, of course, is best used by performers who are ATK and paying attention. Hee hee. ![]()
OK, based on my experience....
One thing I'd like to add (a real peeve of mine
) is that musicians do NOT get more XP by playing the highest level song. So there's no need to sound like crap when playing. XP gain all depends on which instrument is being played.
Kreistor wrote:One thing I'd like to add (a real peeve of mine
) is that musicians do NOT get more XP by playing the highest level song. So there's no need to sound like crap when playing. XP gain all depends on which instrument is being played.
Not true. Musician xp is based on the song OR instrument played; whichever is higher. While it's true playing waltz on a chid horn gives no more xp than playing starwars1 on a chid horn, it is also true it's no more xp than playing waltz on a slitherhorn. However waltz on a Traz is more xp than starwars1 on a Traz.
Tiaga wrote:
Not true. Musician xp is based on the song OR instrument played; whichever is higher. While it's true playing waltz on a chid horn gives no more xp than playing starwars1 on a chid horn, it is also true it's no more xp than playing waltz on a slitherhorn. However waltz on a Traz is more xp than starwars1 on a Traz.
Wow, really? Well tie my lekku in a bunch, thanks for the info! ![]()
So, when I walk into a cantina and hear the mishmash of music then it's for a reason? That's too bad. I like the SWG music when more than one instrument is playing ![]()