Dancer Archive

Thread: A thing that bugs me

CandiDance
Fri Jul 15, 2005 11:42 am
#1


It just bugs me that XP earned is not so much related to level as it is related to the dance you are doing. This means that while I know all the dances my maximum XP earning is limited to a few specific types of dance. I wish that the XP was only tied to level so that I could choose any dance I wanted and still get the same amount of XP. After all the real effort of doing any dance regardless of levelis limited to the same key stroke motion on my keyboard! It would be more encouraging for shows if the maximum xp generated was simply for the level of the dancer and not have a limitationbasedon which dance is being performed.


P.S. While I am on a roll (or is it a Kaiser Bun?), why can't the Toon's improve their performance based on level? It was so kewl when I started out that I would fall down while performing. It wasn't so kewl when as a Master Dancer I fell down at the same rate. But, if falling down at a rate per level could be back in the game, that strikes meas a fun feature. Maybe they do have it? If so I just haven't seen it.

Message Edited by CandiDance on 07-15-2005 02:51 PM

Cuit
Fri Jul 15, 2005 1:05 pm
#2






CandiDance wrote:


It just bugs me that XP earned is not so much related to level as it is related to the dance you are doing. This means that while I know all the dances my maximum XP earning is limited to a few specific types of dance. I wish that the XP was only tied to level so that I could choose any dance I wanted and still get the same amount of XP. After all the real effort of doing any dance regardless of levelis limited to the same key stroke motion on my keyboard! It would be more encouraging for shows if the maximum xp generated was simply for the level of the dancer and not have a limitationbasedon which dance is being performed.


P.S. While I am on a roll (or is it a Kaiser Bun?), why can't the Toon's improve their performance based on level? It was so kewl when I started out that I would fall down while performing. It wasn't so kewl when as a Master Dancer I fell down at the same rate. But, if falling down at a rate per level could be back in the game, that strikes meas a fun feature. Maybe they do have it? If so I just haven't seen it.

Message Edited by CandiDance on 07-15-2005 02:51 PM




ya gotta remember that way back, XP was based on how much damage you did . . . the better the weapon, the more damage . . .. but to get the good weapon you needed the certifications that came with higher tier skillboxes.


Dance XP worked the same way . . . as you got higher tiered boxes you were able to use more advanced dances which gave you more XP. Now withCU . . that may have to be evaluated.





Bis Cuit

pre NGE:
FormerTKM, Master Swordsgirl, brawler 4/4/4/0, scout 4/0/4/0, nov CH
Jedi Paddy unlocked 11/13/05, 11:00 pm est
Master Dancer - retired 9/18/05

I like shiny things ^_^
Chessack
Sat Jul 16, 2005 12:39 am
#3

Yup.

I've been saying this for oh, 2 years and counting now.

Tying the dance into XP was stupid. It'd be like tying pistol XP into what gun you are using instead of what you kill with it. Sadly, with all the "revamping" they are doing, something this simple and obvious appears never to have made it onto the sonar.

C



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Dejah Thoris
Dancer, Musician, Image Designer
Kor Spera, Corellia, Naritus
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