Dancer Archive
Thread: Houses and Battle Fatigue
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Celadori
Thu Jul 10, 2003 1:24 pm
#1
I'm looking around at the moment at the fesibility of setting up a large house and using it as a cantina. What i need to know, as there has been some debate on this, is, can battle fatigue be healed in a house the same way it is healed in a cantina?
Breaker-X
Fri Jul 11, 2003 4:03 am
#2
Player housing works exactly like a cantina. Any player housing.
Heck, I've walked into a weapon shop, started boggieing, and healed right up. Didn't even have to leave the field. The, uh, weapon shop patrons looked at me a bit funny though. ![]()
SquireH
Mon Jul 14, 2003 2:32 pm
#3
Player houses also count as medical centers.
You could have medics sitting there healing up physical wounds while watching you dance. Makes a really nice one stop healing shop.
You could have medics sitting there healing up physical wounds while watching you dance. Makes a really nice one stop healing shop.
Diadodon
Tue Jul 15, 2003 7:48 am
#4
I've been researching this subject and I'm seeing both sides of the fence in regards to battle fatigue. Some threads say that battle fatigue can be healed in a player built structure, others say that wounds can be healed, but not battle fatigue.
Has anyone confirmed this in game yet? I've read that PA halls can be used to heal battle fatigue, but most posts say that player housing does not allow for battle fatigue to be healed.
VernaAldora
Tue Jul 15, 2003 9:34 am
#5
Yesterday I was wounded pretty bad. I died to a stupid dark Jedi. When I went back to recover my corpse, I didn't stop by the med center or cantina. Luckily there was a small settlement near my body and I found a house that was open to the public. I whipped out my fizzz and started playing while someone healed me. My battle fatigue went away along with my damage to my mind pool. I would say that opening your own dancing house is a good idea.
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