Dancer Archive
Thread: How do I take someone off my denyservice list?
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Landlubber
Fri Jan 14, 2005 3:34 pm
#4
It should be added that the /denyservice list doesn't get saved after logging out, so after every login it will be empty. A second /denyservice only takes them off the list if it's during the same play session, else it will put them on it again 
Breestan
Fri Jan 14, 2005 5:34 pm
#5
Play session meaning from the time you log on to the time you log off, crash, are booted etc. any time your little guy goes 'LD' that list is cleared. At least, that's what I find
KaiaClodgah
Fri Jan 14, 2005 9:43 pm
#6
even though it gets wiped every play, is there any way to check to see who is on your denyservice list?
Aleyo
Fri Jan 14, 2005 10:41 pm
#7
KaiaClodgah wrote:even though it gets wiped every play, is there any way to check to see who is on your denyservice list?
Sadly no, though it has been requested many times.
Mentalbug
Sat Jan 15, 2005 7:38 am
#8
Another problem of the deny list is that it seems that the person you want to remove has to be somewhere near you. Not such a problem as the list is cleared at each disconnection (wich i didnt know when i tried to remove someone from denylist)
Maisland
Sat Jan 15, 2005 8:15 pm
#9
I really, really, REALLY wish that the denyservice list and the ignore list were one and the same... for several reasons:
- If I have someone on my ignore list, I certainly don't want them to benefit from my performing
- The ignore list is easy to manage as I can see who is on it and who is not.
- The ignore list is saved from game session to game session
Coreena
Sun Jan 16, 2005 11:13 am
#10
Problem with denyservice:
a) gets not saved
b) someone has to be near you to be added/removed from the list
c) player I /denyservice gets a systemmessage that I did so.
a)+b) both combined also eliminate the solution that you just write a macro and start it each time you log on, since it will not add anyone to the list if they're not close to you.
c) is not really that bad, but WHY? i don't get a message if someone /addignores me, and I'm glad thats the way. Sure most people I /denyservice are on my ignore list anyway so i could care less if they rant about me afterwards, but I would like if I could just do it silently.
a) gets not saved
b) someone has to be near you to be added/removed from the list
c) player I /denyservice gets a systemmessage that I did so.
a)+b) both combined also eliminate the solution that you just write a macro and start it each time you log on, since it will not add anyone to the list if they're not close to you.
c) is not really that bad, but WHY? i don't get a message if someone /addignores me, and I'm glad thats the way. Sure most people I /denyservice are on my ignore list anyway so i could care less if they rant about me afterwards, but I would like if I could just do it silently.
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