Dancer Archive

Thread: BF and Mind wound healing should be provided to patrons AT THE DANCER'S DISCRETION,like enhancements

noreenf
Mon Dec 15, 2003 4:17 am
#1

Wanna make a real live dancer's job more realistic, allow he/she to provide his/her services to only serious, paying customers. This is how it works for other healers. The medical healers choose who they heal, so no one should be getting free healing. (I know thats not true...but there will always be those who refuse to pay) Sure there's the denyservice command...but thats way too complex to expect a busy dancer to use while she's trying to earn a living in a cantina with more than few freeloaders.

I'm sure this will just push more cheapa$$ freeloaders to use the AFKer..but still, isn't there any pride in our profession.



Valondra's Architecture and Interior Design: coming soon to the DoA Store

-= Coronet: 300, -5414 =- Sunrunner Galaxy

-I wanna be a Nightsister if/when I grow up-

paithz
Mon Dec 15, 2003 4:47 am
#2

/agreed



paith'z

Sultrina
Mon Dec 15, 2003 5:07 am
#3

Please no, if your dancing anyone can watch you and be entertaiened. Even if they are miles away with a telescope. We dance, they watch and if were lucky we get tiped. It is a good system
Cielago
Mon Dec 15, 2003 5:40 am
#4

Sultrina,


I don't know about you, but as dancer ( in this game ), I've rarely if never danced in an open area where "someone" would be able to watch my show with a telescope miles away. Dancers and Muscians are performing in cantinas most of the time.


The mind buff didnt solve the AFK issue nor drasticely improved the income, players cantinas failed as well, the entertainer missions still a joke....I'm all for Breccia idea.




Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



Sultrina
Mon Dec 15, 2003 5:47 am
#5

Truth be told I dance outside quite often, I dance every chance I get. If you alllways just danc ein a cantina then they certainly wouldn't need the telescope, but I still don't think you should be able to cut them off. If entertainers could do this to pirate mp3's they certainly would.

Cielago
Mon Dec 15, 2003 7:19 am
#6

Key words in my sentences are : mostly and barely , that doesnt mean : never. I'm glad that you dance while waiting the shuttle, while shopping or waiting that your tailor finish your clothes order or whatever





If entertainers could do this to pirate mp3's they certainly would.



We still tallking about StarWars right ?





Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



VemaGara
Mon Dec 15, 2003 9:58 am
#7

Note that there are a few difference between doctors and dancers:


- Doctors use up reasources to make meds. They require crafting units and stations.


- Dancers use no resources to dance.


- Doctors use mind FAST to heal.


- Dancers use Action slowly to heal.


- Doctors do their healing in fast chunks.


- Dancers heal over time.


- Doctors only get XP when they heal, but can get XP real fast.


- Dancers get XP while they dance, even if a customer is not available, but XP can take longer (with exceptions, such as mind wounds).


- Doctors need to have people to heal.


- Dancers aren much less dependent on wounded people.


Doctors are designed to heal quick and fast, but this takes a mind and resource cost. Dancers are designed to heal over time, but at a much lesser cost.


That's just to help you compare oranges, and how things balance out for each class.


Now to burst your bubble: the medical professions have a big problem making money at healing. There is always someone willing to heal someone for free, so players are very unwilling to pay for services. (Somedo tip well, and that's great.) If you create a payment system, then you willhave the same problem.When it comes to healing, the only difference between you and a novice entertainer is how long it takes to remove those wounds.Where docs DO make their healing is with Buffs. That's also the difference between you and a novice.


I'm not coming down for or against you idea. I'm just feeding you the facts as I know them.


Dr. Vema Gara, Valcyn





Dr. Vema Gara
Master Doctor, Master Fencer
Imperial Ace (solo), Imperial Inquisition
Valcyn
(Sophitia, Trinidad on Test)
Siren_Maleis
Mon Dec 15, 2003 6:04 pm
#8




- Dancers get XP while they dance, even if a customer is not available, but XP can take longer (with exceptions, such as mind wounds).


- Doctors need to have people to heal.


- Dancers aren much less dependent on wounded people.





Actually, dance exp has no real bearing on healing... so to get higher in the healing trees, we ARE dependant on wounded people. I'm not sure if I agree with the original concept of the thread, but to say a dancer can get better at healing without customers is silly.




Doctor Gothika Nandaba, MD, PhD
Lady Mancoruf's Physician. Imperial Warrant Officer II.
Never hit an unarmed woman. Unless I hit you first.
Novice Rebel-Oppressing Villainess (1-3-4-1)
noreenf
Mon Dec 15, 2003 9:56 pm
#9


Sultrina wrote:
Please no, if your dancing anyone can watch you and be entertaiened. Even if they are miles away with a telescope. We dance, they watch and if were lucky we get tiped. It is a good system



Anyone can still watch and be entertained, I'm talking about healing specifically here. I don't think its a good system if Dancing is supposed to be a profession as opposed to a hobby.



Valondra's Architecture and Interior Design: coming soon to the DoA Store

-= Coronet: 300, -5414 =- Sunrunner Galaxy

-I wanna be a Nightsister if/when I grow up-

noreenf
Mon Dec 15, 2003 10:14 pm
#10

Ok, there are differences. NONE of the professions are exactly the same, you simply can't expect to make a comparison thats NOT apples to oranges, but my point is that they're both fruit.

I'm so #$&! sick of the idea that Dancing is somehow less of a profession than the other professions, so forcing us to work for tips is ok. No, its not ok if the service is automatically granted to anyone who walks in the room and watches us!! Thats lazy, thats lame and it DOESN'T work. The system where anyone can watch us beyond our control (sorry, its not feasible to expect a dancer who's doing his/her job to denyservice to everyone except the ones they expect will pay them) and then expect us to make a living off of tips is completely ignorant and assinine.

You know what, if thats the way everyone wants it to be, then don't call it a !$@#!%# profession, cause its not, not even close. I'm sorry, but that makes me livid. Without healed minds and BF the entire game system falls apart just as much as it would if medics couldn't heal health/action wounds. Medics at least, can choose who they want to take thier chances with when they heal. I do not have that luxury.

I am a Master Chemist too, and so I know that not everyone tips medics, but hey, as a medic healer, I have the choice at least. Dancers don't. And no, not all medic types just heal everyone, I've been turned down plenty as a complete newbie with no cash to pay for heals. Medics are just as greedy as anyone else, dancers just don't get that option.

BTW, contrary to popular belief, a Dancer does not live a free life just because they don't have to craft stims. I pay credits for my clothing and travel too (both of which I believe make me a more effective and better dancer), just like medics. I burn action too , and if you think medics burn mind fast, you need to see me dance, cause I don't just sit around on my ass and flourish every 5 minutes, I do a routine, and I work my ass off too.

I agree you can't compare the two "professions" because one is definitely not being designed as a "profession".



Valondra's Architecture and Interior Design: coming soon to the DoA Store

-= Coronet: 300, -5414 =- Sunrunner Galaxy

-I wanna be a Nightsister if/when I grow up-

noreenf
Mon Dec 15, 2003 10:26 pm
#11


VemaGara wrote:

Note that there are a few difference between doctors and dancers:

- Dancers aren much less dependent on wounded people.

Doctors are designed to heal quick and fast, but this takes a mind and resource cost. Dancers are designed to heal over time, but at a much lesser cost.





Sorry, I don't agree at all with these statements.

First of all Dancers are almost COMPLETELY dependent on wounded people. Its the exception, not the rule, that someone tips a dancer just cause they enjoy watching. (Not that it doesn't happen, its just rare.) I bet 90% or more of players would never even go in a cantina if they didn't have to.

I might buy the notion that CMs are designed to heal faster than Dancers, but I don't think medics are supposed to heal any faster than Dancers. I'm pretty sure I can heal mind wounds just as fast if not faster than the average medic heals health/action wounds anyway if you take into account the time the medic has to wait in between heals. Doctors are probably faster as coded.

I can have anyone out of the cantina in about 5 minutes, even with major BF (200+) and/or wounds. I'm good at my job, I have natural healing bonuses and wear enhanced clothing, so I don't think I was designed to heal over time at a lesser cost.



Valondra's Architecture and Interior Design: coming soon to the DoA Store

-= Coronet: 300, -5414 =- Sunrunner Galaxy

-I wanna be a Nightsister if/when I grow up-

Sultrina
Mon Dec 15, 2003 11:15 pm
#12

You not understanding that the idea is you entertainment eases your customers mind. He unwinds after a hard day hunting by watchign an entertaienr. So you are not providing healing you are providing entertainment that ahs a healing quality. Sony has gone through great pains to see to it people have to come see you in a entertainment venu by making shure we are the only class that heals BF and that it can not be done in the field. IF they made us able to not heal people who came to see us it would be pointless to have BF at all as it's only purpose is to give smeone a reason to come into the cantina in the first place. If this change is made then it would inbeed be a healing service and docotorsd should get the ability then.
Kuildeous
Tue Dec 16, 2003 9:54 am
#13






noreenf wrote:
Wanna make a real live dancer's job more realistic, allow he/she to provide his/her services to only serious, paying customers. This is how it works for other healers. The medical healers choose who they heal, so no one should be getting free healing. (I know thats not true...but there will always be those who refuse to pay) Sure there's the denyservice command...but thats way too complex to expect a busy dancer to use while she's trying to earn a living in a cantina with more than few freeloaders.

I'm sure this will just push more cheapa$$ freeloaders to use the AFKer..but still, isn't there any pride in our profession.





I disagree that your proposal makes a dancer's job more realistic. Someone who dances is viewable by all (unless you have a private house). You dance for Patron A, but Patron B enjoys watching the dancer too, even if he is not the primary audience.


However, something that is realistic (which I've mentioned a couple of times) is focusing on someone. That person's experience is made more enjoyable if he's in the spotlight for 30 seconds. He gets the dancer's eye contact. The patron feels more special and more at ease. I could easily support a /setfocus command.


In fact, an easy way of doing this is to slow down healing rates. Make it 1/10th of the current rate. Slow that puppy down. But if you /setfocus, then your healing is 10 times the rate (thus, making it equal to what we enjoy now). The more skilled the dancer, the more patrons she can focus on. Let's base it on both Wound and Fatigue Healing (since those boxes do not benefit us directly; only the patrons). For each box you have, you can focus on an additional customer. If you are Novice Dancer, you get 1 customer. If you are x2x2, then you have 5 customers. If you are x4x4, then you have 9 customers. A Master Dancer has 10 customers (or no limit; I'd favor that).


This way, sure, someone can watch an AFK Dancer...if he has no place to be. If he's in a hurry, he'll have to convince a Dancer to spend time on him. This could range from a healthy tip to simply being a respectful customer (man, the number of times I am so pleased to simply hear "thanks").


Hmm, I like this much better than the pop-up window idea.




RIP: Tasha Jalul - Radiant
Love Star Wars, but the few role-players I could find on the servers were outnumbered by powergamers who wanted only l337 l00t and mad skillz. I can't justify paying $15 a month to play a game by myself.
Still cares enough to interject an opinion, though.
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