Dancer Archive

Thread: Devs A Little Help With The Healing XP requirements please

torchsinger
Tue Jan 27, 2004 6:31 am
#1


My observations on this may be naive but with the advent of vehicles I have personally observed that the number of injured and the amount of injuries sustainedin the game has dropped dramatically making the healing XP extremely more difficult to acquire. Let's face it how many times have you driven right by groups of maulers and, figuritively, thumbed your nose at them. Before vehicles a rogue fambaa or mauler spawns often meant a quick trip to the cloning facility and then off to the cantina for healing but all of that has changed with the vehicle patch and it may be time tore-adjust the requirements for these healing trees, downwards please




Torch Singer
Kharrissa
Tue Jan 27, 2004 6:40 am
#2

How can master dancers be an elite group if we make it easier to get?


Wow, am I selfish or what?


picklesSW
Tue Jan 27, 2004 6:58 am
#3

If you want healing experience, go to where the wounded are. If you're in Coronet or Theed cantina and complaining that the healing experience is too slow, then you need to realize that people don't get all that beat up on those worlds. The hunting is too easy.

Travel to Dantooine or one of the other advanced worlds where people are hunting all the time and getting banged up. See if it's any better. If you're already on those worlds and still unable to get decent healing experience, then I sympathize.

- J




Cielago
Tue Jan 27, 2004 7:06 am
#4

and it's not because of the vehicule..people tend to clone more often now.


Anyway, Javier ( Pickles ) sum it up.





Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



WookieOgre
Tue Jan 27, 2004 8:32 am
#5

The way to get healing xp is to work within the current system. All you have to do is either get a CM friend or hire a CM to disease your entertainer group. Have each diseased member watch another member while still dancing/playing. You all get the xp for healing each other. And the CM can do area heals for xp while healing the group. My group of 20 was getting 100 xp every couple seconds using this. True it will still take time, but what elite profession doesn't.


I'm almost done with Dancerusing this method.After dancing for a week I did not realize I could have been finished with healing xp in 2 days.


btw, another method is to get a medic friend to use /tenddamage in a macro on you while they watch you. If you can get 20 medics to watch and heal all 20 member of your group, imagine the xp. You will be healing not only the wounds they get from healing us but also the bf, its great xp if you have a lot of participation.


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