Dancer Archive
Thread: ....:::::{ Nightsister Armband}:::::....
- Should I adk it?
- Is this still possible post curb?
- If so, does it bring the condition back to 100?
FuschiaD wrote:
Do NOT ADK it. It won't do any good and you'll have to destroy the armband in order to get the ADK back.
Basically, there's nothing you can do. Mine's 0 condition too.
I agree, DO NOT Adk it...
--Qilue-UCW-- wrote:
I agree, DO NOT Adk it...
FuschiaD wrote:
Do NOT ADK it. It won't do any good and you'll have to destroy the armband in order to get the ADK back.
Basically, there's nothing you can do. Mine's 0 condition too.
Thankies!
Hmm, looks like we will just have to see what happens down the road with the 0 condition stuff ehh? *gulp*
Actually worst case scenario when trying to repair something is that you will fail and the item will "fall apart in your hands". I don't know about clothing as I've never tried to repair clothes but once armor reaches condition 0 you cannot repair it. Also, the worse the condition the greater chance of the repair failing.
I suspect there will have to be a lot of changes before anything is done about 0 condition items since at one point in time AS were able to make ubese shirts that were 0 condition right out of the factory. A lot of people purchased these and put their AA in them (when they were still considered armor) and a lot of people now put their attachments into the gloves or boots of their armor and continue to use them after they reach 0 condition.
Do tailors find that the ability to equip 0 condition clothing items cuts into their business? I'd think that is what would determine if this issue gets addressed or not.
Ikewe wrote:
Actually worst case scenario when trying to repair something is that you will fail and the item will "fall apart in your hands". I don't know about clothing as I've never tried to repair clothes but once armor reaches condition 0 you cannot repair it. Also, the worse the condition the greater chance of the repair failing.
I suspect there will have to be a lot of changes before anything is done about 0 condition items since at one point in time AS were able to make ubese shirts that were 0 condition right out of the factory. A lot of people purchased these and put their AA in them (when they were still considered armor) and a lot of people now put their attachments into the gloves or boots of their armor and continue to use them after they reach 0 condition.
Do tailors find that the ability to equip 0 condition clothing items cuts into their business? I'd think that is what would determine if this issue gets addressed or not.
Well, I know it is unlikely but I hope SoE will do something aboutitems like this.. Items that arerare and hard to find (IIRC they don't even drop anymore)..
--Qilue-UCW-- wrote:
Well, I know it is unlikely but I hope SoE will do something aboutitems like this.. Items that arerare and hard to find (IIRC they don't even drop anymore)..
How about remove theri condition alltogether, just make themlikeequipabel pieces of art... as they serve no real purpose.
I like this idea. The thought of my most treasured possession turning into a decorative (and worthless) wall hanging makes me want to cry. I dread what will happen when (if) they make0 condition items unequippable.
Yup -- ADKing something doesn't restore it, just preserves it as it is. :/
At the rate they go, I doubt anything will get done about 0 condition stuff anytime soon. ![]()
[nodnodnodnod]
I did the same. Mine is 57/61 or something like that. I was so excited it was such good condition, I knew exactly what my ADK was going on. ![]()