Dancer Archive

Thread: The New Cantina: Performance Tact for the New System.

majorslappy
Wed Sep 07, 2005 12:00 am
#27






PoetDancer wrote:



"Boring" tells everyone there thatone isfocused on important things, like making sure they get an efficient interdependent function in a timely manner.



Message Edited by PoetDancer on 09-03-2005 06:56 PM




PoetDancer,


As a long time dancer (and I feel enertainer), I understand exactly what you are saying. I am put off by people rushing into a cantina, hospital, or home and demanding that I fit their "rush, rush, rush you are a waste of my time" mental model. I am irritated by the person who comes to me and says "give me a buff as fast as you can" because that tells me that my profession is a waste of time to them.I am not an entertainer; I am a buff dispenser.


If I am a buff dispenser, then I should process customer requests with the least effort possible for them and me. Efficiency is the key. BUT I am not a buff dispenser; I am a dancer. I should be given tools to make dance more interesting for people to watch and for myself to perform. Allow me to form my dance into a show, not just macro it to be a soda machine that dispenses energy drinks and power bars. Let me entertain.



--------------------------------------------------------------------------------------------
I don't like pointless grinds.
Thank you for reintroducing decay!!!
I like a complex, immersive world simulation, full of possibilities, challenges and roleplay.
I want a player driven, crafting-based economy.
Alissok
Wed Sep 07, 2005 12:09 am
#28


Chessack wrote:
I just don't think she is being realistic about what this current crop of devs is willing to do for us.

C




LOL! What is realistic? SWG is a game and a business... These forums are designed for the community to give customer feedback and discuss SWG. If everyone who plays as a dancer tells them that the new dancer system is a bag of $%#@, they'll change it. Just like they do with any of the other game systems. If you don't provide ACCURATE customer feedback on a product you like when given the chance you are doing yourself a serious disservice as well as the other people that feel the same and maybe don't have the words or intelligence to accurately state it.

PoetDancer speaks for me as well as her from what I have read so far, if you don't like what she has to say then you don't like what I have to say too. I just wanted her to know it.



~ Allssok ~ Proving female Trandoshans are sexy is no easy task.
Alissok
Wed Sep 07, 2005 12:21 am
#29



Chessack wrote:
I understand what PoetD, and you, are saying. I also understand that there's no way in hell the devs are going to listen now, when they haven't for 2 years. That's what I mean by realism.
C




No, you don't understand. If you want to give up and accept the crap they call entertainer now for what it is, then go play the game and stop trolling threads where people are upset with it. If you want change but not the change being discussed... Start your own threads with your own ideas.



~ Allssok ~ Proving female Trandoshans are sexy is no easy task.
Goldy_Lhim
Wed Sep 07, 2005 12:38 am
#30






PoetDancer wrote:




But if you were a patron, would you actually trust a melodramatic fool to get through a procedure that requires precision, and coordination? Or would you go to the one who wouldn't waste your time? That is the dilemma for we as performers today. We are still under the impression that cantina work is a matter of frivolity. But those days are over now, and patrons want to be entertained in a serious manner, if only to reassure them that they are not dealing with a fool, in a system that is not foolproof.






It doesn't require precision. It doesn't require anything but you to be yourself and type /inspire. The system as it is currently is a smidgeon more complicated than the BF healing in that we have to type out 8 characters and then select an item from a box. That's as difficult as it gets.


And on the idea of inspiration and the waiter example, people are inspired by different things. A serious waiter at a restaurant doesn't guarantee tips from me. An attentive one does. Someone who sees what I need or listens to what I want and helps. There is no reason for an attentive person to be serious.


I've left HUGE tips to waiters who's goofed off with me. I remember a waiter at bennegins once staying late, dancing on chairs with us, letting us have pickle races on the windows, singing, and random silliness and he got more in tip than the entire bill totalled. We loved this guy and were totally entertained and well served all at the same time.


When I was in college I worked at a video store part time. Every sunday an older couple came to the video store to rent movies for the week. I always worked sunday mornings. This couple not only used my knowledge of videos and their tastes to help serve them, they would always ask me to sing something for them before they left (I walk around and sing a lot). It was fun for me, they always cheered and it made it fun and special when they came in. I was told they stopped coming to that video store after I quit. I wasa crazy singingladyas well as helpful to their needs.


So there's no reason you can't be both a fool and still help your patrons the way I see it.



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PoetDancer
Wed Sep 07, 2005 12:49 am
#31

Ultimately,the players we servewill be the judge as to what they want us to be.


One thing that became all too much of a criticism toward us in the Pre-CU mind buff era was the complaint that we live, and "lively" entertainers weren't, "serious about buffing." We would hear things such as, "if I wanted to socialize, I'd find a live entertainer. If I wanted a buff, I'd find a buffbot."


Sure, you can--and should--be able to get both in one place. However, the fact that so many patrons felt so strongly that they couldn't, is a phenomenon we'd best try and explore.


I have seen calls that patrons feel very strongly that we should be "available for buffing," and we should, "set a price." To me, nothing in those two things give anyone any motivation to perform. Its not that we don't want to perform. Its that patrons see it as unnecessary in the ultimate scheme of things.


We want a platform for performance. From the attitudes on the boards surrounding targeted enhancements, patrons seem to want a "price," a saleable good, and a professional attempt to sell the buff, not sell our show.





Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
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