Dancer Archive
Thread: The New Cantina: Performance Tact for the New System.
PoetDancer wrote:
"Boring" tells everyone there thatone isfocused on important things, like making sure they get an efficient interdependent function in a timely manner.
Message Edited by PoetDancer on 09-03-2005 06:56 PM
PoetDancer,
Chessack wrote:
I just don't think she is being realistic about what this current crop of devs is willing to do for us.
C
LOL! What is realistic? SWG is a game and a business... These forums are designed for the community to give customer feedback and discuss SWG. If everyone who plays as a dancer tells them that the new dancer system is a bag of $%#@, they'll change it. Just like they do with any of the other game systems. If you don't provide ACCURATE customer feedback on a product you like when given the chance you are doing yourself a serious disservice as well as the other people that feel the same and maybe don't have the words or intelligence to accurately state it.
PoetDancer speaks for me as well as her from what I have read so far, if you don't like what she has to say then you don't like what I have to say too. I just wanted her to know it.
Chessack wrote:
I understand what PoetD, and you, are saying. I also understand that there's no way in hell the devs are going to listen now, when they haven't for 2 years. That's what I mean by realism.
C
No, you don't understand. If you want to give up and accept the crap they call entertainer now for what it is, then go play the game and stop trolling threads where people are upset with it. If you want change but not the change being discussed... Start your own threads with your own ideas.
PoetDancer wrote:
But if you were a patron, would you actually trust a melodramatic fool to get through a procedure that requires precision, and coordination? Or would you go to the one who wouldn't waste your time? That is the dilemma for we as performers today. We are still under the impression that cantina work is a matter of frivolity. But those days are over now, and patrons want to be entertained in a serious manner, if only to reassure them that they are not dealing with a fool, in a system that is not foolproof.
Ultimately,the players we servewill be the judge as to what they want us to be.
One thing that became all too much of a criticism toward us in the Pre-CU mind buff era was the complaint that we live, and "lively" entertainers weren't, "serious about buffing." We would hear things such as, "if I wanted to socialize, I'd find a live entertainer. If I wanted a buff, I'd find a buffbot."
Sure, you can--and should--be able to get both in one place. However, the fact that so many patrons felt so strongly that they couldn't, is a phenomenon we'd best try and explore.
I have seen calls that patrons feel very strongly that we should be "available for buffing," and we should, "set a price." To me, nothing in those two things give anyone any motivation to perform. Its not that we don't want to perform. Its that patrons see it as unnecessary in the ultimate scheme of things.
We want a platform for performance. From the attitudes on the boards surrounding targeted enhancements, patrons seem to want a "price," a saleable good, and a professional attempt to sell the buff, not sell our show.