Dancer Archive
Thread: I hate this new buff system, IT IS SOOOO LAME.. 2 min buffs for all. Vote here please!
I already miss my ability to speed buff ppl, made them happier ppl, as they could get right to fighting much faster, and usually got a bigger tip because of the faster buff.
Anyway
/vote
I have trouble calling this a nerf. As far as I know the 30 second speedbuff wasn't used (or at least known about widely) except for the "recent history" of dancer buffing. It's obviously always been in existence, but nobody really discovered how to do it. It is clearly working against the intended mechanics of the game, as is, for example, shooting through walls. The devs are fixing the shooting through walls thing, but I don't consider that a nerf either. Why? Because it was never meant to be. On the other hand, the spice nerf dealt to the smugglers was obviously a nerf. Spices were set up a certain way and the devs changed (ie nerfed) it, and it made it different than how it originally worked and how it had originally been intended to work. (The force knows why, it's not like they had an indordinate amount of power, but they did it anyway)
So, I just don't think this is a nerf. The unfortunate part for those who used it (I used it for 2 days for experimentation and that was it), is now they have to explain to their customers how they can't do it anymore. The customers may be angry. But, honestly, the only person you can blame for that is you, because it was fairly obvious that this was tricking the code into doing something it wasn't supposed to do. It was common sense to realize that it was only a matter of time until this was going to be fixed.
Now, exploit or not, I personally have no problem with them implementing a 30 second buff. Actually, as the title would suggest, I would be happiest with a 2 minute buff that required a special sequence of flourishes, perhaps even a special dance used only for buffing--one that looked like a performance of sorts, with special effects, etc. That would be cool and make sense with our profession. So, I'm all for giving us the shorter buff times, definitely! And, I will sign any petition for such a thing! But, strictly speaking about what was actually going on, I have to say this was a not a nerf. This was a fix on something that the players were using to get around what was actually supposed to happen. I don't really even like calling the 30 second buff an exploit. Technically, I suppose it was. But, I don't believe it was anything that gave any one person an unfair advantage over another. Everyone could benefit from this if they so chose to do so. Nobody got hurt from the speedbuff as far as I can tell. I don't think it was evil by any stretch. But, yes, it worked around the system and we all knew it was going to be fixed.
Message Edited by Drygo on 04-28-2004 07:20 PM
HackBenjamin wrote:
all i know is now i have 19 guildmates sitting aroundnot being productive.and heaven forbid iftheywait all that time and then someone dies for some freakish reason. what a waste of time. with all the time wasted in this game...starports and traveling.
Wow, I had no idea that 90 seconds was that long of a time. Most people don't even notice 90 seconds have passed. If they do, they really need to smell the flowers more.
Did the 30-second buff work for passive buffs then? The above quote seems to imply that it did.
If so, then why are you complaining? You have the means to buff 19 guildmates in 2 minutes! That's one mate every 6-7 seconds. A Doctor may be able to buff the stats in slightly less time, but you're doing the buff for free. No resources, whatsoever <EDIT: There is a food or spice cost, but that's minimal; if you get buffed, it's because you're buffing a lot, so spread out, that's pretty minimal too>.
The devs gave us a great tool, they realized they left a loophole, and they closed it. There is no problem here unless your clients are immature, impatient jerks. And then you should just consider not serving them anymore.
Message Edited by Kuildeous on 04-29-2004 08:46 AM
/vote
Funny how the dev swung the nerf bat at the entertainers, I guess show no mercy.
Message Edited by Armando2 on 04-29-2004 08:22 AM
Armando2 wrote:
/vote
Funny how the dev swung the nerf bat at the entertainers, I guess show no mercy.
Message Edited by Armando2 on 04-29-2004 08:22 AM
Sorry Armando, but when the devs patch an exploit, it's not a nerf, it's called a 'bug fix'. Have I said this??
Yorgrim wrote:
OK, so the 30 sec buff was un-intended, so it needed a fix. Fine. Stop dance now has a 15 sec reset, problem solved, no? So why also have the 2 min added? Can anyone clarify why one problem has two seperate and independant fixes?
You need to read the multitude of posts, including this one, if you want the correct info. The 2 mins is NOT an addition to our buffs. It's just a minimum.
As to why they needed both these changes included, I don't know. All I know is that the start/stop spam is GONE, thank the Twi'lek gods ![]()
and its still working (the 3:10 variant, expended to
4 minutes for safety).
Never done the 30 sec buff, because I felt it was an
exploit.
So, the minimum of two minutes is O.K. for me.