Dancer Archive

Thread: 6 easy steps to using aliases for entertainers

Katrel
Sat Oct 25, 2003 12:29 am
#14

Wow... Not so "little" of a bump. 3 months.


But If I see ANY AFK macroers trying to use these to make it look like they're "there," I will personally lure aggro monsters into your cantina to kill you. The only thing more annoying than an afk macroer, is one who has emotes/speech in the afk macro.

Kyorlana
Sun Oct 26, 2003 1:10 am
#15

Like you, Katrel, I hope that this wonderful tool that allows for some complex choreography isn't abused by those who don't actually care about the profession. Unfortunately there is nothing we can really do about how people decide to use the tools given to them by the developers. I would rather help people grow as entertainers though than keep quiet because of some inconsiderate players. Couple of things that are missing off the original post...


%KT returns the target's profession if they have a title set.


/dump can be used to stop a long alias / macro chain running.


Having problems where your alias file fails to load? This is caused (usually) by one of the following:



  • You neglected to add the .txt part when loading the file. It should be /load filename.txt

  • Your filename is the same as an existing aliasname either in this or another file. Change the fileor offending alias nameand problem fixed/


One other thing that may be useful to add her is how to copy and paste as I find a surprising number of people don't realise it is possible. I have this setup to explain in game, just add it to your alias file and type /h2copy to run it. Or paste it into an in-game macro.


h2copy: ((Lesson in how to set up copy and paste in game)); /pause 5; ((Press Ctrl and O to bring up the options)); /pause 5; ((Select CONTROLS from the menu on theleft, then click on the KEYMAP at the bottom)); /pause 5; ((This brings up a keymap window for you to configure the keys)); /pause 5; ((select CHAT tab)); /pause 5; ((Then scroll down until you see chat edit copy, chat edit cut, and chat edit paste)); /pause 5; ((Press the chat edit copy and then the rebind button)) ; /pause 5; ((Pressshift, ctrl,and c when prompted)); /pause 5; ((Next the chat edit cut, use shift, ctrl,and x)); /pause 5; ((Next the chat edit paste, use shift, ctrl, and v)); /pause 5; ((click on OK )); /pause 5; ((Now as a test, copy something from your chat, and paste it into an e-mail using ctrl, shift and v));/pause 5; ((To copy from an e-mail, you have to click on reply or forward first so you can select the text, no need to actually reply/forward though.)); /pause 5; ((Lesson over ));


If you have any queries at all, please don't hesitate to ask


Kyorlana
Sun Oct 26, 2003 1:37 am
#16

I wish their was an edit button


The other addition I wanted to make was my little checklist I use when I am scoring for the full band, may be helpful to someone else out there who is interested in such things.


Lyrics - Are they all set with the correct spelling, punctuation, pauses for breath, voices, etc?


Moods - Ensure they start at least a /pause 3 before a /sing, /recite, or /rap.


Emotes - Audience and band interaction really make the difference to a show.


Dance - Have you given the dancers cues and entered bandflos where relevant?


Music - Full music cues with intro leads specified (My playstyle is such that I use manual synchronised flourishes for this so these are vert important)


Lighting - Have you put in cues for everyone? Remember you can use 3 levels of lights, e.g. /smokeb 2;


Announcement start - Song title etc. at start


Announcement end - Finishing bumpf inc. your favourite bow/curtsey (I favour /bow3 and /curtsey self)


It is only at this point that I would then break it out into separate band parts for multiple voices if required. Get one master score, then write out the parts just as you do in real life


Kyorlana
Wed Apr 21, 2004 6:05 pm
#17

I thought with the current stickies it might be worth bumping this thread I wrote awhile back. I can edit it so all the pertinent information is in the first post if it is found useful

Tiaga
Wed Apr 21, 2004 6:45 pm
#18

The : after the name is superfluous. It works either way. The reason it works with it in is SWG tries and find the closest match. So if you like it for visual distinction between the alias and the commands, then no reason not to leave it in.

Some other things though if you want to include advanced alias usage.. You can have an alias redefine another alias, but it must be the last thing it does. If you want it in the middle, you need to make a new alias to redefine it. For example, if you wanted an alias "a1" to redefine "a2" wait 5 seconds then redefine it again, you'll need to do the following...

/alias a1 /seta2;/pause 5;/unseta2
/alias seta2 /alias a2 /wave
/alias unseta2 /alias a2 /

Note that aliases will be used as they appear, with extra words after them. So if in the above example while a2 was defined you did /a2 me, you would do /wave me. Similarly, if a1 did /seta2 me instead, then /a2 would /wave me without any help. This is typically used to alias chat channel names that are really long. For example /alias pwta /PeopleWhoTypeAlot then you would just do "/pwta Hi!" to say hi. Of course don't let them find out you don't type so much, they might kick you out.

When an alias uses another alias, it doesn't wait for it to complete before doing the next thing. So if you have an alias with a pause in it, and another uses it then does a /wave, you will do the /wave immediately. If you want to string together aliases to be done one after the other, you have to do something different. You can either make a different alias for each step, or if the steps are a lot of the same thing, that would be a lot of extra aliases. There is another way. If you wanted to do /a1 5 times, a2 once then a1 5 times again with a 1 second pause between each, you could do something like:

/alias a1 /wave;/pause 1;/
/alias a2 /smile;/pause 1;/

Then when you wanted to do it, you would just type /a1 a1 a1 a1 a1 a2 a1 a1 a1 a1 a1. For this to work, everything must be done by an alias. You cannot do /a1 a1 a1;/a2, it will not wait for the /a2 if you do that. The only exception is that you can put a non-alias at the end. For example /a1 a2 bye would make you wave, wait a second, smile, wait a second, then wave /bye.



Inside my heart is breaking, my make-up may be flaking
But my smile still stays on
My soul is painted like the wings of butterflies
Fairytales of yesterday will grow but never die
I can fly - my friends
SWG Entertainer.com Fashions by TK

ArgentWulf
Thu Apr 22, 2004 6:08 am
#19






Tiaga wrote:
The : after the name is superfluous. It works either way. The reason it works with it in is SWG tries and find the closest match. So if you like it for visual distinction between the alias and the commands, then no reason not to leave it in.

Some other things though if you want to include advanced alias usage.. You can have an alias redefine another alias, but it must be the last thing it does. If you want it in the middle, you need to make a new alias to redefine it. For example, if you wanted an alias "a1" to redefine "a2" wait 5 seconds then redefine it again, you'll need to do the following...

/alias a1 /seta2;/pause 5;/unseta2
/alias seta2 /alias a2 /wave
/alias unseta2 /alias a2 /

Note that aliases will be used as they appear, with extra words after them. So if in the above example while a2 was defined you did /a2 me, you would do /wave me. Similarly, if a1 did /seta2 me instead, then /a2 would /wave me without any help. This is typically used to alias chat channel names that are really long. For example /alias pwta /PeopleWhoTypeAlot then you would just do "/pwta Hi!" to say hi. Of course don't let them find out you don't type so much, they might kick you out.

When an alias uses another alias, it doesn't wait for it to complete before doing the next thing. So if you have an alias with a pause in it, and another uses it then does a /wave, you will do the /wave immediately. If you want to string together aliases to be done one after the other, you have to do something different. You can either make a different alias for each step, or if the steps are a lot of the same thing, that would be a lot of extra aliases. There is another way. If you wanted to do /a1 5 times, a2 once then a1 5 times again with a 1 second pause between each, you could do something like:

/alias a1 /wave;/pause 1;/
/alias a2 /smile;/pause 1;/

Then when you wanted to do it, you would just type /a1 a1 a1 a1 a1 a2 a1 a1 a1 a1 a1. For this to work, everything must be done by an alias. You cannot do /a1 a1 a1;/a2, it will not wait for the /a2 if you do that. The only exception is that you can put a non-alias at the end. For example /a1 a2 bye would make you wave, wait a second, smile, wait a second, then wave /bye.






HUH? . . . I do use some aliases, it sure cuts down on the real estate use in the hot keys, but that last post has my head swimming.


Let me reread it a couple thousand times and it might just sink in. Bottom line is, I guess, is that you can get some use out of aliases even if you dont completly undertsand them. (Lei holds her throbbing head and states she should never had that Brandy -Accarragm mixer . . . ooooh /queasy.




Leivi Esava
Galaxy Girl for May 2005
Life is a journey, not a destination, enjoy the ride! A special friend makes it even more fun.
Kyorlana
Sun Apr 25, 2004 6:21 am
#20

Hmm, should I collate this in a new post to get it stickied? *looks in Panthu's direction*

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