Dancer Archive
Thread: How to keep things fun and our spirits up until our Revamp ??
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Cataine
Thu Nov 11, 2004 6:38 am
#14
Sriva wrote:
What to do? I dunno. It may be time to move on gamewise, or at least to put SWG on hold until they actually fix some things for the non combat professions. I've had it up to here with their constantly fobbing us off with vague promises and always putting us on hold until something else is fixed for somebody else, not to mention their treating us with utter contempt--giving us broken content in the new dance after completely ignoring our feedback, for example. The patience and forbearance of the SWG entertainer and crafter classesabsolutely amazes me, and it infuriates me to see such wonderful, long suffering people treated like dirt by a bunch of developers who don't deserve them.
There are a lot of really good games coming out in the next few weeks, and I will be playing them. I may keep my main SWG account open so I don't lose touch with my wonderful guild, but my secondary one is getting dropped as soon as I can remember to get on and drop it. And I may even pay extra maintenance on my houses, etc., in my main account and drop it too, then check the boards occasionally to see if the jackasses have actually done anything. If my houses decays while I wait, I'll probably be gone for good.
The only thing these guys understand is the bottom line. If enough accounts get cancelled, they will do something for us. If we're too small a proportion of the playerbase for them to notice, shame on them for letting such a wonderful opportunity to break the online multiplayer mold of kill/loot/rinserepeat slip through their fingers. If they're capable of such negligence, I shouldn't be giving them any more of my money, anyway.
I've resolved not to touch another Sony game as long as I play. EQ1 was run the same way as SWG--the players are the enemy; studiously ignore them as much as you can, stonewall them as much as possible, never under any circumstances listen to them or follow any suggestions or take any feedback from them. Avoid even talking to them if you can help it, andif you make a mistake, never under any circumstances admit it, never apologize. EQ2, being rushed out the door as it is, sounds as though it's a product of the same corporate mindset. Viva WoW, viva CoH.
NOOOOOOOOO Chas!! you can't leave us! I love you - we love you *SOB
Hope to see ya at least one more time before you *sniff go..
We lost 2 others yesterday - pretty major - well VERY .... log in - find out what's goin on with Babe - it's so very sad ![]()
Ky'a
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