Dancer Archive
Thread: What's your template?
TomoRainer
Sun Dec 12, 2004 2:47 am
#14
Master smuggler
Master shipwright
Merchant 4000
Hilariously bad on the ground, but I like being able to claim I can modify anything in the galaxy.
Master shipwright
Merchant 4000
Hilariously bad on the ground, but I like being able to claim I can modify anything in the galaxy.
Niru
Sun Dec 12, 2004 9:32 am
#15
I am also a Master Smuggler, Master Shipwright, and Merchant 3,0,01. I thought RE should have been a smuggler thing to begin with, and I like the idea of making my own ship.
Niru
Intrepid
Fernslinger
Sun Dec 12, 2004 2:21 pm
#16
Master Smuggler
Master Swords
0,0,4,0 medic
FS melee speed and acc plus a few other boxes
Frolykk
Sun Dec 12, 2004 5:20 pm
#17
Main Character
Smuggler: Master (my most priced profession)
Teras Käsi Artist: Master (my combat class)
Pistoleer: 0-0-0-4 (just some extra defence)
Brawler: 4-0-0-0 (only because i needed it for Smuggler and TKA)
Marksman: 0-4-0-0 (only because i needed it for Smuggler and TKA)
Medic: Novice (selfhealing in the field is always nice)
Scout: 1-0-4-0 (Terrain Navigation and Creature Harvesting to make some extra discounts at tailors/chefs and BEs)
Rebel Pilot: 4-4-4-4 (working on master i just love those X-Wings
Support Character #1
Creature Handler: Master (just just couldn't give up on my beloved pets when i ran out of skill points on my Main)
Musician: Master (great for BF healing)
Entertainer: Master (works great with the Musician part)
Scout: 4-0-4-0 (needed for CH)
Smuggler Alliance Pilot: 1-1-1-1 (working towards Master for the YT-1300
Support Character #2
Doctor: Master (great for healing,buffing and overall guild support)
Combat Medic: Master (perfect support for the fighting member on guild hunts)
Marksman: 0-4-0-4 (needed for CM and the pistols are a nice backup)
Medic: Master (needed for the template)
maxtheusher
Tue Dec 14, 2004 12:27 pm
#18
Right now, Master Smug/entertainer 0404/Pistoleer 0004/TKM
When I'm finished moving my skillpoints around, Master Smug, Master Musician, Pistoleer 0004
Also, currently one mission away from 4443 SA pilot, so only 8 million xp and a few massively powerful ships to destroy and I'll deed my YT.
When I'm finished moving my skillpoints around, Master Smug, Master Musician, Pistoleer 0004
Also, currently one mission away from 4443 SA pilot, so only 8 million xp and a few massively powerful ships to destroy and I'll deed my YT.
yimaz
Tue Dec 14, 2004 12:41 pm
#19
Master Smuggler
Master TKA
Master Pistoleer
FS Combat - 0 00 3
Privateer - 2 2 2 2
It's a thugs life. 
zzSeawock
Tue Dec 14, 2004 12:47 pm
#20
Master Smuggler
Master TK
Pistoleer 0044
FS Combat 0011
Novice Politician(I pitched a tent ... er -- I mean 'outpost') 
Message Edited by zzSeawock on 12-14-2004 11:49 AM
Tynvyr
Wed Dec 15, 2004 6:19 am
#21
Master Smuggler
Master Shipwright
Novice Merchant
Novice Medic
Because I was "forced" to glow via that Jedi-Revamp and my own POI- and Quest-Madness, I am thinking of picking up some Crafting Mastery Skillsat the cost ofmyNovice Medic someday after the Combat Revamp.
Korrack
Wed Dec 15, 2004 7:45 am
#22
With ever increasing real life things I need to do at home because of my 9 month olf girl who started crawling this week, I've had to change my template from Master Smuggler/Pistoleer 0043/Bounty Hunter 0040 to Master Smuggler/Master Musician/Novice Pistoleer.
I just don't have the time to log on, get buffed, run out and kill something, slice some stuff (I get /tells out the ying yang for slices when I use shuttles) and say hello to a few people. I'm now lucky if I can stay at the keys longer than 15 minutes straight most nights, so I decided to go back to the Smuggler/Musician was was in fall 2003.
But hey, at least I'm still playing once and a while, and at least I am still a Smuggler.
averyz
Wed Dec 15, 2004 8:29 am
#23
I'm going to be Master Smuggler, Master Pistoleer, with 3xx4 Merchant
I have +13 pistol speed CA, I hope it helps!
chhenni
Wed Dec 15, 2004 8:32 am
#24
CabbageHead wrote:
Just curious what everybody's got.
Right now I'm at:
master smuggler
master pistols
merchant 3/0/0/0
medic 1/0/0/0
marksman 0/0/01
When I kill my alts off, I'm going to:
master smuggler
master pistols
artisan 0/0/3/0
novice medic
scout 1/0/3/0 (now my wookiee does the hunting, but he is not long for this world)
i am going Master smuggler and Master Commando
Accamim
Wed Dec 15, 2004 8:49 am
#25
Not too may smugglers craft?
Smuggler 0/4/2/1
Master Artisan
Architect 1/3/2/2
Novice Weaponsmith
Gonna be Master Smuggler/Master Architect/Artisan 4/3/4/4 that mines a lot...
Smuggler 0/4/2/1
Master Artisan
Architect 1/3/2/2
Novice Weaponsmith
Gonna be Master Smuggler/Master Architect/Artisan 4/3/4/4 that mines a lot...