Dancer Archive
Thread: Dancers: Please reduce the time that it takes to get a buff.
Offer the dancer one of the new chef drinks (don't remember the name at the moment) that reduces dance buff times. Yes, it works ![]()
Ha'ole Lolo /// Menehune Lolo
Master Sharpshooter/ Master Doctor /// Master Chef/ Master Merchant/ Master Artisan
Kettemoor
wer454 wrote:
Offer the dancer one of the new chef drinks (don't remember the name at the moment) that reduces dance buff times. Yes, it works
DedMnWlking wrote- "LOL it's a wonder you couldn't remember the name. It's called T'ssolok."
There it is, thanks!![]()
Ha'ole
DedMnWlking wrote:
LOL it's a wonder you couldn't remember the name. It's called T'ssolok. And if it is made properly you can get a 24% reduction in the time it takes to complete the buff. for 6m-12minutes. So just long enough for 2 buffs back to back. Better have your action jucied and a healer.
Sounds like a nice drink.
But one problem I have with that is that we still don't have an indication of what the buff will be until after the patron stops watching. So, the 24% reduction is nice, but after 6 minutes, I still won't know if the buff will last 2 hours. And if I'm wrong, then the patron is hosed. He's stuck with whatever duration I gave him.
I would say that some way for us to see the buff timer is a definite requirement. It has been on our Top 5 for a while now. If we can see how we are doing, then we can fully take advantage of drinks, buffs, and mad flourishes.
Just give us a little thing that says, "The buff will now last: X minutes".
Then update X every time we do a flourish. How hard is that?
C
on kettemoor at least, they're still addicted to mind buffs. i was giving 4-minute buffstwo nights agoin theed and at one point had the buff macro running for over 30 minutes, that's how many people kept coming in and asking 'can i get in line please?' later i went just outside of town to get survival xp for my husband, and kept getting tells for mind buffs. i guess there were no master dancers in the cantina. i changed to a chef title. i used to have to take the dance tag off on dant or dath, etc, but neverin theedlol. i have been busy with buff requests any time of day this week i've been dancing.
roncole wrote:
I wish the dev's would reduce the time dancer/musican buffs took. As it is now many players are just going with the chef food & drink buffs and not bothering to take the time for a Dance or Music buff. Now of course with the two combined its a force almost un-matched.
Chessack wrote:
Screw "time remaining." We don't need that.
Just give us a little thing that says, "The buff will now last: X minutes".
Then update X every time we do a flourish. How hard is that?
C
What I was saying was that a 'time remaining' thing wouldn't work, I doubt that an update each tick would be much easier but theyshould be able togive us a "finished" message of some sort. Itkeep strack of when a medic heals and stuff so maybe a "You have enhanced "name's" mind by"number" for 2 hours" Or perhaps have the buff automatically end and kick in (with the messge as well) once the maximum limit (2 hours for master etc)of the dancer is reached.
What would be nice (since our request to see how long a buff will last was given to the people being buffed not us. oy) Is to have something that told us we were done.
Talking to a programmer (not for this game) he said a system saying how much longer we had left would be very hard (the lag between server and computer, as well as trying to keep up with a buff done in 30 seconds)
But having a notice that comes up "Big you are done" after enough action was used for a full 2 hour buff would be nice, and doeable, because even with lag what's a few seconds added to the timing? I may be done for 30 seconds before the notice comes up but at least I know!