Dancer Archive
Thread: Holocron Dancers -- please place yourself AFK on advanced planets!
Disclaimer: I'm not a dancer, and haven't been for several months now; tailoring has eaten a lot of my skill points.. *grins*
But this seems like an easy solution that might well please everyone, and I know it's been suggested here before. If all you wish is to set your toon AFK to earn the points for dancer because a holocron has told you to, please consider locating yourself on one of the advanced planets. Folks there are always in need of entertainers, but it's not as consistent a crowd as you'll find on the more developed planets.... which is why few entertainers go to Dantooine, for instance. If you set yourself there, you'll be doing a service to players, earning yourself exactly the same points as you would on Naboo, for instance -- and you won't be taking anything away from the full-time Dancers.
Ah, but the naysayers will say that this action hurts ATK dancers too.
For if you're on Dantooine and there are no AFK entertainers there, you have to go to Corellia to see an ATK dancer. Or not get healed.
Nevermind that they won't go to Dantooine themselves toATK dance... they still don't want you to AFK there.
*shrug*
My personal opinion? Go for it. If there is no ATK dancer there, AFK to your heart's content. Just don't spam. Ever.
Hmm, couldn't you turn this around logic wise? Why don't the ATK dancers come en mass tothe advanced planets?
Leave the AFK losers to the empty city cantinas, leave them to the zero healing XP and go to where the customers are, go towhere the XP is, go to where the money is?
Myremaining dancer friends (we were all entertainers once upona time - now there are only 2 left) and I hit the Dant outpost last night, had ourselves a fun time, suprised the patrons by being "really there", made some nice money too..... and all these combatants kept coming back for more, with lots and lots of black mind bars..... the RP opportunities are there in bucket loads too.
Timbo, that's exactly what I've been telling the anti-AFK crowd for well nigh a month now.
Yet they don't listen.
Sad, really.
Oh well. Their loss. I like the outer worlds.
Sigrun, for the first time since I gave up Dancing months ago, I actually felt jealous, I actually wished I could dance again....
But anyhow, we had fun... it would have been even more fun with say 4, 5 or even 10 ATK dancers there, oh and a musician, it really needed a live musician.... ![]()
I made more as a doc too than normal, the requests for heals and buffs to compliment the mind buffs were rolling in...
Still a bit cross that Hy made 3 times as much cash as me though..... hehehe
Timbo, that's exactly what I've been telling the anti-AFK crowd for well nigh a month now.
Yet they don't listen.
Maybe some of the "anti-AFK crowd" have houses on the starter planets and don't like spending 6K on a roundtrip ticket to escape exploitive losers that shouldn't be there in the first place ?
Oh, but no, that CAN'T have happened to anyone else, ever, because it hasn't happened to Sigrun.
C
I keep hearing more and more stories about good times on the outer worlds.
Maybe it's time for some of you to try it again? ![]()
Sigrun wrote:
I keep hearing more and more stories about good times on the outer worlds.
Maybe it's time for some of you to try it again?
Okay, here's how my weekend went.
On Thursday night I had one box of healing left to get through to get Master Musician. I figured (this is true) "Sigrun is always saying that adventure planets are the way to go" so I ponied up fora ticket to Lok and went to visit Nym.
I arrive in the cantina and am displeased to see an AFK ranger playing a traz. Oh, well, he isn't spamming for tips so I setup shop. In one hour, three people come in. None of them stop to listen, they're all there to see Han and his buddies and run back out again. By the time an hour-and-a-half has gone by, I'm practically begging the few people I see to let me heal them. Answer - "No, thanks, I'm good."
After 90 minutes of mind-numbing boredom, no tips and more importantly no healing, I decide to go explore. I take a mission that's way above my level and go check it out. Various adventures happen, culminating in me cloning at Nym's after a run-in with a giant kimoglia and some of Nym's people who mysteriously decided to shoot me instead of the kimoglia. I visit the cantina and there's one fellow there who needs some healing. He gratefully tips me 500cr and I buff him up as well as heal him. After another hour of meeting nobody but people running to do missions for Han, I camp out.
Next day, I do some more exploring, talk to Nym and his crew and hang around the cantina some more. After another hour of being alone and unloved, I give it up and go to Coronet.
I spend the day and most of the night in Coronet. Despite being in a 20-person group most of the time, I pickup close to 6k in tips and another 15k for buffing services. I also make six instruments, train 10-15 people in various skills (refilling my recently drained AP pool) and have some interesting chats in both group and spatial.
Saturday is spent visiting the homeworld, catching up, and showing off my new title to my old friends and acquaintances.
Sunday, I figure I'll try the adventure worlds again. First, though, I go back to work on Cries of Alderaan chapter 2. Lo and behold, the coordinator sends me to Dathomir. Time to put it to the test again.
I arrive on Dathomir and drop in on the cantina. There's another master musician there playing virtuoso on a bandfill. We join up and I spend the next 60 minutes playing the cantina with an average crowd of six people at any given time. Fun factor was okay because I had a fellow master to play with who was also, like me, a master entertainer. We got to duet on virtuoso AND ceremonial,which is a rare thing. This, however, had nothing at all to do with the venue. As far as profit for the time spent, my tips for the 60 minutes spent healing people was *drumroll* 300cr. Interaction was practically non-existent. Presumably people were too busy in group chat to talk to their entertainers. I had doctor buffs that were due to expire so at this point I excused myself and went out to do my mission.
I contact the commander (woot! 200 faction just for walking across Dathomir!) and procede to the final mission. I'd helped someone with this before so I knew it would be tough if not impossible for a solo musician. I run across some of the denizens of Dathomir and a nice lady kicks me in the head until I clone at the Science Outpost.
I check in at the cantina (not really realizing which outpost I was at, at first). There's an AFK master musician playing here. Why is a mystery. He can't need XP. /shrug. Nobody comes in for fifteen minutes,I'm healed, so I head out again.
This time I reach the mission objective and my experience fighting Imperial NPC's pays off. I manage to break the spawn and defeat the mission. Yay, me!
I head back to the science outpost and check in one more time before leaving. A master weaponsmith comes in looking for a buff so I help him out. We discuss republic blasters and he "pays" me with a republic blaster. Nice!. Several hunters come by and all tip small amounts (which beats the nothing that the large number of hunters at the trade outpost were tipping.)
Finally, twenty minutes goes by with no traffic and, it being Sunday night, I figure the rush is over and I head back to civilization.
Total profit for the trip to Dathomir - just shy of 2000cr. The republic blaster is the highlight of the night.
Sigrun, I'm happy for you that the adventure planets on your server seem to be so filled with customers and that they all tip generously. It just ain't so on most of the other servers. You can pretend it's not true, but that doesn't change the facts. Occasionally, you get a generous person (like the blaster fellow, or the person on Dathomir who tipped me 30k on my very first trip there) but the norm is that people on those planets tip like they're back home when they tip at all.
If the players hunting on those worlds for 10-15k a mission would tip just 1000cr each whenever they went into a cantina, the cantinas there would be filled with entertainers. As it is,a night at theadventure planetsgenerally doesn't even cover the travel expenses.
- J
What's a Republic Blaster go for in your galaxy? In mine, that was a 20k tip, easy.
And yeah, maybe we have more people out on adventure worlds than others do. It helps to know where the concentration is, which right now seems to beDantooine Mining Outpost. I would expect that to be consistent across all galaxies based upon what they're adventuring there for. ![]()
I check in at the cantina (not really realizing which outpost I was at, at first). There's an AFK master musician playing here. Why is a mystery. He can't need XP. /shrug.
I'm guessing he was an alt character for someone who was currently hunting on Dathomir.
Sigrun wrote:
What's a Republic Blaster go for in your galaxy? In mine, that was a 20k tip, easy.
And yeah, maybe we have more people out on adventure worlds than others do. It helps to know where the concentration is, which right now seems to beDantooine Mining Outpost. I would expect that to be consistent across all galaxies based upon what they're adventuring there for.
Oh, it was a great "tip", no doubt about. The problem is that it's an abberation. The actions of one person in a weekend of playing adventure planets isn't enough to call it a success. What's needed is a consistent revenue stream from all of the people who adventure there. Heck, if everyone who goes through the Dathomir trade outpost would just tip 500cr, a small amount when you're running missions at 10k and above, then a couple of hours there would be a nice enough profit to make it worth coming back. Instead, people tip small amounts or not at all and it's up to the occasional big tipper to make up the difference. If that big tipper doesn't show then you've had a wasted night.
THAT'S why I can't reccomend it to people. On an average night, you get more pay and a better play experience playing at home than you'll get playing on an adventure planet. I'm sure this varies from galaxy to galaxy but I've heard of far more people having a negative experience than a postive one.
It's possible that will change as player cities grow up on Dantooine and Lok. Time will tell.