Creature Handler Archive
Thread: Here are some things they can add to the CH class
StandUpWookie wrote:
It seems like every other class has been upgraded except CH. Because some CH became masters quicker than any other class, we were seen as too powerful....now with armor, weapons, buffs take a look at that arguement again. Other classes no longer cry nerf, in fact they probably pity us. Anyway, here isa list of things I think would make CH better.
1) Add about 50 to 75 new Creatures (tamable) to the Database. Get the art department working overtime. Maybe concentrate on the mid to high levels of what is considered tamable. Dont just slap different colors/sizes on already exsisting models...lets see some creativity here.
2) Create rare/super-rare CH tamable creatures....make it so that these will never spawn in missions so CH have to travel in search of these rare lairs or super rare single spawns.
3) Let CH own and operate a breeding farm...or whatever you wanna call it. Let us be able to do what BEs do but with breeding/crossbreeding. Maybe add a player ownable farm structure (there already is a NPC "farm-like" structure in game with the pirate/farmer thing on tatooine). Lets Architects create a Zoo stucture complete with cages etc.
4) CH should be able to alter the stats/armor rating/skin color and avatar size just like BEs. Maybe there should be some trade off with BE pets and CH breedables as those BE pets are very, very strong (level 11 gurrecks with 10k and poison/disease etc)
Maybe BE should be able to fuss with the stats/resists and CH can fuss with the AR and special attacks...sort of a give an take between the two classes so neither is useless, but both can have the ability to create better than regular pets.
5) Scale Mounts especially for CH. Make some new mounts that vary in rank with your CH ability....Maybe a Master CH can tame/mount one of cat creatures or something like that. Basically have mounts that only CH can use. Make them as fast as vehicles or faster at MCH level.
6) up the pet levels to maybe 90 at MCH so there is a dramatic jump in ability. Most Master Combat classes can easily out perform a MCH in any combat related task so this isnt that big a deal...
7) How about adding more "trophy" pets. These would only spawn as ultra rare baby spawns somewhere. Heck, they dont even have to be powerful or useful. Most CH are avid collectors just because its the only class that rewards exploration in a static world.
8) Flying or hovering mounts only for MCH to ride...that wouldnt be overbalancing, just fun.
Basically add more "fun" stuff to do for CH. Im not asking to tame/use Krayts or anything, just put something in for us who like to explore distant planets all by ourselves.
StandupWookie
The good ideas are in green, the bad ones in red. The reason those are bad ideas is simply because they belong in the BE domain, not CH. If you want those abilities, and I know I did, then you must spend the skill points in BE to get them--that's what I did. Don't feel bad, in a perfect make-believe cyber world, both professions would come as one. CH's aren't the only ones making these kinds of posts, BE's do it too--thinking it would be great to be able to control their pet creations up to a certain level, like CL25 or something--no, if they want to be able to control CL25 pets, then they should spend points in CH.
Everything else you posted that is CH specific does sound reasonable and fun, especially the mounts for us MCH's, and upping our control level.
I think adding some pet abilities would be cool too. For canine pets, give them a rudimentary Area Track for searching for creatures. It can be really rudimentary, like say "Your pet has detected avians to the north" and then you tell him to track them and it starts running and you /follow your pet. You could give pets a "homecourt advantage" if they're fighting on one of the home planets, maybe a 10% boost to damage or healing or both. Give pets a /tearthroatout (or maybe a more PG /deathblow ) command for a ranged deathblow in PvP. Currently only rifleman has this ability,a nd if you could command your pet to do it, it would be a boon for CH.
Night4554 wrote:
Since nothing can keep up with a swoop, anyway, I really think high level CH's should get cool mounts (like rancors) that run as fast or faster than a swoop. And while it'd be tougher to program, I think you should be able to ride your rancor into battle, with you on top shooting and it under you swinging at whatever manner of beat you have your sights set on.I think adding some pet abilities would be cool too. For canine pets, give them a rudimentary Area Track for searching for creatures. It can be really rudimentary, like say "Your pet has detected avians to the north" and then you tell him to track them and it starts running and you /follow your pet. You could give pets a "homecourt advantage" if they're fighting on one of the home planets, maybe a 10% boost to damage or healing or both. Give pets a /tearthroatout (or maybe a more PG /deathblow ) command for a ranged deathblow in PvP. Currently only rifleman has this ability,a nd if you could command your pet to do it, it would be a boon for CH.