Creature Handler Archive
Thread: Master Bounty Hunter recently made Master Creature Handler
Zachary74 wrote:
Also, I still have a shirt that has +2 pets out, which would make a total of 5. It currently doesn't work. Anyone hear anything if that might be a mod they add back in?
Zachary
Radiant
Zachary74 wrote:
I am mbh/mch now. Anyone have any suggestions for pets and special attacks for pvp and pve bounty hunter missions? Any ideas would be great. By the way, just bought level 8, level 9, and level 10 bio-pets all with 10k ham and 60 kin resist. Two of them have strong disease/strong poison special attacks and the other has stun/dizzy. These should pair well with higher level (around 50) armored pets.
Zachary
Radiant
Pets in NPC bounty hunts work very well. In PvP, any pet is well-nigh useless.
Do the level-10 pets have any armor? If so, they'd make great PvE tanks. I recently bought my first BE'd pet, a CL-32 razor cat with slightly elevated health, and slightly-reduced mind, 60% kinetic resist and light armor, and he does a superb job against rancors and such. My previous best pet (a natural graul mauler) has good resistance, but the lack of armor on natural grauls is a real hindrance. As a bounty hunter, the way to go when selecting a pet is to look for the best tank you can find, and don't worry about its attack power. Your forte is dishing out damage.
Note also that pets' Knockdown attacks are broken.Poison and disease is semi-broken, in that they won't work on command. The pet will only attack randomly with them. I like to pick up pets with Intimidate, since it's the only state I can't induce with a carbine or pistol.
With all my pets and a combat droid pulled, I can pull CL-48 missions, which include rancors, craggy bolmas, and surefoot brackasets for Dathomir, and thunes and Dantari on Dantooine. These creature missions are my favorite money missions, because they all have zero resistance toelectricity and acid. The Dantari are much tougher, but I mention them since so many people seem to like going after Mokks and Jantas for money. For my part, I can wipe out any of the three creature missions I mentioned in about five minutes. Each has its advantages. Rancors give about 4100 Pistols XP when I use a scatter on them, plus 450 to 490 CH xp per creature when I sicc my razor cat on them. Plus I get 750 Scout xp for harvesting off the corpses. That boils down very nicely into Senses XP for my Force-sensitive grind. But best of all is the occasional Enraged Rancor random spawn: Close to 5000 pistol or carbine XP (using acid-based attacks, since they're highly resistant to energy and impervious to electricity), 1100 CH xp, and 1500 Scout xp for those huge meat/hide/bone drops.
Message Edited by Joker9125 on 02-17-2005 06:02 PM