Creature Handler Archive

Thread: Will SWG redeem themselves with this hotfix

enigma_writer
Fri Jul 01, 2005 4:42 am
#1

The flames may dwindle down a little bit after today's patch but I think they still owe ch a lotto our profession because there are so many things wrong with it that for a veteran ch like me its unplayable. I want more from swg then just a bone thrown my way from time to time and want to begin to actually look forward to publishes instead of dreading them.


Issues with CH:


Pets STILL do not have specials or resists.

Static spawns do not spawn correctly

Wild Pets that were once callable are nolonger callable such as Kliknik Queen

Mounts slow down when attacked and wont let the rider attack back

Pets at times refuse to follow and will start wondering away aimlessly

Pets autostore constantly

Pets at times will not attack a target as if it is attempting to perform a ranged attack even though that pet may not have a ranged attack.

Pets act robotic and wild spawning creatures likewise look like statues out there

Pub 19 bug: Will be fixed today July 1rst hopefully


Thats all I can thinkof right now and willupdate this post as bugs are added and hopefully some of the above is fixed.


Will SWG begin to redeem themselves by fixing our profession?

Will we finally see a finished product where our profession is balanced as the developers promised us before the CU?


I still have faith that SWG will fix our profession. I just hope that many of my CH friends are still around to see it.
Travin64068
Fri Jul 01, 2005 4:46 am
#2






enigma_writer wrote:

The flames may dwindle down a little bit after today's patch but I think they still owe ch a lotto our profession because there are so many things wrong with it that for a veteran ch like me its unplayable. I want more from swg then just a bone thrown my way from time to time and want to begin to actually look forward to publishes instead of dreading them.


Issues with CH:


Pets STILL do not have specials or resists.

Static spawns do not spawn correctly

Wild Pets that were once callable are nolonger callable such as Kliknik Queen

Mounts slow down when attacked and wont let the rider attack back

Pets at times refuse to follow and will start wondering away aimlessly

Pets autostore constantly

Pets at times will not attack a target as if it is attempting to perform a ranged attack even though that pet may not have a ranged attack.

Pets act robotic and wild spawning creatures likewise look like statues out there

Pub 19 bug: Will be fixed today July 1rst hopefully


Thats all I can thinkof right now and willupdate this post as bugs are added and hopefully some of the above is fixed.


Will SWG begin to redeem themselves by fixing our profession?

Will we finally see a finished product where our profession is balanced as the developers promised us before the CU?


I still have faith that SWG will fix our profession. I just hope that many of my CH friends are still around to see it.





Don't forget the warping issues. I'll send my pet in to attack and most of the time he stands right by me running in place until he warps to the target.


- Ivoe



Travin Greytin - Master Doctor - Master BE (12 point)
(Sunrunner) CTI Industries (5000, 6000) Kaadara Naboo
Support Medic Missions
Ivoe Greytin - Master Bounty Hunter - Master Creature Handler
(Sunrunner)
enigma_writer
Fri Jul 01, 2005 5:24 am
#3

The patch has answered this for me with an astounding


NO!!!!!!!!!!!!!
Page 1 of 1
Previous Next