Creature Handler Archive
Thread: Self gratification post
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DeltaXi65
Tue Jul 22, 2003 11:01 am
#3
Syvsco,
Congratulations!
Welcome to the club. Pull up a seat and have a beer. You've earned it.
Brisc
Greggthegrmreapr
Tue Jul 22, 2003 11:52 am
#4
not positive what i'm doing now... want to do creature handler... but the thought of another 17500 scouting xp just makes me sad... we'll see
BorakThunderclaw
Tue Jul 22, 2003 1:19 pm
#5
Congrats I should be there myself shortly.
I too am torn over where to go next seeing as how CH has been nerfed. It doesn't seem worthwhile.
Gargs
Tue Jul 22, 2003 1:33 pm
#6
Woot! Congrats, I know the road to Survival IV is quite long.
I hope to get there shortly myself. I'm planning on this point to head up the Ranger track but that's mainly because I just like the idea of the wilderness solo'er type. I know that the Scout XP is kinda boring, but at least the requirements at first are fairly low.
Good luck in your future travels.
I hope to get there shortly myself. I'm planning on this point to head up the Ranger track but that's mainly because I just like the idea of the wilderness solo'er type. I know that the Scout XP is kinda boring, but at least the requirements at first are fairly low.
Good luck in your future travels.
Tantuine
Tue Jul 22, 2003 6:31 pm
#7
Grats. I'm only about 5100 wilderness xp away from that myself. I already have CH tho it seems pretty pointless with the coming uber mega nerf but I'm still having fun for now.
Greggthegrmreapr
Tue Jul 22, 2003 8:37 pm
#8
i thought the same thing about the CH nerf, but i have always had a thing for pet classes... had 4 mages on eq and a level73 and86 respectivley(non hacked) Necro and druid on Diablo2... heh
Gargs
Wed Jul 23, 2003 7:32 am
#9
Just another quick note. If you only want to play a powerful class that isn't going to get nerfed, then you are in the wrong genre. MMO's as a rule strive for balance (Jedi will likely be the exception here). As such, if one class/profession appears to be notably stronger than the others, it will be brought into line. It may take some time, but it will happen. Likewise, if a class/profession/skill is notably weaker than others, it will be brought up to par eventually. Again, it may take some time, but it will happen.
This is actually a good thing though. Its what makes each character unique. It allows for everything to be played rather than just a couple FOTM's (flavors of the month). This game would suck hardcore if everybody played a creature handler or and Rifleman or any other class because it was clearly the most viable. If I wanted that I would play an FPS.
So yes, nerfs are always going to be a part of the game. Though in actuality, I think its a little early to consider anything in the game a nerf since its more of an adjustment deemed necessary by Beta 4. In the end, you just need to try to pick a template that you feel you will have fun with and hope for the best. The beauty of SWG is that it allows you to reallocate your skills, so if the devs do make something unfun for you, all you need do is respec. Sure it will take time to get the XP, but not as much time as rerolling a whole new character.
This is actually a good thing though. Its what makes each character unique. It allows for everything to be played rather than just a couple FOTM's (flavors of the month). This game would suck hardcore if everybody played a creature handler or and Rifleman or any other class because it was clearly the most viable. If I wanted that I would play an FPS.
So yes, nerfs are always going to be a part of the game. Though in actuality, I think its a little early to consider anything in the game a nerf since its more of an adjustment deemed necessary by Beta 4. In the end, you just need to try to pick a template that you feel you will have fun with and hope for the best. The beauty of SWG is that it allows you to reallocate your skills, so if the devs do make something unfun for you, all you need do is respec. Sure it will take time to get the XP, but not as much time as rerolling a whole new character.
Greggthegrmreapr
Tue Feb 17, 2004 1:45 pm
#10
at the time of the "Great CH Patch" i had 2 skill boxes... I now have 18 including Master... thanks for all the info in the long journey
Message Edited by Greggthegrmreapr on 02-17-2004 12:47 AM
NlMH
Tue Feb 17, 2004 3:37 pm
#12
Now that's dedication and persistance! Congrats!
I was about halfway up the tree before the big patch and the latter was definitely the longest since.
Aside from my utter enjoyment of the profession, the fact that it took so long to reach Master is all the more reason why I don't plan on giving it up anytime soon.
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