Creature Handler Archive
Thread: I knew CH was bad, but THIS BAD
-No easy way to get pets into the fight (wish they'd hurry up on the camp issue)
-No easy healing
-No defense
-No offense
-3 pet CL70 cap
-PVP vitality loss
-Weaker pets per CL
-Weaker armor ratings
I just would think they would have just done a little at a time to avoid over kill, but that's just me. Just a word for anyone considering seeing what your pets can do... DON'T, they can't do anything but lose vitality, and as you know they kill you before the attack you're pet. Who knows maybe they're may be some light at the end of this tunnel with the rebalance.
They really should fix this (maybe).
In the old days of PvP, every one did full damage to everything.
(so the first person to fire always wins)
Then they fixed it so that PvP fights would last longer - players did fractional damge to each other.
(then people complained because pets still did full damage)
Now, pets do fractional damage, but take full damage.
- Player hits another player = fractional damage
- Player's pethits another player = fractional damage
- Player hit another player's pet = full damage
This a true story that happened 4 nights ago on Bloodfin: A TKM/Brawler/2hand melee was asking to duel while waiting on a shuttle. I offered to let him duel my full grown Arachne Widow as long we both agreed to stop before incap no matter who was winning. He agreed and we started the duel. He told me to send my pet at him to start the duel. Less than 10 seconds later the duel was ended bwcause the widow was about to die! The guy my pet dueled lost less than 1/3 of his HAM. We dueled again after I healed my pet with the same results. He took the Widow down in seconds.
Now obviosly his advantage was in all the melee defence and unarmed toughness from all three melee classes, but I was still hoping the widow would have been a little more competitive...
If I want to get serious about PvP, then I have to drop CH, which I am not willing to do. I can dabble in PvP, stick with a good group in PvP, still have some fun with it, but I am never going to be a major player in PvP.
We can all argue about whether or not this is good game design, but the best PvP templates do not include CH.
seems a lot of CH like to conviently ignore the facts of life for others and play the woe is me game when something is obviously overpowered in the CH profession. but its just a shame that we did get overnerfed in the PVP area. i will grant that.