Creature Handler Archive
Thread: CH + Smuggler?
I'm a fairly new player, and I'm still messing around with what I want to be when I grow up. I'm definitely doing MCH, and I was thinking of combining it with Smuggler (Master Smuggler + MCH + Novice Medic, or something like that).
Has anyone done this?
Is it fun to play (I basically just do PvE)?
How are the combat skills (seems like Feign Death would be great when a baby aggros on you)?
Do you enjoy getting your pets hooked on Scramjet or Muon Gold? (j/k)
Thanks for any input you might have.
-----self
(p.s. stop me before I go MCH + BH!)
I'm this combo. stay far, far away from it.
Fun? I think CH is loads of fun, and smuggler is alright. good slicing profit.
Combat skills? No way. CH on its own has no combat skills to speak of. Smuggler get no speed or accuracy bonuses, and all of their specials are very slow and innacurate without them. Smugglers really need at least the speed and accuracy lines of pistoleer to be worthwhile. The one thing mentioned was the dizzy/kd combo. I use my razor cats against stormies, works great on them. No effect on creatures, though. If you want a dizzy/kd, just spend a few skillpoints on TKA.
Pets on spice? Ah yes, my pets loved my grey gabaki grind ![]()
In terms of smuggler specials:
Feign death is good when trying to tame and a baby agros you. Aside from that, it's not great because it rarely breaks the agro, so stuff just attacks you when you stand.
Panic shot is useless. Almost useless before without pistoleer speed (delayed you as long as it delayed the enemy), and now it's entirely worthless with the recent nerf.
Low blow is good if you have a dizzying pet and are fighting an NPC. worthless otherwise.
Last ditch is useless with pistoleer speed, delay is sohigh that i doubt the DPS is much above body shot 2, and it goes to random pool.
I'm smuggler because of holo and am waiting for the revamp before i drop. Horrible combo combatwise.