Creature Handler Archive

Thread: Combat Revamp Delayed = Bad News for CH

JoNakU
Sun Apr 11, 2004 1:15 pm
#1






Kietharr_Hekar wrote:

Yes, the devs are on some narcotics, "HEY! LETS SCREW ALL THE OTHER PROFESSIONS TO FIX THE JEDI!111!!11-Q3PO. OMG HES RIHGT!11!11-Thunderheart. OMG ONE PROFESSION IS EASY TO KILL SO LETS MAKE ALL OTHER 33 PROFESSIONS WAIT 6 MONTHS!11!!!1!!!11-Garva



Sounds like another productive day in the Starwars:Galexies idea room. *finger gets very close to canceling account, but decides to give em till the SE to fix the **edit***






Why do so many people want to wait until the SE to give SOE a chance? I am not criticizing the thinking, I just don't understand it. Unfortunately, I don't really expect the devs to "yield" to public pressure until those lose so many subscribers that it becomes too late and they will have to close this MMO down. I think people will be (a) disappointed upon seeing the SE or (b) disappointed within 3 weeks of playing the SE. It seems for every "improvement" the devs implement, there are 2 "borks/gimps/nerfs" and I expect nothing less with the SE.


KzinKiller
Sun Apr 11, 2004 1:39 pm
#2

Unfortunately I'm with Jo here ... the bad quality control and unfocused management that have characterized this project so far won't be changed by the SE, just amplified ... too many chiefs, not enough Indians (and the chiefs can't seem to make up their mind what to do).




*
The significant problems we face cannot be solved at the same level of thinking we were at when we created them
Albert Einstein

CU-1 ... CU-2 ... CUL8R
JoNakU
Mon Apr 12, 2004 12:51 am
#3

So when we got the last uber nerf on CH, we were told by the devs (and the nerf supporters within the CH community):

<<Just wait for the combat revamp and your now ADMITTEDLY underpowered pets will again be useful>>


Now that the combat revamp has been delayed effectively indefinitely ("another 6 months" = "indefinitely"), has the CH correspondent addressed this issue at all with Devs? It's weird cause the correspondent seems much more interested in tangential fixes like warping and "more commands" (whoop dee doo) and "better secondary defense stats" (whoop dee doo) instead of addressing the complete uselessness of pets nowadays in a combat role.

Kietharr_Hekar
Mon Apr 12, 2004 12:59 am
#4

Yes, the devs are on some narcotics, "HEY! LETS SCREW ALL THE OTHER PROFESSIONS TO FIX THE JEDI!111!!11-Q3PO. OMG HES RIHGT!11!11-Thunderheart. OMG ONE PROFESSION IS EASY TO KILL SO LETS MAKE ALL OTHER 33 PROFESSIONS WAIT 6 MONTHS!11!!!1!!!11-Garva



Sounds like another productive day in the Starwars:Galexies idea room. *finger gets very close to canceling account, but decides to give em till the SE to fix the **edit***





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Kietharr Hekar, MCH and carbineer
Wookiees'n'Cream, LORD OF THE DANCE
I'M LORD OF THE DANCE NOOBIES! -Wookies'n'Cream
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loonatik
Mon Apr 12, 2004 10:49 am
#5



I dont understand why the dev's dont see any middle ground between TOTALLY OVERPOWERED and TOTALLY USELESS. There should be some middle ground there.....



For them to nerf the HELL out of CH and now say its going to stay like this for another 6 months is ridiculous. So many people have dropped Creature Handler, and Bio Engineers are practically not making pets anymore due to lack of demand. When are the dev's going to do something about this?



Bruno Salieri



Loonatik
Master Troller
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