Creature Handler Archive
Thread: RND function for Ability Slots Good Game Design?
Well, I can see this subject is not gaining a lot of traction here.
I do disagree that how things are accomplished are less important then how quickly they are accomplished. I know a lot of PvP folks focus on the 'how quick' because in a character skill based game, you can't really start playing at PvP until you are close to topped out. PvE has the opposite pulls because its more about the journey then the destination.
I was just pointing out that in general, and also in this specific case, RND is generally not favored by players over more deterministic approaches. One only has to look at the loot complaints to see how much of a common occurance this is. RND is the easy way out.
The xp requirements are unlikely to change for the reasons that Ko points out in the top five list and the fact that it isn't even in the top five. I was hoping to put together proposals for minor easy changes towhat I see as an only 'fair' design. If they are easy enough and low resource enough, they might actually happen.
The primary problems with the current design is that it leaves solos and casuals as second class citizens. And to Ko: surely we can erect other barriers to the return of ceature wars beyond just making it so hidiously laborious that few will want to go uber with it because once again, that is just the 'cheap' way out.
Your question can be best answered by looking at warwidows petition, I believe the majority of people dilike the xp system in place right now, but speaking for myslef I'l answer your question
I think the current system was just a ploy to keep ch chasing shadows and grinding forever all in the attempt to plug the leaking player base and keep ch here longer before they quit lol. thats my honest opinion.
I play to have fun and relax a bit, not chase xp. Grinding was never fun to me, once I made master ch I never changed templates I wanted to tame and explore, not use macro's or deal in minless combat with a rinse and repeat attitude. You used the word transparency, it applies here and in so many more examples of why this game is where it is today. It's funny though for me it's all a comic act now. I'm not as mad as I was last year or during the CU, It's because I know I'm just killing time here now. The games future is pretty clear lol. I'm gone probably around the holidays, or at the latest when lotr comes out.
The devs/soe/lucas arts. whoever you want to point fingers at just don't get it and never will if they haven't by now. This last publish is proof that no lessons were learned during the cu and half finished produsts going live will continue to plague this game untill it shuts down.