Creature Handler Archive
Thread: What needs to be changed to make Creature Handler Viable in PvE and PvP in the CU
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Shreder1
Sat Apr 16, 2005 9:07 pm
#1
1.) Pet Damage needs to be increased or we need to be able to tame level 80+ pets.
2.) Regen on everything needs to be toned down. A pet can damage a person in PvP but it is instantly regened.
3.) Pets need armor.
4.) Pets need to have special elemental damage added to certain ones.
Did I miss something?
2.) Regen on everything needs to be toned down. A pet can damage a person in PvP but it is instantly regened.
3.) Pets need armor.
4.) Pets need to have special elemental damage added to certain ones.
Did I miss something?
Message Edited by Shreder1 on 04-16-2005 11:08 PM
Kehtal
Sat Apr 16, 2005 9:19 pm
#2
Shreder1 wrote:
1.) Pet Damage needs to be increased or we need to be able to tame level 80+ pets.
2.) Regen on everything needs to be toned down. A pet can damage a person in PvP but it is instantly regened.
3.) Pets need armor.
4.) Pets need to have special elemental damage added to certain ones.
Did I miss something?Message Edited by Shreder1 on 04-16-2005 11:08 PM
Pets need their Special attacks back.
lerderek
Sat Apr 16, 2005 9:19 pm
#3
Shreder1 wrote:
1.) Pet Damage needs to be increased or we need to be able to tame level 80+ pets.
2.) Regen on everything needs to be toned down. A pet can damage a person in PvP but it is instantly regened.
3.) Pets need armor.
4.) Pets need to have special elemental damage added to certain ones.
Did I miss something?Message Edited by Shreder1 on 04-16-2005 11:08 PM
The only way this will ever happen is when or IF dev's ever add some "Pet Control Device" otherwise, as long as CH'ers can be mixed with another combat profession "WHILE" having weapon equiped and doing damage "WHILE" pet is "ALSO" doing damage then it will be unbalanced i.e. pre Dec 03 (well almost).
Shreder1
Sat Apr 16, 2005 10:05 pm
#4
For 106 skill points a creature handler pet at lvl 70 should be doing roughly 375 dps.
Message Edited by Shreder1 on 04-17-2005 12:05 AM
JonBlack13
Sun Apr 17, 2005 1:27 am
#5
They need to stop regening everything. You hit something and unless its one-hit the thing completely regens almost
. this isn't right, killing a Scyk at TKM and MCH shouldn't take 3 minutes or more to do
.
Message Edited by JonBlack13 on 04-17-2005 01:27 AM
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