Creature Handler Archive

Thread: Devs Request for an experiment

taloncard
Sun Oct 24, 2004 8:11 am
#1


You should have backups of "legacy code" from before the creature changes.

As part of the Combat revamp I have what I believe to be a reasonable request.

Set up a test server with combat as it currently is with one change, put the old code for creatures back in (the pre december 2003 nerf patch).

The experiment I would like to see the results of is thusly:
Had creatures never been weakened the PvE side of the game would not have become as unbalanced as it became.

Why do this: it could save you much time on the combat revamp if a simple creature reversion can solve most of the problems.


This server would have the Character builders so that everyone can master professions quickly and amass the resources for armor and weapons commonly found in game.


It is my belief that certain aspects of the game would change dramatically.




  • There would be much fewer "solo groups" especially not on dantooine, dathomir, and Endor which are supposed to be adventure/expert planets.

  • Mastering a elite combat profession in a day would end

  • Soloing things like enraged rancors would not happen (even with the armor and buffs)

Would you be willing to conduct this experiment?


You have the free server seeing spacebeta1 comes down 10am tomorrow





Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


SioBabble
Sun Oct 24, 2004 11:14 am
#2

Just FYI, but yesterday I soloed a lairless spawn of two adult and three rancor youths, in the hopes a baby would spawn, with TKM skills, full buffs, no armor, on spacebeta1. Hopes were fulfilled, got the baby.


Later I took down a bull, rancor, and youth spawn from a lair for the same reason. Baby aggroed on me that time, though.




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


MadLeprechaun
Sun Oct 24, 2004 1:44 pm
#3

AWESOME IDEA!


/sign



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Variax-Bria (Master Rifleman)(Rogue)(Avenger)
JCooper2
Sun Oct 24, 2004 2:14 pm
#4

Excellent idea I think it would be very interesting to see the results myself



Riverwind Flyingdust - Earth Alliance - Scylla
Elder Master Creature Handler

Konner Thomas - Scylla
Elder Master Creature Handler
Wabit
Sun Oct 24, 2004 4:14 pm
#5

i really don't think this would do much in the way of balancing all the combat prof... whats broken would still be broken within all the other profs... so thats not really balancing the game...


but i think it would make the game alot more fun have cretures back to the way they were... swordsman, rifleman would still rule the day... soloing everything...



I can just see a "Wait for the Combat Revamp" and "Wait for the Smuggler Revamp" quote all rolled into one.
"Wait for the Smuggbat Revamp"
Smuggbat, I like that
taloncard
Sun Oct 24, 2004 9:53 pm
#6

Wabit I don't know anyingthiing about swordsman, but yes rifleman can solo almost anyting if they have tons of buffs (mind mostly) and 1 hour to spam conceal shot




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


Kudali
Mon Oct 25, 2004 12:07 am
#7

I think this is a great idea, could be telling...

-kudali
Wabit
Mon Oct 25, 2004 7:00 am
#8






taloncard wrote:
Wabit I don't know anyingthiing about swordsman, but yes rifleman can solo almost anyting if they have tons of buffs (mind mostly) and 1 hour to spam conceal shot






there are much faster (and more fun)ways than spamming concealshot... i never used it unless it was to clear adults away from a baby, on to kill the enhanced kwi's in the geno caves (they landed an intimidate with the first hit every time on me)...


3 other profs that would be ok... commando, pikeman, and carbineers... the ones i've listed have at least AP2 weapons, or in commando's case a nice flame DOT...


and something i'd honsetly hate to see is krayts go back to the 50k HAM they used to have... that would end the little fun i have left in the game...


Wabit




I can just see a "Wait for the Combat Revamp" and "Wait for the Smuggler Revamp" quote all rolled into one.
"Wait for the Smuggbat Revamp"
Smuggbat, I like that
Joker9125
Mon Oct 25, 2004 7:41 am
#9

This will never happen because doing this would only be admitting to a blatently obvious mistake. Everyone (or at least anyone with some type of common sense)knows that the CH nerf was a huge mistake and if they undid it and it actually improved the game it would make them look really bad.



http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
taloncard
Mon Oct 25, 2004 7:52 am
#10

Exactly right joker.

But I hope this gives them some food for thought. The game is in the state it is in because of their lack of vision and as always improper and inadequate testing.

JTL beta is over, there are still glareing bugs that as of the end of beta are still there. Yet they are going gold in 2 days because these bugs are with the highter end content and they hope to fix it before anyone reaches that point. Well beta also showed that it can take as little as 1 week to master pilot. I doubt they will fix it in 1 week.




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


taloncard
Mon Oct 25, 2004 8:07 am
#11

Exactly right joker.

But I hope this gives them some food for thought. The game is in the state it is in because of their lack of vision and as always improper and inadequate testing.

JTL beta is over, there are still glareing bugs that as of the end of beta are still there. Yet they are going gold in 2 days because these bugs are with the highter end content and they hope to fix it before anyone reaches that point. Well beta also showed that it can take as little as 1 week to master pilot. I doubt they will fix it in 1 week.




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


Liberation
Mon Oct 25, 2004 8:48 am
#12

What Joker said (although I agree it would be fantastic if they even considered this idea).



Bigfoots - Master Creature Handler
'On close inspection it would appear that the number of players who admit to actually liking the NGE is lower than the percentage of players who chose to play CH in SWG1.'
mthespike2
Mon Oct 25, 2004 8:49 pm
#13

The problem our developers have and have had since the beginning, is there lack of understanding of the word "tweak". They don't just up the HAM of Krayt's they also make bleed shots worthless and take away Graul Mauler's armor.


Change one variable and see how it affects the problem. Don't change all the variable and make it whole new equation!!!!



Danar Veritas Master Heavy Swordsman / Master Creature Handler
Rhea Veritas +12 Master Artisan / +11 Master Droid Engineer / R.I.S. Certified Master Armorsmith
-----------Owners of-----------
The Three Pillars - Museum and Shops
2154, -5204 in Ruins of Myth, Tatooine on Shadowfire


Page 1 of 2
Previous Next