Creature Handler Archive

Thread: Bio-Engineers can make pets with damage as high as 763 so why are we limited to 499?

Gimpynoob
Sat Jul 23, 2005 9:51 am
#1

Since the devs think we're overpowered now, I guess this is a rhetorical question.

Message Edited by Gimpynoob on 07-23-2005 09:59 AM



Anakin: Master, I think my lightsaber is getting dull. Its not doing nearly as much damage as it used to.
Obi-Wan: O.k. when we're done showing the youglings around the temple, we'll stop by the bazaar and you can buy a new crystal. I hope you've got a couple million credits saved up for this.
Anakin: WHAT?!!?? I don't have THAT kind of cash!
Obi-Wan: Well you could try sharpening it on these younglings. I've got a headache and all their questions are driving me NUTS!
Anakin: hmmm.... Sharpen my lightsaber on younglings...... hmmmmmm.....
Obi-Wan: uh, that was a joke Anakin. I'll spot you the cash for a new crystal THIS time, but next time you're on your own.
Aerontako_Shretalon
Sat Jul 23, 2005 10:44 am
#2

Some statistics on a pet deed are changed on taming... Though this makes it so BE have an even harder time with accuracy in the mold.
theorb22
Sat Jul 23, 2005 11:01 am
#3

Because of a lousy pet stat checking system which probably didnt belong in the game in the first place. Put a couple old school pets in our datapads with non-nerfed stats and there would be a big chunk of balance right there, except of course then we might be too powerful when they fix pet speed and specials....





november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
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