Creature Handler Archive

Thread: Armored pets, just what can they do?

Firbi
Mon Sep 06, 2004 6:27 am
#1

Hiya,

I finally made myself an armored pet AR1, lvl 31, 11k across the board. I"m master be/n00bie ch. After the ar1, it's like 45 kinetic. Just what can he tank, without eating a crate of stim b's? I have several non armored pets with kinetic up to 65%, and a few beasties with 65kin/100stun/45 energy, but i'm a pve person, so that's kinda pointless. I recently mastered be, so i'm still kinda figureing out things. On the combat side, I'm rifleman.


Any input would be great,

Thanks




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SgtSixpack
Mon Sep 06, 2004 7:06 am
#2

The short story is that if u have aar1 armour rating pet and an enemy with no armour piecing the +50% of the full damage is stopped by the armour. 50% of the damage meets the resist of the armour (for instance 65% kinetic), and that 50% is further reduced by 65%. If u have AP3 (as a rifleman) and hit an ar2 armoured enemy then ur total initial damage is increased by 25% and then 125% meets the resist of the enemy say 35%. So 125% of ur initial damage is met by the 35% resists and 125% is reduced by 35% to give the final number which appears above the head of the enemy.





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