Creature Handler Archive

Thread: Another new bug, goody

Electro5
Sat May 28, 2005 11:49 am
#1

Found a new bug (or a stealth nerf) fooling around today. Has to do with pets that use a ranged attack (and according to the DE forums, I believe it effects Probots as well).


For fun, I was going to killa Fambaa. Pulled out 3 of my low level ranged support pets (levels 15, 18, and 19), and grouped them. Ordered them to attack. Initially, they were doing a whole47 damage with their ranged attacks, woo. But, when one got into melee range, it started doing 237 damage. Now, that tells me that something is going on, but I figure maybe (wishful thinking) it has something to do with the Fambaa having high energy resist and low kinetic.


So, I go find another target. Trade Federation Avenger, that'll do. Same exact thing, all 3 pets hitting for 50 damage. Since he has a gun, they aren't going to willingly close to melee range, so I call one over to me and have him attack within 3m. Yep, now the damage is up to 240. Ok, I suppose there is a slight chance the energy resist is high on this one to, so I go find another target.


Nightspider, perfect. No way this thing has high energy resist. Attack..... 50 damage per hit, using ranged. Oh, wonderful. One gets into melee range.... 240. Very interesting.


One more target just to make sure..... Male Plains Tusk Cat. Same thing, 50 for a ranged hit and 240 for a melee hit.


This, in my opinion, is a bug. If its an intended thing, thats fine. It makes sense that a spitting creature would do less damage than using a physical blow (though it does destroy my CH strategy). But for goodness sake, its a pretty big change, document it. And don't let it effect the Probot, its using a gun, not spit.


Anyone else care to run some tests on this to see if this is accurate, or if its just me?





Bria - Electro (N) ~ Shadowfire - Hydrolus (R) ~ Sunrunner - Zaxu Trizki (I) ~ Ahazi - Xonoryt (R) ~ Gorath - Geitizo Nimoirist (I) ~ Radiant - Tygran Virfais (N)
Iakimo
Sat May 28, 2005 4:12 pm
#2

I'll give it a shot with one of my blurrgs tonight.





---------------------------
Things every player should read....
1. GameSpy's interview with Julio Torres on the negative fan reaction to his earlier interview about the launch of the New Game Environment: Clicky

2. ZDnet's GameSpot.com's reader reviews of the Post-NGE Star Wars: Galaxies Starter Kit: Clicky No. 2

3. MMORPG.com's editorial on the ethics of changing an active MMORPG: Clicky No. 3
Electro5
Mon May 30, 2005 9:58 am
#3

Any updates on this? I'd go experimenting again, but I'm going to see EpIII instead



Bria - Electro (N) ~ Shadowfire - Hydrolus (R) ~ Sunrunner - Zaxu Trizki (I) ~ Ahazi - Xonoryt (R) ~ Gorath - Geitizo Nimoirist (I) ~ Radiant - Tygran Virfais (N)
Iakimo
Tue May 31, 2005 12:46 am
#4






Electro5 wrote:
Any updates on this? I'd go experimenting again, but I'm going to see Ep-III instead





Heh... good movie!


Finally got around to testing this outside Kaadara on a fambaa mission. My blurrg sand crawler ("ThingOne") did the same damage with his ranged attack as his melee attack. This was a post-Pub17 test, so maybe whatever you saw has been fixed.





---------------------------
Things every player should read....
1. GameSpy's interview with Julio Torres on the negative fan reaction to his earlier interview about the launch of the New Game Environment: Clicky

2. ZDnet's GameSpot.com's reader reviews of the Post-NGE Star Wars: Galaxies Starter Kit: Clicky No. 2

3. MMORPG.com's editorial on the ethics of changing an active MMORPG: Clicky No. 3
Electro5
Sat Jun 04, 2005 11:06 am
#5

I just tested this again, and I got the same resaults of attacks only doing around 50 damage ranged, much higher melee. It seems to effect Probots intermitently, sometimes they will do normal damage and other times only 50. Seems that when you hear the gun sound effect, you get full damage, but if it starts using the spitting sound effect it does only 50.


Also, Blurrgs no longer have Ranged Attack it would seem, I have one (A normal Blurrg) and I was unable to train it to use ranged attack, or get it to use it against any NPCs with guns.


Can someone else test this? We've got conflicting resaults.



Bria - Electro (N) ~ Shadowfire - Hydrolus (R) ~ Sunrunner - Zaxu Trizki (I) ~ Ahazi - Xonoryt (R) ~ Gorath - Geitizo Nimoirist (I) ~ Radiant - Tygran Virfais (N)
Electro5
Sat Jun 04, 2005 7:03 pm
#6


Tested this more, and I've found something interesting. It would seem that this bug is exclusive to area's around Theed. I was on Corellia, and ranged damage was working correctly, as it was in wild area's of Naboo.


So I guess its not a bug dealing with pets, but with Theed in some way? Even around Coronet, which is more laggy than Theed, the damage seemed fine. I have noticed other things with Theed as well, sometimes I will send my pets to attack things and neither will take any damage, then after about a minute of both fighting with no damage, either my pet or the creature will disappear.


On a side note, I would really love for the spawnings to be fixed on higly populated servers. I am on Bria, and I can travel from one end of Lok to the other and see maybe 2-3 wild spawns. The rest are all missions. Naboo, Corellia, and Tatooine aren't much better. I spent an hour looking for a bloody Carrion Spat lair to train some mounts (since the BE pets can't be mounted, I may as well get a bit of business before everyone gets the free Kashyyyk mounts).


Message Edited by Electro5 on 06-04-2005 07:04 PM



Bria - Electro (N) ~ Shadowfire - Hydrolus (R) ~ Sunrunner - Zaxu Trizki (I) ~ Ahazi - Xonoryt (R) ~ Gorath - Geitizo Nimoirist (I) ~ Radiant - Tygran Virfais (N)
theorb22
Sat Jun 04, 2005 7:32 pm
#7

It could have something to do with server line, maybe theed is being criss-crossed by some and it's throwing proper damage calculation out the window? It wouldn't be the first time server lines were to blame :/. And it also wouldn't be the first time that server lines made first your pets poof, then all NPC around you poof, and then......*You have been disconnected from the server*





november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
Anzati_Sentinel
Sat Jun 04, 2005 8:19 pm
#8

pet ranged attack are weaker than normal melee attacks. when a pet gets in melee range it will in a sense "unequip" its ranged weapon adn start hitting it for more. think of it as a person going from CDEF to power hammer



Jossh Luora
Master Creature Handler
Master Bounty Hunter
Force Sensitive
Joker9125
Sat Jun 04, 2005 8:58 pm
#9






Anzati_Sentinel wrote:
pet ranged attack are weaker than normal melee attacks. when a pet gets in melee range it will in a sense "unequip" its ranged weapon adn start hitting it for more. think of it as a person going from CDEF to power hammer




Well your almost righ............No not even close. The only difference between ranged and meele attacks in terms of damageis the damage type. Ranged is energy and Meele is kinetic,this is the way it has always been.



http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
Anzati_Sentinel
Sun Jun 05, 2005 6:33 am
#10

but when it comes to pets, since when have you seen a spider or scyk with a ranged attack shooting an energy attack? really. please tell me. otherwise my statement stands



Jossh Luora
Master Creature Handler
Master Bounty Hunter
Force Sensitive
Castroman
Sun Jun 05, 2005 7:01 am
#11

Yeah i tried to test this with my blurg but it no longer has a ranged atack.



&Pilov Mesa&
Spy pimpin your rides
+Emisnory+
Elder Doctor / TKM now Master Medic
Fist of the Empire
Otherwise known as "your daddy"
==N




Joker9125
Sun Jun 05, 2005 4:55 pm
#12








Anzati_Sentinel wrote:
but when it comes to pets, since when have you seen a spider or scyk with a ranged attack shooting an energy attack? really. please tell me. otherwise my statement stands





I didnt say it made sense,I said it was how its always been. It has been this way pre CU we know because extensive testing was done against creatures with different resists and based on damage done it was determined that ranged attacks were energy damage. Ohh and if you turn on all the options for your combat spam you will see that ranged attacks are most definately energy.


Edited for typos

Message Edited by Joker9125 on 06-05-2005 04:57 PM



http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
SioBabble
Sun Jun 05, 2005 9:21 pm
#13

I'm not sure if this one falls under this general topic, but here goes:


Today an MCH/MBE challengd me to a duel in Kachirho. He wanted to test out his new fully grown BE kima. First we dueled the 68 kima against my 69 gaping spider hunter (natural tame). The kima won handily, mainly because it has a very nicer armor rating.


Then we did the kima on me. BTW, this was a BIG kima, about the size of a gurreck! I used a my master smuggler improved concussion shot to root the beastie down, and get away. The critter has a ranged attack, but it didn't touch me at all. Furthermore, once the root wore off, the kima stayed put exactly where I had rooted it. It's like the root was permanent for the pet.


So, bugged ranged attack on the pet, bugged permaroot on the pet.


Next duel I refrained from using a root attack. The kima took me down quickly. I was not wearing armor, but I don't think it would have made much diffference to be honest. The kima was getting several attacks in to mine, and the armor was doing a very nice job of taking out about 1/3 of my damage with a DL44XL that normally yields close to 375 DPS.






Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


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