Creature Handler Archive
Thread: Pets doing damage?
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MuOne
Mon Apr 19, 2004 6:56 am
#1
Was hunting sharnaffs with 2 GSP's, I switched to combat chat screen to watch my damage, I noticed the pets only doing half their stated damage. Rated at around 250, they were hitting for around 120's.
With everyone wanting pets that have Kinetic resist, most animals have it, so what ever you hunt is going to lower the potential damage of the pets. I was hoping to see my big cats really cut stuff up. My pistol hits for more than that in default combat mode.
Do any pets have any other damage than kinetic, like stun damage, I know there are poison/desease specials are these the way to go? Even my pistol has light armour piercing, do any animals.
So does that then mean I should only use pets with large defensive qualities Large health HAM light armour and kinetic resists and only bother with poison/disease damaging capabilities. Its a shame I really wanted not to have to do ALL the damage in every fight.
Makes it look like pets only offer a way of holding mobs in place so i dont need to take damage.
Was hoping the bigger beasts really tear things up.
Galacium
Mon Apr 19, 2004 8:17 am
#2
All pets do kinetic with their basic attack. When doing special attacks they often do other damage types. THere are ways to get them to do the specials but its not straight forward. You have to use a series of commands that break them from combat and then send them back in. Works well though once you get it down, (you also have to be near the pet to keep them from yo-yoing).
Barb-Wire
Mon Apr 19, 2004 8:41 am
#3
i use a looping macro to command specials. goes like this...
/tellpet sa1; (sa1 and sa2 are my special attack commands.)
/pause .5;
/tellpet sa2;
/pause .5;
/macro petspecial; (petspecial is the name of this macro.)
.5 seems to be the minimum pause to make the pet fire its specials every attack. it can even substitute for an attack command. you dont have to pull the pet off then resend using a macro similar to this. just be sure that you have a dump command handy. i put a /dump in my pet follow macro.
its very effective. and you dont have to stay near the pet at all. i can use this at a stand off of up to 128 meters. you might need to adjust the pause a little if your pet has a slower attack speed. i would adjust in increments of .1
/tellpet sa1; (sa1 and sa2 are my special attack commands.)
/pause .5;
/tellpet sa2;
/pause .5;
/macro petspecial; (petspecial is the name of this macro.)
.5 seems to be the minimum pause to make the pet fire its specials every attack. it can even substitute for an attack command. you dont have to pull the pet off then resend using a macro similar to this. just be sure that you have a dump command handy. i put a /dump in my pet follow macro.
its very effective. and you dont have to stay near the pet at all. i can use this at a stand off of up to 128 meters. you might need to adjust the pause a little if your pet has a slower attack speed. i would adjust in increments of .1
MuOne
Mon Apr 19, 2004 10:09 am
#4
Yes thanks.
Apart from all that - the actually damage the pets do seems lower than it should be. Lower than default weapon damage.
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