Creature Handler Archive
Thread: Pet Specials question
Ok this is a pretty dumb question so I apologize... I tried to look around for it... but...
A simple Yes or no.
When you give the command for a pet to use its special is there a HAM cost on you?
Thanks.
The specials...seem to work. The ranged attacks...definitely do NOT seem to work.
I've issued special commands to launch attacks, and they've actually happened. They don't show up in the combat spam, though....you have to watch the +stun attack+ or +posture down attack+ indication over the pet as it executes.
No HAM costs to you. . . but
In over 50 engagements, starting the combat with thecommand for special, my screecher has actually hit with plague for only 3x. . . if that's working then this sucks . . .My guess is that he would probably land about that many or maybe morewithout any help from me. . . It has NEVER hit after combat starts. . .that's after spamming the command all through many engagements.
I know when it hits cuz you get the great little plague head on the target's readout. . . once again what we were promised fails to materialize . . .
same thing with any of my pets with specials. . . oh well, why am I surprised? thanks for the stealth nerf to my frenzied too btw. . .75 kinetic down to 65 now. . .
/tellpet follow;
/tellpet special1;
Now, when I hit the button for that macro, my creature will attempt a special on their next attack, and then go back to regular attacks. Your creature may or may not actually roll to hit, so you may have to hit it more than once, but you should see a "+Dizzy Attack+" or whatever pop up over their head every time. However, it seems to me that the devs decided that some of the specials are too powerful to be used on-demand, and you cannot order your pet to do them. So far, I have never been able to force my creatures to do Knockdown, Poison, or Disease, and I imagine there are other "off limits" commands.
Hope this helps!
Message Edited by Bladeiv on 08-25-2005 11:58 PM