Creature Handler Archive
Thread: strong poison
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Joker9125
Sun Nov 21, 2004 4:22 am
#1
I know people here say the you caint command a pet to use strong poison/disease but I dont see to have problems with it. So anyway if I have 2 pets that both have the strong poison or disease command and they both used it on a target would they stack?
CritterControl
Sun Nov 21, 2004 8:38 am
#2
yes. i have a pair of be gurrecks and they use both poison and disease. and i think poison but not disease can be given on command. was in a CH tournament and my tybis poisoned them every time i told it to.
IrovMistwalker
Sun Nov 21, 2004 12:25 pm
#3
Neither poison, disease or knock down is a callable skill.
Propagandalf
Sun Nov 21, 2004 5:47 pm
#4
^^ He's right.
It only seems to work for me when I DONT use the command, they pet will do it on its own.
Joker9125
Sun Nov 21, 2004 9:12 pm
#5
try this macro
/tellpet attack;
/tellpet specialattack1;
/tellpet specialattack2;
/macro attack;
Tristello
Mon Nov 22, 2004 5:42 am
#6
i thought specials only work if your pet isn't fighting?! so that should be an attack in the first line 
i haven't seen any of my pets using poison or disease specials on command as well yet.
i haven't seen any of my pets using poison or disease specials on command as well yet.
Tristello
Mon Nov 22, 2004 5:43 am
#7
should be a tellpet follow...sheesh, that's what you get when you decide to kill half of the sentence after writing it.
Abdullahsmith
Mon Nov 22, 2004 8:10 am
#8
To my understanding when you use the Special Attack as the First command. It works just fine.
Tristello
Wed Nov 24, 2004 2:58 pm
#9
Joker9125 wrote:try this macro/tellpet attack;/tellpet specialattack1;/tellpet specialattack2;/macro attack;
sorry to bump this thread again, but since i'm really eager to use strong poison specials on command i tested a bit and tried the posted macro and i was surprised to see my gaping spider recluse poison everything in its way after a sec, it really seemed to work on command since i haven't seen my spider poisoning that often and that much.
on the other hand i tried the macro with one of my be-pets that has strong poison as first special and dizzy strike as second and it didn't poison anything at all, kept using dizzy strike tho even without the follow command i suggested, good to know
perhaps anyone has a pet with strong poison and disease he can test that macro with? perhaps it works better...or are be-pet's specials the only ones which are broken?
Tristello
Wed Nov 24, 2004 3:02 pm
#10
bah, i should really test it through to the end.
now i removed the single lines in the macro and let it run with either special1 or 2 only and my spider was using it's poison the old way when i used the special2 (the strong poison one), so i guess poison spray works just fine on command.
now i removed the single lines in the macro and let it run with either special1 or 2 only and my spider was using it's poison the old way when i used the special2 (the strong poison one), so i guess poison spray works just fine on command.
JCooper2
Thu Nov 25, 2004 7:43 am
#11
I have a Merek Death's Head that has both Strong Poison and Strong Disease and I can tell you from 1st hand experience that both his specials DO NOT work on command like they should. I hever use him because of that reason, If they did work on command he would be a great pet to use. To my knowledge this is one of the things we have been asking to get fixed for almost a year now.
Joker9125
Thu Nov 25, 2004 11:32 pm
#12
JCooper2 wrote:
I have a Merek Death's Head that has both Strong Poison and Strong Disease and I can tell you from 1st hand experience that both his specials DO NOT work on command like they should. I hever use him because of that reason, If they did work on command he would be a great pet to use. To my knowledge this is one of the things we have been asking to get fixed for almost a year now.
They work, but you have to have them running on a continious looping macro and with the new feedback system your spatial will be spammed all to hell.
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