Creature Handler Archive

Thread: Craggy Bolma Despawning

Pluto9Moon
Sat Sep 18, 2004 9:38 am
#1

Driving along on Dath. Playing the gotta get them all badge challenge. So I drive through these Craggy Bolmas. There is a baby. Speed out to lose agro. Circle back. The whol damn lair is gone.



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Not against broad changes, just profession specific ones (read as CH) that go against what we've been told in the past.
(I hired Trayson as a ghost writer for a good tagline)
Kyreal
Sat Sep 18, 2004 10:21 am
#2

sucks when they despawn


have seen quite a few craggy bolma babies out near the lesser sarlacc the last couple months. at least 10 or so. had 1 in my datapad for a while but released it when a guildie bought me an extinct frenzied and a king merek harvester.


i remember these being considered at least semi-rare but they have spawned quite a bit on eclipse from my knowledge.


Pluto9Moon
Sat Sep 18, 2004 10:27 am
#3

Not sure what everyone else considers them but hey Light Armor on a cool looking skin is nice.



Sign for Hutt Faction here: Hutt Faction

Not against broad changes, just profession specific ones (read as CH) that go against what we've been told in the past.
(I hired Trayson as a ghost writer for a good tagline)
droid327
Sat Sep 18, 2004 9:50 pm
#4

everything on Dath is going to be easy to find with everyone shuttling southeast of the Science Outpost...its causing massive random spawning just like between the Endor Smuggler outpost and the DWB when that first opened. You dont know how insanely easy it is for BEs to find Young Malkloc Plainswalker DNA now =)



Jekk Badlander
Lowca
Commando - Rebel Pilot
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Factor
Vashner
Sun Sep 19, 2004 9:18 pm
#5

The "massive spawning" was just a fix to older complaints on empty zones.



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jopenack
Mon Sep 20, 2004 3:09 am
#6

no the massive spawns are a side effect to high traffic to the village.


its also part of the reason lag has increased evrywhere, quest grinding, badge grinding, jedi grinding has spread the lag evrywhere not just coronet.


Lairs spawn to make travel a little more dangerouse the more people the more spawns its always been this way,



SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

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Cyphaze
Mon Sep 20, 2004 6:12 am
#7

Wait, why not just get missions for them?
Cyphaze
Mon Sep 20, 2004 1:39 pm
#8

Never mind. Didn't realize you were talking about mission lairs despawning. Yeah, it's such a pain. Went craggy bolma baby hunting, and the first one I found was on a wild lair.
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