Creature Handler Archive
Thread: Give Us Some Honest Answers on the intent for CH! VOTE here if you want an answer
I have seen every single nerf and this one is not all that bad for us. To be honest I am really a ch for the taming of pets and know I will never be any good in pvp without a good solid group around me.
Here is what can be done to fix and enhance Creature Handler
1. Remove pet decay
2. Make all pets under 70 tamable
3. Give us a structure to store pets
If they addressed the top issue of removing pet decay I would never complain about pvp again because my pets will be preserved.
Milteck the beastmaster
Radient
my understanding was that they are removing vitality loss to pets in pvp.
i have been a mch since i made it the first month of launch, and yes i have considered dropping it but will be holding out to see how the balancing goes. i find it hard to believe (maybe denial) that they would elimninate ch. i would like to see my pets more effective in pvp tho.
i place my vote for knowing what the devs intent is for ch.
c'mon devs you have alot of UNHAPPY ch's. grrrrr!
1. ALL BABIES UNDER CL 70 SHOULD BE TAMABLE, I'VE BEEN SAYING THIS AWHILE AND THERE'S NO EXCUSE FOR IT TO NOT BE IMPLAMENTED ALREADY! (the devs probably could just switch the spawn babies sign to yes on everything under 70 and it'd start working, its not like you cant take a dark klicknick and make him 90% smaller to make a dark klicknick (baby) )
2. external pet storage is needed, let me place a 5 lot farmhouse that i can fill with my creatures, i'll still have my needed 300 storage in my houses! (2 small tatooine houses)