Creature Handler Archive

Thread: CH Jedi ?

Belle0846
Thu Aug 12, 2004 4:49 pm
#1

If you check the character builder: [url]http://swgcb.yogn.net/[/url] You'll notice that there are NO new jedi skills that specifically help the CH :x There stuff in there to help with fighting, crafting, hunting, and just about everything else except us. We could have had some great skill bonuses with the jedi additions. One that comes to mind is a taming bonus, or the ability to calm an aggro beast down (null it's aggro so you can tame it). How about letting force sensitive CH's the ability to control higher than 70 CL pets ? I'm sure there are many more great ideas that will never happen.



Xan'th
Master Creature Handler
Leader Kauri Chapter of BEAST
Member of BEAST High Council
VempireX
Thu Aug 12, 2004 4:53 pm
#2

Yep, that one i came to my mind too. Force Sensitive skills give everyone a bonus, but as a CH you can only profit from Maskscent. I would love to do the FS quest and enhance my CH skills, but the way it is currently, CH is again handicapped.



__________________________________________

Ayanami Daemmerung
Me vs. BHs 19:3
__________________________________________


zul448
Thu Aug 12, 2004 5:24 pm
#3

I i ever get an FS character i would LOVE to continue to be a CH and i think it would be totally great if we got some better perks like a higher CL or maybe even more pets out at once. Of course there are only a few CH's in the game now, i bet there would be even less FS CH's, lol.



--Zul Bowfast - Trandoshan TKA/CH/Ranger--
SioBabble
Thu Aug 12, 2004 6:17 pm
#4

Should Tazz become FS, he's going to be a Jedi CH. No question about it.




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


Kzera-za
Thu Aug 12, 2004 10:36 pm
#5

perhaps that jedi skill/animalscare can help call off an agro (baby).
clowdvailo
Thu Aug 12, 2004 10:56 pm
#6

yeah it should be allowed cuz jacen solo from the NJO is a jedi and his special abilities is being able to be close to animals. has a special force feel for creatures...



-Everyone loves the Clowd-
OOOOhhhhh you touched my Tra-la-la
Wallach1
Fri Aug 13, 2004 7:19 am
#7

When you guys gonna learn, the Devs are trying to indescretely phase out CH. They've made us practically useless. The combat xp we get off attacking with pets is a joke, Taming exp is laughable in some cases, A TKM or any other melee profession could take out our level 70 BE Rancor in 3 hits. Even using a tamed Grual Mauler against a wild Graul Mauler is suicide for your pet. And now this, they make it so that if you want to be a Jedi, you can keep CH, but you get not bonus to it.


I for one ain't giving up CH, no matter what, I'm sticking with it, cause I like the profession and right now. Oh well, that's enough for my short rant.



Walle Deabi - Shortest Master Creature Handler on Shadowfire

"Yes, my spelling and grammer sucks, but I never claimed to be an English Major." -Wallach1
MuOne
Fri Aug 13, 2004 7:37 am
#8

Its hard to say for sure why they did what they did to CH - but i know for sure there are 2 major side effects that came from it.


1) The natural tames that are available - like Rancors were softened up to become soloable - as a result we have weaker rancors.

MuOne
Fri Aug 13, 2004 7:45 am
#9

ALL i did was press "space" a few times because "tab" doesnt work to move cursor along and bingo it posts halfway through - stupid forum logic stuff thingymiejigg.


2) BE pets got a customer base they didnt have.


Giving BE's a market is fair i guess - but nerfing what we see as high level animals isnt really clever.


I soloed (no pet out - got aggroed) an Ancient Bull Rancor cl96 at 1 4 3 3 Swordsman - not sure if thats supposed to happen. We only get up to cl70. If an average (im wooike on this char had no armour just doc buffs and brandy) player can beat animals above cl100 solo what chance have cl70's got. Its not CH they nerfed as such - its most of the animals in the game have been nerfed so much it makes our pets look trivial - damn shame.
Galacium
Fri Aug 13, 2004 8:19 am
#10

The idea was that they were going to nerf all the classes and the creatures, but they were doing the creatures first. Well.... they didn't manage to get around to the character side of the balance. Sicne we are the creatures in this game we were nerfed and no one else was. I still do fine with CH in PVE because the critters I'm fighting got nerfed about as hard as we did, so no big deal. In PVP however, and if you are the sort to get jeleous of how good other classes are, we have issues.


The only thing they did get right in the creature re-balance was to make crittes of a simmilar level similar in difficulty. Used to be Grual Maulers were about the best critter we could have, and they were CL 34 (I believe) CL 70 critters were useless except for a few extincts with medium armor and such. So dabblers could get the best pet available by taking one line of CH so few folks bothered to master it.


Prior to that we were just stupidly broken. No one had buffs and we had 3 CL50 pets in play at the same time. It was absurd. (although to be fair many felt that kind of power was fun)





MuOne wrote:

I soloed (no pet out - got aggroed) an Ancient Bull Rancor cl96 at 1 4 3 3 Swordsman - not sure if thats supposed to happen. We only get up to cl70. If an average (im wooike on this char had no armour just doc buffs and brandy) player can beat animals above cl100 solo what chance have cl70's got. Its not CH they nerfed as such - its most of the animals in the game have been nerfed so much it makes our pets look trivial - damn shame.









Starship Enterprises - Insurgo Emporium - Waypoint -6677 -3785 - Insurgo, Naboo, Kettemoor
Cudayn
Fri Aug 13, 2004 8:33 am
#11






Belle0846 wrote:
If you check the character builder: [url]http://swgcb.yogn.net/[/url] You'll notice that there are NO new jedi skills that specifically help the CH :x There stuff in there to help with fighting, crafting, hunting, and just about everything else except us. We could have had some great skill bonuses with the jedi additions. One that comes to mind is a taming bonus, or the ability to calm an aggro beast down (null it's aggro so you can tame it). How about letting force sensitive CH's the ability to control higher than 70 CL pets ? I'm sure there are many more great ideas that will never happen.





Well, no entertainer stuff either.

CHs and Entertainers should unite and rule the galaxies!



Dunk Wunklin (Lowca) - Master Creature Handler / Master Ranger


Durney Kova (Lowca) - Master Entertainer / Master Musician / Master Image Designer / Novice Dancer



See...I am already united

Message Edited by Cudayn on 08-13-2004 10:34 AM

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