Creature Handler Archive
Thread: Please fix the pet ai broken with the patch...sigh
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Athiama
Thu Feb 12, 2004 5:33 pm
#1
They run everywhere instead of attacking, and stand on top of me and each other so I can't see/target.
Shadownyt
Thu Feb 12, 2004 5:52 pm
#2
Yes I am having this same exact problem. It use to only happen with "large graphic" pets. Now all my pets run from battle when they are engaged. Is this going to get fixed or is it permanent?
I love when my frenzied graul runs from a frickin gnort in battle.
I love when my frenzied graul runs from a frickin gnort in battle.
SioBabble
Thu Feb 12, 2004 6:02 pm
#3
The pets are trying to get to their optimal attack range; the problem is that the default seems to be too close to the target, be it something you've asked them to attack, or you.
I agree this needs to be addressed immediately.
Eater-of-worlds
Fri Feb 13, 2004 2:00 am
#5
SioBabble wrote:The pets are trying to get to their optimal attack range; the problem is that the default seems to be too close to the target, be it something you've asked them to attack, or you.
I agree this needs to be addressed immediately.
Aye. Didnt see it at first but now i understand the problem. Fix the problems with pets wanna stand on top of ya and the running problem is solved. This needs to be resolved quickly.
/agree
WryanDarkrunner
Fri Feb 13, 2004 5:54 am
#7
The pets also seem to want to stand on top of each other. Thismakes it difficult to select a single one, especially if you have two of the same type out.
Later,
WookieOgre
Fri Feb 13, 2004 6:38 am
#8
At first I didnt see this but yesterday I did. My pets run around like chickens with there heads cut off. I'm not talking about my 50ft kimo or Rancor, this is my razor cat or gurreck that now has caught the wuss virus from the grauls. This needs to be fixed.
Anyways, I found a work around for me. I have a macro setup so I can spam "stay" command. Although it works for 5 secs, after that the pet runs to me hence I spam it while i do my specials so it will bloody stay still.
I keep wondering, maybe all this is intentional. If it is, man talk about a stealth nerf.
BTW, I've noticed when my pet runs it all depends on how strong a mobI'm trying to kill. Against cl 23 quenkers it stood its ground. Against Vort Hunters, cl 65 ?, my pets ran like they were doped up on spice.
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