Creature Handler Archive

Thread: When combat upgrade goes live I vote reset vitality on pets to 100%

jopenack
Sat Nov 06, 2004 5:42 am
#1


ok so i'm not exactly happy writing this but my mind wont change and i'm not writing this out of anger but from a point of view that I'm a paying cutomer who has defective merchandise.


last night the red agro lair bug held caused me to get smoked by rancors, after cloning went back to try an retrieve pets before vit loss (sometimes it works if they're still fighting) got there an pets were down healed em but rancors got me an pets a secong time when mask scent failed.


oh by the way after cloning mask scent failed while i was still in the outpost said a creature detected me lol i didnt even leave and no red or yellow on radar nice huh


anyways cloned again stored pets and vitality loss hit em all


how many people here suffer vitality loss after the gazillion attempts at fixing this for pvp??


no pet sounds for weeks, auto store, pets stopping while u r travelling, pets running away, irratic growth rates recently, ch being balanced a year ago (big nerf)....no need to go on the list is endless


I VOTE WHEN THE COMBAT UPGRADE GOES LIVESET ALL PETS IN DATAPAD VITALITYTO 100%


If they can do the frog and give people a new profession then they can at least do this for us


They owe us this in the least.

Message Edited by jopenack on 11-06-2004 07:50 AM



SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
DarthMarksman
Sat Nov 06, 2004 7:36 am
#2






jopenack wrote:


ok so i'm not exactly happy writing this but my mind wont change and i'm not writing this out of anger but from a point of view that I'm a paying cutomer who has defective merchandise.


last night the red agro lair bug held caused me to get smoked by rancors, after cloning went back to try an retrieve pets before vit loss (sometimes it works if they're still fighting) got there an pets were down healed em but rancors got me an pets a secong time when mask scent failed.


oh by the way after cloning mask scent failed while i was still in the outpost said a creature detected me lol i didnt even leave and no red or yellow on radar nice huh


anyways cloned again stored pets and vitality loss hit em all


how many people here suffer vitality loss after the gazillion attempts at fixing this for pvp??


no pet sounds for weeks, auto store, pets stopping while u r travelling, pets running away, irratic growth rates recently, ch being balanced a year ago (big nerf)....no need to go on the list is endless


I VOTE WHEN THE COMBAT UPGRADE GOES LIVESET ALL PETS IN DATAPAD VITALITYTO 100%


If they can do the frog and give people a new profession then they can at least do this for us


They owe us this in the least.

Message Edited by jopenack on 11-06-2004 07:50 AM






Understand, but truth be told, you are not saying anything that has not been said before. We know there are problems with CH. Beating a dead horse, no pun intended, is not going to get things fixed any faster. Incidentally, I've been using my pets extensively and intensively for the last week while charging full force at Rifleman and i've never had an auto-store, never had them not listen, never had then stop following. So, that issue seems a bit scattered. Yes, the pets are silent. Tiggs knows this. My suggestion is, just bear with it, until the changes happen.



As far as your request, pets lose vitlaity if they are killed, correct?




"We few, we happy few, we band of brothers."
-William Shakespeare


DarthMarksman
Rifleman+Doctor+Teras Kasi+Pilot+Aspiring CH


jopenack
Sat Nov 06, 2004 9:34 am
#3

there is nothing scattered about this, its was very old last year now its just plain disgusting


i dont want a painting or any of the fluff they toss out i want mypets restored to where they would be if these bugs were fixed


this sint aimed at you darthmarksman, but to the one star bandit, if ur gonna toss stars around how about posting and saying its you, personally i dont one star anyone if i dont agree i say so an move on or i dont even reply, how about showing whats growing between the ole thighs lol



and i am and still are hopefull about the c-upgrade, this has nothing to do with it. these bugs wont be fixed by the upgrade they have nothing to do with it otherthan maybe pvp. and how many times have we seen this fail



SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
DarthMarksman
Sat Nov 06, 2004 12:00 pm
#4






jopenack wrote:

there is nothing scattered about this, its was very old last year now its just plain disgusting


i dont want a painting or any of the fluff they toss out i want mypets restored to where they would be if these bugs were fixed


this sint aimed at you darthmarksman, but to the one star bandit, if ur gonna toss stars around how about posting and saying its you, personally i dont one star anyone if i dont agree i say so an move on or i dont even reply, how about showing whats growing between the ole thighs lol



and i am and still are hopefull about the c-upgrade, this has nothing to do with it. these bugs wont be fixed by the upgrade they have nothing to do with it otherthan maybe pvp. and how many times have we seen this fail




I see what you're saying. As far as them doing that, we can only hope. As far as the revamp, while it's primary focus is combat, it is not just for PvP, but for PvE as well. The revamp is aimed at fixing broken techniques that do not do what they are supposed to, and making sure that all professions, per their role in the schematic of the game, are fairly balanced. I'm thinking that as far as bugs, they will be addressed during said revamp, though later in the process.




"We few, we happy few, we band of brothers."
-William Shakespeare


DarthMarksman
Rifleman+Doctor+Teras Kasi+Pilot+Aspiring CH


jopenack
Sat Nov 06, 2004 7:52 pm
#5

thanks Pluto


I had a pet myself get smoked for over 20 vitality in just one pvp event, i got sent to the cloner and they kept healing pet then killing over an over, guess they thought it funny untill i sent a tell saying vit was bieng taken and begged em to stop.


cant tell you how many times in the last year some form of bug has caused me grief


I just think this levels the playing field a bit



SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
Dodece
Sat Nov 06, 2004 9:14 pm
#6

You know why this is such a ridiculous post. We do not know what will happen in the combat upgrade to the creatures in the game. Which I have no doubt will be reduced, but in all liklihood resists will get shifted armor rateings changed, and specials changed. So you may just be screaming to save a pet that after the upgrade may be obsolete think about that for a second. From what I have gathered about the combat upgrade alot of weapons in the game are going bye bye, or being signifigantly altered.


I mean the only reason I can see this being a true travesty is you either have a prenerf pet on his last legs. Which really were removed from the game for one reason or other for balance sake, or you have caught a rare like a gps, and are useing it to pvp pve.


Here is hopeing the pets we get with the upgrade receive serious fixes to bring them properly in line with the pvp. Give creature pets armor fixes. So they can last awhile in combat. Fix the pvp penalty that is still popping up.


Unfortunately I have never viewed pets as unreplaceable. Ranged and melee fighters have to go buy guns. CMs have to make poisons. I can stand spending a few hours each month getting new pets. All giveing the insta vit fix can do is allow pets that should be gone from the game now another lease on life.


By the way one hundred percent for ch getting more creatures to tame, and better creatures to tame. For getting a better armor system, and pets getting a pvp damage reduction. Its not like my torton is tearing this guy a new one. Maybe the combat upgrade will slow down the attacks and limit the damage, and I think the specials so need some attention.


Like I said odds are the pets will get massive changes anyway. Most likely for the better. So why would we want old busted pets. What would be better is for chs to turn pets over to a ch trainer for the upgrade, and have the vit put in there. That way we do not have people keeping pets that were nerfed over a year ago. The best part of this is that non ch pets would need this too and we could get rid of exploit be pets out of the game.
Pluto9Moon
Sat Nov 06, 2004 9:39 pm
#7

Dodece,

The CH community is pretty calm right now. RuneSabre told us there would be no radical CH changes without the community's input.

Vert, Enigma, Ko, Ric, Dabudo and Digi are not the entire community. The are merely a proxy safeguard that CH is not getting unbalanced.

So unless something is changing without our knowledge then what Rune said was true. If creatures are further revamped behind closed curtains there are few devs left that would hold enough credibility for anyone to stay.

You have to understand the Creature and CH nerfs were the front runners to this 1 year ago. We will not be changed. SOE said so.



Sign for Hutt Faction here: Hutt Faction

Not against broad changes, just profession specific ones (read as CH) that go against what we've been told in the past.
(I hired Trayson as a ghost writer for a good tagline)
Pluto9Moon
Sun Nov 07, 2004 1:03 am
#8

jope,

I wasn't sure when I read the headline that I was going to side with you on this issue. I have read the complaint you have. TH said not so long ago that he would try to get something for CH for having waited on this CU. Since many of the points you bring up is our broken specials, I will focus on Nerfdom.

Since we were pRevamped a year ago many of us did suffer major vitality loss in PvP at the hands of Commandos Flame Dotting and forcing a TEF on our pets. I had one such pet lose 40 vitality in a Rebel Raid on Theed. I promplty left the GCW and PvP as a whole.

If the Combat Upgrade is successful, why should I still suffer the penalties of a botched attempt at balance that started a year ago with an 11 month hibernation? This would be one of many effective ways to make up for the SOE decision to leave CH hanging in the UNbalance indefinitely. Short of a Corral or some other major coding effort.



Sign for Hutt Faction here: Hutt Faction

Not against broad changes, just profession specific ones (read as CH) that go against what we've been told in the past.
(I hired Trayson as a ghost writer for a good tagline)
jopenack
Sun Nov 07, 2004 5:48 am
#9

actually dodece I you are totally wrong in my datapad right now no pet is below 92%


as far as it being ridiculous whats wrong with asking for pets to be restored to 100% after the botched attempts at the no vitality loss in pvp patches we have seen


truth is this post has absolutly nothing to do with the combat upgrade I only used it in as a timeframe so that the devs may have the time to place the code in.


thanks for your opinion but mine stands as is, its the least they can do.



SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
Dodece
Sun Nov 07, 2004 8:47 am
#10

Okay I like vert he is a good guy, and I trust him. Who I do not trust are the devs to stick to anything. Plus what the combat patch revamp upgrade is has changed since over the year since ch got hit with the hammer. I hope the devs are not being artificially limited into makeing ch better.


I dislike the thought that pets from a long while back that were nerfed, because they were overly strong and whatnot getting pulled back from the brink. I think running the vit fix through a npc trainer would be good way to do it. So that pets that justifiably are prenerf should not be getting full vitality up.


Besides there are people that did have their pets lose vitality justifiably. Like the people that would sick grauls and rancors on krayts and get them killed. That is reason enough to be cautious about vitality refills on pets. People that wasted pets would get them back at full steam.
lividspiral
Mon Nov 08, 2004 11:22 pm
#11

everyone keeps saying combat balance, combat balance, wait for the combat balance. but to me, 'combat balance' sounds an awful lot like,nerf armour, take away buffs, decrease damage ratings of all weapons, take away all the strong special attacks, lower resists and strengthen all the mobs, npc's, creatures and environmental situations that players will come into contact with. combine that with a pansification of TKM, combat medic and swordsman / fencer / pikeman, and basically we'll all be smoked by a kreetle like a 5 minutes young newbie.



O and A, xm 202: party rock !!

Phased out MCH.... Theyve nerfed my entire profession. now wt.f do i do? We play online games because we enjoy the immense level of detail and diverse options and the ability to do a near-infinite number of activitites and professions. with every balance more and more of our options are stripped away and the game is slimmed down and streamlined. its currently basically a bugged console game. if i wanted to play a console SW game, i would play the KOTOR series because the knights of the old republic games are fantastic. even lego SW for my son's gamecube is more enjoyable at this point.
jopenack
Tue Nov 09, 2004 4:06 am
#12

ah no offense but what has that got to do with what I asked lol


and pre xmas nerf creatures were alot tougher no one solo'd rancor, kunga, mokk, and a quite a few othermissions back then.



SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
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