Creature Handler Archive
Thread: My next programming project
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Joker9125
Fri Mar 04, 2005 8:42 am
#1
I've been playing with the idea of writing a program that will read from chatlogs and calculate a pets highest and lowest damage done, average damage done,number of hits, number of misses, number of counterattacks, dodges, total number of attacks done,andwhich specials were usedand how many times they stuck.
Has this already been done?
If not would yall be interested in a program like this?
Can yall think of anything else I should add to it?
Thanks in advance for the feedback.
Combat_Medic_to_be
Fri Mar 04, 2005 9:20 am
#2
I'm not a CH, seriously considering training it, but I would definately give it a try. Would be very interesting to see that info.
hossp
Fri Mar 04, 2005 10:03 am
#3
i think we all would love to see that data...bear in mind joker,the datawill probably depress they he[[ out of you..


Joker9125
Fri Mar 04, 2005 10:41 am
#4
Shouldnt be to diffucilt to code probablyno more than 100 lines I'd say. I'll be working on this in my free time so hows this for an ETA. More than an hour but less than a year. 
Message Edited by Joker9125 on 03-04-2005 09:42 AM
hossp
Fri Mar 04, 2005 11:08 am
#5
Joker9125 wrote:
Shouldnt be to diffucilt to code probablyno more than 100 lines I'd say. I'll be working on this in my free time so hows this for an ETA. More than an hour but less than a year.
Message Edited by Joker9125 on 03-04-2005 09:42 AM
kinda like the CU..lmao
KunaRaunn
Fri Mar 04, 2005 2:48 pm
#6
Should be interesting to see the actual stats such as to-hit and attack speed vs the stats shown when examining a given creature...
Joker9125
Fri Mar 04, 2005 6:37 pm
#7
ARRG!!!!!!!Why The #ellwolnt this work!!! Man this is frustrating it complies in my C++ compiler but its not giving the right output.............I need to go reread some of the code syntax from my class notes.
Joker9125
Fri Mar 04, 2005 6:45 pm
#9
Propagandalf wrote:
Would be neat if it could be applied to weapons as well.
How its gonna work is your gonna type in the name of your pet and press enter then itll go though the combat log searching for key terms and perform actions based on what it finds. So to use it for yourself all you would have to do would be to type in "You" when it asks for your input
Joker9125
Fri Mar 04, 2005 6:48 pm
#10
That is of course entirely dependant on me getting the darn thing to work............................
lerderek
Sat Mar 05, 2005 11:21 am
#11
Joker9125 wrote:I've been playing with the idea of writing a program that will read from chatlogs and calculate a pets highest and lowest damage done, average damage done, number of hits, number of misses, number of counterattacks, dodges, total number of attacks done, and which specials were used and how many times they stuck.Has this already been done?If not would yall be interested in a program like this?Can yall think of anything else I should add to it?Thanks in advance for the feedback.
Any chance you can add the ability to save by creatue name to then be able to compare deltas between creatures? This would provide CH'ers the ability to compare BE pets Vs wild pets and see which pets do better dmg for different situations, not to mention id like to see if pet range attacks are still energy based vice kinetic.
my .02 credits
Thanks!
Joker9125
Sat Mar 05, 2005 6:33 pm
#12
I'm almost through withthe part of the program that deals with the attacks your pet does to your opponent and boy do I need a break. I think I'll go have a smoke.
Turbana
Sat Mar 05, 2005 6:51 pm
#13
Hey if you ever need help with c++ just shoot me a PM, I should be able to help ya out.
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