Creature Handler Archive

Thread: Can We Still Take 3 Pets Out?

JediSpam
Sat May 28, 2005 7:09 pm
#1

No matter what I did, no matter what the combination, I couldn't pull 3 pets out today.


Also, I had one bugged Female Narglatch that I couldn't store (not visible anywhere, and wouldn't store even after logging out). I deleted the pet and made sure all remaining pets had the Call option available. Even after this, I still couldn't call out 3 pets at once.


My number of callable pets is still at +3 in CTRL+S as a MCH.


Is this something new in the latest patch?



Hormel Spam

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Schnizz
Sat May 28, 2005 7:14 pm
#2

I am still able to call my 3 Female Narglatchs, If I were you I would use the customer support.



The NGE is sort of like seeing your spouse with Alzheimer's. Outwardly, everything appears the same as it always has, but you know that beneath the surface, things will never be the same.
VempireX
Sun May 29, 2005 1:48 am
#3

Is using 2 or 3 pets still viable or do they get ripped apart in seconds by CL 70+ mobs?



__________________________________________

Ayanami Daemmerung
Me vs. BHs 19:3
__________________________________________


Gandolforf
Sun May 29, 2005 3:16 am
#4






VempireX wrote:
Is using 2 or 3 pets still viable or do they get ripped apart in seconds by CL 70+ mobs?





I've just started experimenting with my 3 Female Narglatches.
They can very easy kill a lvl 79 Bantha. It just takes a little longer without me helping.


I'm going to try them on some othe creatures today, Rancors and such.
So yes, still very much viable




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albybum
Sun May 29, 2005 3:35 am
#5

...Female Narglatch that I couldn't store (not visible anywhere, and wouldn't store even after logging out)...


Yes, MCH can still have 3 pets.

I've had that same problem, but choosing to store and relogging solved the problem for me. I've had so much trouble trying to keep my 3 narglatches (or any 3 pets for that matter) with me and obeying my commands, that I don't use them anymore. It just isn't worth the hassle. I use a single pet now so I don't have to spend 2 minutes warmup before every fight trying to call my pets, get them grouped, or stutterstep between missions just so they can keep up with me.

It is sad the limited number of viable pets that we can actually use, especially in the 3 creature setup. Sure, we can use 3 female narglatches, but that forces most MCH to use the same pets. This cookie-cutter combat system was what the CU was supposed to address, but seems to have ignored the CH. The only reason these elite pets are viable is they have 4-5k more ham than non-elite creatures of the same level. I'd be willing to bet money that they will make these untamable in the future or adjust their elite status. It follows the current trend.

At this point, I'm a MCH because I enjoy having my pets, not because it is usable as a combat profession.



([nnnnn]Xgggggggggggggggggggg)

aStroadt Malmsteen
(Force Sensitive - Master Creature Handler / Master Pistoleer)
Starsider - 06-27-2003
Grambacca
Sun May 29, 2005 2:26 pm
#6

This is why CAMPS are still a very viable option for CH.


I make a few basic camp kits before I go hunting.


I use my Bike to travel to the lair(s). Once at the Lair I setup a camp and call my pet(s) with no delay. Group them and proceed to wipe out the lairs.


After combat store the pets, make sure the camp is gone (I usually disband it before combat actually), hop on your bike and ghead off to the next lair.


Rinse and Repeat.


In this way I am able to use my 3 female Narglatches on all lair(s).






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Hardley
Sun May 29, 2005 3:11 pm
#7






albybum wrote:

At this point, I'm a MCH because I enjoy having my pets, not because it is usable as a combat profession.




Well said !



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Jurston
Sun May 29, 2005 3:36 pm
#8

Well for most part so far i been using three pets out got 3 lvl 22 fambaa's , So if you do the math that would be a total level of 66 to use all three at once but since being a master ch im able to have them out . The fambaa's are still growing but should be fun to use in combat . Since being wild fambaas it dont matter to much at all if they get hurt or at some point released to the wild . Since also being a master bioenginer i can verry well make replacements incase if i need to.


For the most part yep we sure can still use three pets at once just got to watch the creature levels your using .


Dunnermill
Mon May 30, 2005 4:25 am
#9


Sounds You got hit by a "pet-wont-store"-bug. Cause unknown. Fix: take a shuttle and try to store later, or simply relogg.


Deleting your pet was unnecessary Im afraid.

JCooper2
Mon May 30, 2005 4:43 am
#10

JediSpam, did you happen to be standing in one of your houses ? I have noticed a bug where if you are standing in your house you get this message saying you already have to many of the type of pet out or something similar to that. If I go outside I was able to call 3 pets then. Also, when this little bug happen it makes it look like the pet is 'called' and the store command will not put your pet away. The only way to clear this is to go into ctrl-d and store it from the pets radial menu in there.


Hope this helps.






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Sharkboy
Mon May 30, 2005 8:17 pm
#11






JediSpam wrote:

Also, I had one bugged Female Narglatch that I couldn't store (not visible anywhere, and wouldn't store even after logging out). I deleted the pet and made sure all remaining pets had the Call option available.





I haven't had this problem with a creature pet, but it happens with my droids often. It usually happens if I lose conection and when I reconnect, my droid has vanished and my datapad control shows the store button but it does nothing. What I've come to notice is if you examine the radial menu closely....the Store button is on top and a couple buttons off to the side is a call button that normally isn't there. When this call button is there is does work and you can recall the droid and then use the store button at the top.


Again, I don't know if it's the same with creature pets, but it sounds like it might be the same thing.


Savagefirebug
Tue May 31, 2005 9:28 am
#12

The only prolems akin to this that I've had with pets worked the same way as Sharkboy's droid, with the same extra radial button fix. I've also had a couple instances where I call a pet, wait the 15sec, and no pet. The radial has the 'store' option only as if it were acutally called, but its either spawning somplace else or not at all. Had to call my ladies (narglatches) three times the other night to get them all out.



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JediSpam
Thu Jun 02, 2005 4:32 pm
#13

Dunnermill, Sharkboy and Savagefirebug,

It sounds to me like you guys experienced the same thing I did.

Thanks for the replies.

I was out in the middle of Dathomir hunting Black Suns and didn't want to shuttle or anything so I just deleted my bugged pet as mentioned above.

But luckily, I still have 5 full grown Female Nargs so they now take turns.


I had Spyware problems on Saturday and had to reinstall Windows yesterday.

Everything seemed to be okay last night on Endor, and I wasn't able to recreate the bug.

Still haven't gone back to Dath, but I didn't even get the "You can't tame this" error yesterday, so perhaps they fixed something... LOL


Oh, and I was able to take out 3 pets last night.

I think the bugged pet was counting against my called pet even after deleting it...





Hormel Spam

Whether you're rich or poor, it's nice to have money.

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