Creature Handler Archive

Thread: Quick query

Datchery
Thu Aug 12, 2004 9:12 pm
#1

Are there any 'baby' Death Kreetles?
VempireX
Fri Aug 13, 2004 1:30 am
#2

No, don't have babies.

http://www.swgcreatures.com/searchlisting.asp?searchtext=kreetle

Message Edited by VempireX on 08-13-2004 01:30 AM



__________________________________________

Ayanami Daemmerung
Me vs. BHs 19:3
__________________________________________


VaiLence
Fri Oct 29, 2004 7:41 am
#3

Hi can anyone tell me what the command:


/FlushGraphicsResources Full Reset


does (if anything) please.


thx


BovineX
Fri Oct 29, 2004 7:45 am
#4

clears the stored graphics information from memory, it helps some run faster, especialy when there are alot of players around and you have been to alot of planets.


bovinex
RottaBetito
Fri Oct 29, 2004 7:45 am
#5

I think it empties your RAM, where the graphics are loaded. You may notice (or not) a significant improvement in lag, FPS....when doing that




Rotta Betito
MASTER DOCTOR/SHARPSHOOTER

VaiLence
Fri Oct 29, 2004 7:51 am
#6

Cheers thanks all
Rothin
Wed Jun 01, 2005 2:40 am
#7

You can move the hall to any planet as often as you'd like and the guild will not disband. The only time the guild will actually disband is if you do it from the terminal itself or if you drop below 5 members. So feel free to move it.



Rothin Skyshrine

Retired Galactic Senator
Former Player Association Correspondent
"A people that values its privileges above its principles soon loses both."

Cannar
Wed Jun 01, 2005 11:18 am
#8

there used to be a rule of 18 days or so with out a hall and u get disbanded, but i knew guilds whos halls had poofed long before and they still had their tag. You should also note, and guild hall a member builds, can count. if the terminal is accesable to guildies, its a guild hall. but I would wait till after the guild elections hot fix before placing more halls. chances are, with that many members, you prolly have more than one already



MEK's Uber Guild Web Site

CANNAR CORLIN

SPEAKER OF THE MABARI SENATE

BITTER ELDER DROID ENGINEER

ORATOR OF MEK
Sengis
Wed Jun 01, 2005 12:40 pm
#9

Last December hwne I set up my guild, I moved the hall a fwe times, in order to get best placement within our town, Now w have grown to a metro, We arethinking of moving the guild hall once again, perhaps even to a different planet. The question is, with a guild of some 200 members, and not all being online at the same time, Willthwe guild be disbanded (it wasnt before) Or is their a permissable time period for the placement, and can that guild hall be placed, on a different planet without breaking the opriginal giuld, and finally, Say we wanted that planet to be a different non compatible guild hall would the guild still bemaintained, as its the same leader plcing, or is the guild listing bounsd to the original pa hall, location,(city boundary) and Lot holder.. Thanks fro this folks.



ex Colonel Sengis Ghean NVA
Founder, Arroyo, Dantooine and NVA - I²D²
Master Smuggler since 01/04 | | Spice for sale PST
"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres
Sengis
Fri Jun 03, 2005 12:00 am
#10

ah so we can hae more than one NVA guild hall? i could palce a new one somewher, tehn Take away the old one? Cool!!



ex Colonel Sengis Ghean NVA
Founder, Arroyo, Dantooine and NVA - I²D²
Master Smuggler since 01/04 | | Spice for sale PST
"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres
Cannar
Fri Jun 03, 2005 12:12 am
#11

yep



MEK's Uber Guild Web Site

CANNAR CORLIN

SPEAKER OF THE MABARI SENATE

BITTER ELDER DROID ENGINEER

ORATOR OF MEK
Cuit
Fri Jun 03, 2005 8:55 am
#12

guild hall? we don't need no stinkin guild hall . . . .


new player - "hey can I join?"


guild leader - "crap . . . . someone lay down a guild hall!"


also to point out . . . a guild can have more than one guild hall . . . if a guild member lays one, it becomes an extension of the guild so adding new people can be donw there as well.



Bis Cuit

pre NGE:
FormerTKM, Master Swordsgirl, brawler 4/4/4/0, scout 4/0/4/0, nov CH
Jedi Paddy unlocked 11/13/05, 11:00 pm est
Master Dancer - retired 9/18/05

I like shiny things ^_^
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